This allows reusing the asynchrnous fetch mechanism that we use for page
resources and is likely a step toward removing the `FetchThread`.
Benefits:
- Reduces IPC traffic during navigation. Now instead of bouncing
between the constellation and the `ScriptThread` responses are sent
directly to the `ScriptThread`.
- Allows cancelling loads after redirects, which was not possible
before.
There is the question of what to do when a redirect is cross-origin
(#23037). This currently isn't handled properly as the `Constellation`
sends data to the same `Pipeline` that initiated the load. This change
doesn't fix this issue, but does make it more possible for the
`ScriptThread` to shut down the pipeline and ask the `Constellation` to
replace it with a new one.
Signed-off-by: Martin Robinson <mrobinson@igalia.com>
Manage `<iframe>` size updates in `Window`. In addition to removing
duplicated code, this will allow setting `<iframe>` sizes synchronously
on child `Pipeline`s of the same origin in the script process in a
followup change. The goal is remove flakiness from `<iframe>` sizing.
Signed-off-by: Martin Robinson <mrobinson@igalia.com>
* respond to winit platform theme changed event and send it to the layout thread
Signed-off-by: Lloyd Massiah <artmis9@protonmail.com>
* refactoring viewport and theme change handling functions based on feedback
Signed-off-by: Lloyd Massiah <artmis9@protonmail.com>
* fixing issues reported by test-tidy
Signed-off-by: Lloyd Massiah <artmis9@protonmail.com>
* update stylo in order to use color_scheme function on Device
Signed-off-by: Lloyd Massiah <artmis9@protonmail.com>
---------
Signed-off-by: Lloyd Massiah <artmis9@protonmail.com>
Co-authored-by: lazypassion <25536767+lazypassion@users.noreply.github.com>
* ohos: Add basic IME and keyboard support
- Add extremely basic support for keyboard events
- Add basic IME support
- Showing and hiding the IME
- inserting text
- deleting characters
- very basic configuration of the IME
Signed-off-by: Jonathan Schwender <jonathan.schwender@huawei.com>
* Apply suggestions from code review
Improve the log message
Co-authored-by: Josh Matthews <josh@joshmatthews.net>
Signed-off-by: Jonathan Schwender <55576758+jschwe@users.noreply.github.com>
* Update ports/servoshell/egl/ohos.rs
Co-authored-by: Mukilan Thiyagarajan <mukilanthiagarajan@gmail.com>
Signed-off-by: Jonathan Schwender <55576758+jschwe@users.noreply.github.com>
* ohos: Bump the minimum required SDK version to 5.0
Signed-off-by: Jonathan Schwender <jonathan.schwender@huawei.com>
* ohos: Remove pub from callbacks
The callbacks don't need to be public, as we will be registering them.
Signed-off-by: Jonathan Schwender <jonathan.schwender@huawei.com>
* Rename composition event
Signed-off-by: Jonathan Schwender <jonathan.schwender@huawei.com>
* ohos: clippy in log
Signed-off-by: Jonathan Schwender <jonathan.schwender@huawei.com>
* ohos: address some clippy warnings
Signed-off-by: Jonathan Schwender <jonathan.schwender@huawei.com>
* ohos: Raise Error in mach if unsupported SDK version is used.
Signed-off-by: Jonathan Schwender <jonathan.schwender@huawei.com>
* Add keyboard-types dependency for android
Signed-off-by: Jonathan Schwender <jonathan.schwender@huawei.com>
---------
Signed-off-by: Jonathan Schwender <jonathan.schwender@huawei.com>
Signed-off-by: Jonathan Schwender <55576758+jschwe@users.noreply.github.com>
Co-authored-by: Josh Matthews <josh@joshmatthews.net>
Co-authored-by: Mukilan Thiyagarajan <mukilanthiagarajan@gmail.com>
Instead of exposing many different kinds of messages to the compositor
that are routed through the constellation, expose a single message type
which can be sent across IPC channels. In addition, this IPC channel and
the route to the crossbeam channel with the compositor is created along
with the `CompositorProxy`, simplifying what needs to be passed around
during pipeline initialization.
Previously, some image updates (from video) were sent over IPC with a
special serialization routine and some were sent via crossbeam channels
(canvas). Now all updates go over the IPC channel `IpcSharedMemory` is
used to avoid serialization penalties. This should improve performance
and reduce copies for video, but add a memory copy overhead for canvas.
This will improve in the future when canvas renders directly into a
texture.
All-in-all this is a simplification which opens the path toward having a
standard compositor API and reduces the number of duplicate messages and
proxying that had to happen in libservo.
Signed-off-by: Martin Robinson <mrobinson@igalia.com>
Instead of exposing many different kinds of messages to the compositor
that are routed through the constellation, expose a single message type
which can be sent across IPC channels. In addition, this IPC channel and
the route to the crossbeam channel with the compositor is created along
with the `CompositorProxy`, simplifying what needs to be passed around
during pipeline initialization.
Previously, some image updates (from video) were sent over IPC with a
special serialization routine and some were sent via crossbeam channels
(canvas). Now all updates go over the IPC channel `IpcSharedMemory` is
used to avoid serialization penalties. This should improve performance
and reduce copies for video, but add a memory copy overhead for canvas.
This will improve in the future when canvas renders directly into a
texture.
All-in-all this is a simplification which opens the path toward having a
standard compositor API and reduces the number of duplicate messages and
proxying that had to happen in libservo.
Signed-off-by: Martin Robinson <mrobinson@igalia.com>
* Implement Servo side of GamepadHapticActuator
Signed-off-by: Daniel Adams <msub2official@gmail.com>
* Get build working
Signed-off-by: Daniel Adams <msub2official@gmail.com>
* Create effect handling on embedder side
Signed-off-by: Daniel Adams <msub2official@gmail.com>
* Update tracing for GamepadHapticEffect
Signed-off-by: Daniel Adams <msub2official@gmail.com>
* Update gilrs to point to commit with effect complete event
Signed-off-by: Daniel Adams <msub2official@gmail.com>
* Implement playing and preempting haptic effects
Signed-off-by: Daniel Adams <msub2official@gmail.com>
* Update IDL to add trigger rumble
Signed-off-by: Daniel Adams <msub2official@gmail.com>
* Update WPT expectations
Signed-off-by: Daniel Adams <msub2official@gmail.com>
* Handle stopping haptic effects from reset()
Signed-off-by: Daniel Adams <msub2official@gmail.com>
* ./mach fmt, fix test-tidy issues
Signed-off-by: Daniel Adams <msub2official@gmail.com>
* Add extra validity checks for trigger rumble
Signed-off-by: Daniel Adams <msub2official@gmail.com>
* Retrieve supported haptic effects from embedder
Signed-off-by: Daniel Adams <msub2official@gmail.com>
* Fix test expectations
Signed-off-by: Daniel Adams <msub2official@gmail.com>
* Add missing spec link, pin gilrs commit
Signed-off-by: Daniel Adams <msub2official@gmail.com>
* servoshell cargo formatting
Signed-off-by: Daniel Adams <msub2official@gmail.com>
* Fix Cargo.toml
Signed-off-by: Daniel Adams <msub2official@gmail.com>
* Additional comments, realm proof, naming
Signed-off-by: Daniel Adams <msub2official@gmail.com>
* ./mach fmt
Signed-off-by: Daniel Adams <msub2official@gmail.com>
* Update gilrs rev to gilrs-core 0.5.12 release
Signed-off-by: Daniel Adams <msub2official@gmail.com>
* Implement sequence ids for gamepad haptic promises
Signed-off-by: Daniel Adams <msub2official@gmail.com>
* Take playing effect promise instead of cloning
Signed-off-by: Daniel Adams <msub2official@gmail.com>
* Implement listener for reset function
Signed-off-by: Daniel Adams <msub2official@gmail.com>
* Fix Cargo.lock
Signed-off-by: Daniel Adams <msub2official@gmail.com>
* Restructure IPC listeners, add comments, handle visibility change
Signed-off-by: Daniel Adams <msub2official@gmail.com>
* Check that haptic effect still exists before handling ff completion event
Signed-off-by: Daniel Adams <msub2official@gmail.com>
* Visibility steps, add InRealm bindings for promises
Signed-off-by: Daniel Adams <msub2official@gmail.com>
* Add Gamepad EmbedderMsg arms to egl servo_glue
Signed-off-by: Daniel Adams <msub2official@gmail.com>
---------
Signed-off-by: Daniel Adams <msub2official@gmail.com>
* Add multiple concurrent top-level browsing contexts
Co-authored-by: Delan Azabani <dazabani@igalia.com>
* Rename variables and comments
There are some variable and comments still use browser as names.
This commit renames them to webview.
* Update log message from web view to webview
* Revert offscreen_framebuffer_id rename
* Rename all web view to webview
* Cargo fmt
* Fix viewport/event/clear coordinates when multiview is disabled
* Only deprecate things when multiview is enabled
* Update WebViewManger with shown and invisible sets
Replace visible_webviews and native_window_is_visible with shown_webviews
and invisible_webviews. Add 4 more methods to set them accordingly. The
behavior of is_effectively_visible will return true if the wbview is in
shown_webviews set but not in invisible_webviews.
* Update variant behaviors
* Rename WebViewVisibilityChanged to MarkWebViewInvisible
* Fix unit test by marking id 3 visible again
* Update MarkWebViewInvisible and add UnmarkWebViewInvisible
* Update format and doc comments
* Clean up doc comments
* Address style and naming changes
* Rename UpdateWebView to UpdateFrameTreeForWebView
* constellation: send frame tree unconditionally over focus and feature
* Clarify shown and invisible sets in constellation WebViewManager
* Eliminate forward_to_constellation!()
* Actually remove the unused macro
* Don’t gate compositor changes on multiview feature flag
* Update todo in mouse event dispatch
* Pass all visible webview ids in a single ReadyToPresent message
* Fix compile and lint errors
* servoshell: fix gap between minibrowser toolbar and webview
* Fix failure in /_mozilla/mozilla/window_resizeTo.html
* Fix compile warnings
* Remove stray dbg!()
* Remove confusing “effectively visible” logic (see #31815, #31816)
* Allow embedder to show/hide/raise webviews without ipc
* Update root pipeline only when painting order actually changes
* Stop gating old focus and SetFrameTree behaviour behind Cargo feature
* Use webview_id and WebViewId in webview-related code
* Improve logging of webview-related embedder events
* Allow webview Show and Raise events to optionally hide all others
* Don’t do anything in response to WebViewPaintingOrder
* Remove WebViewPaintingOrder, since its payload is unreliable
* On MoveResizeWebView, only update root pipeline if rect changed
* Rename IOCompositor methods for clarity
* compositor: add event tracing; log webview ops even without ipc
* Add temporary debug logging
* Add more temporary debug logging
* Remove temporary logging in compositor
* Remove temporary debug logging
* Add temporary debug logging, but defer I/O until panic
* Capture a backtrace with each crash log entry
* Proper error handling without panicking in WebViewManager
* Clean up imports in constellation
---------
Co-authored-by: Delan Azabani <dazabani@igalia.com>
Co-authored-by: Martin Robinson <mrobinson@igalia.com>