This PR **removes** `ScriptToConstellationMessage::ForwardToEmbedder`,
and replaces it with an explicit `ScriptToEmbedderChannel`. This new
channel is based on `GenericCallback` and in single-process mode will
directly send the message the to the embedder and wake it. In
multi-process mode, the message is routed via the ROUTER, since waking
is only possible from the same process currently. This means in
multi-process mode there are likely no direct perf benefits, since we
still need to hop the message over the ROUTER (instead of over the
constellation).
In single-process mode we can directly send the message to the embedder,
which should provide a noticable latency improvement in all cases where
script is blocked waiting on the embedder to reply.
This does not change the way the embedder receives messages - the
receiving end is unchanged.
## How was sending messages to the embedder working before?
1. Script wraps it's message to the embedder in
`ScriptToConstellationMessage::ForwardToEmbedder` and sends it to
constellation.
2. The [constellation event loop] receives the message in
[handle_request]
3. If deserialization fails, [an error is logged and the message is
ignored]
4. Since our message came from script, it is handle in
[handle_request_from_script]
5. The message is logged with trace log level
6. If the pipeline is closed, [a warning is logged and the message
ignored]
7. The wrapped `EmbedderMsg` [is forwarded to the embedder]. Sending the
message also invokes `wake()` on the embedder eventloop waker.
[constellation event loop]:
2e1b2e7260/components/constellation/constellation.rs (L755)
[handle request]:
2e1b2e7260/components/constellation/constellation.rs (L1182)
[an error is logged and the message is ignored]:
2e1b2e7260/components/constellation/constellation.rs (L1252)
[handle_request_from_script]:
https://github.com/servo/servo/blob/main/components/constellation/constellation.rs#L1590
[a warning is logged and the message ignored]:
2e1b2e7260/components/constellation/constellation.rs (L1599)
[is forwarded to the embedder]:
2e1b2e7260/components/constellation/constellation.rs (L1701)
Testing: Communication between Script and Embedder is extensive, so this
should be covered by existing tests.
Signed-off-by: Jonathan Schwender <schwenderjonathan@gmail.com>
This change makes it so that every `GlobalScope` can contain an optional
`FontContext`. This will be necessary for every `GlobalScope` that
accesses canvas. Currently, `FontContext` is created and accessed via
the canvas worker thread, but this means that web fonts are not
available to canvas. This change will eventually make it possible for
canvas to share web fonts with the `Document` that owns them.
Testing: This should not change behavior and is thus covered by existing
tests.
Signed-off-by: Martin Robinson <mrobinson@igalia.com>
The method now doesn't need unsafe in its signature because it no longer
accepts unsafe pointers as arguments. We move the unsafe marker to the
method itself.
Testing: I opened the browser and went to google.com; I ran some WPT
(IndexedDB) tests.
Fixes: #38361
---------
Signed-off-by: criskell <96352451+criskell@users.noreply.github.com>
currently our devtools impl creates source actors in script, when
executing scripts in HTMLScriptElement or DedicatedWorkerGlobalScope.
this approach is cumbersome, and it means that many pathways to running
scripts are missed, such as imported ES modules.
with the [SpiderMonkey Debugger
API](https://firefox-source-docs.mozilla.org/js/Debugger/), we can pick
up all of the scripts and all of their sources without any extra code,
as long as we tell it about every global we create (#38333, #38551).
this patch adds a [Debugger#onNewScript()
hook](https://firefox-source-docs.mozilla.org/js/Debugger/Debugger.html#onnewscript-script-global)
to the debugger script, which calls
DebuggerGlobalScope#notifyNewSource() to notify our script system when a
new script runs. if the source is relevant to the file tree in the
Sources tab, script tells devtools to create a source actor.
Testing: adds several new automated devtools tests
Fixes: part of #36027
Signed-off-by: Delan Azabani <dazabani@igalia.com>
Co-authored-by: atbrakhi <atbrakhi@igalia.com>
Make GlobalScope::evaluate_script_on_global_with_result return a Result
instead of a boolean. This is the first step to resolve issue #37810.
Testing: Should not break or fix any existing tests
---------
Signed-off-by: Rodion Borovyk <rodion.borovyk@gmail.com>
the next debugger script event, `getPossibleBreakpoints` (#37667), will
contain a single attribute `unsigned long spidermonkeyId`, so it will
have nothing in common with `addDebuggee`. this patch renames the latter
accordingly.
Testing: no behaviour changes other than the rename, so no tests needed
Fixes: part of #36027
Signed-off-by: Delan Azabani <dazabani@igalia.com>
to debug workers in a page with the [SpiderMonkey Debugger
API](https://firefox-source-docs.mozilla.org/js/Debugger/), we need to
pass the worker’s global object to
[Debugger.prototype.**addDebuggee()**](https://firefox-source-docs.mozilla.org/js/Debugger/Debugger.html#adddebuggee-global).
we could pick up the global via the [onNewGlobalObject()
hook](https://firefox-source-docs.mozilla.org/js/Debugger/Debugger.html#onnewglobalobject-global),
but if our script system passes the global to the debugger script
instead, we can later add details like the PipelineId that will help
servo identify debuggees that the API is notifying us about (#38334).
this patch creates a debugger global in worker threads, runs the
debugger script in those new globals, and plumbs new worker globals from
those threads into addDebuggee() via the debugger script. since worker
threads can’t generate PipelineId values, but they only ever run workers
on behalf of one pipeline, we use that pipeline’s PipelineId as the
PipelineId of the debugger global, rather than generating a unique
PipelineId like we do in script threads.
Testing: will undergo many automated tests in #38334
Fixes: part of #36027
Signed-off-by: Delan Azabani <dazabani@igalia.com>
Co-authored-by: atbrakhi <atbrakhi@igalia.com>
- [Dispatch Event](https://dom.spec.whatwg.org/#concept-event-dispatch)
should return a Boolean. This function is used frequently in spec and
the change makes things easier to follow.
- Remove `enum EventStatus` and related functions.
- Update some dead spec link.
- Update some steps.
This is intended as cleanup before working on #38435 and reduces binary
size by 488KB in Release profile.
Testing: No behaviour change.
---------
Signed-off-by: Euclid Ye <euclid.ye@huawei.com>
to debug the scripts in a page with the [SpiderMonkey Debugger
API](https://firefox-source-docs.mozilla.org/js/Debugger/), we need to
pass the page’s global object to
[Debugger.prototype.**addDebuggee()**](https://firefox-source-docs.mozilla.org/js/Debugger/Debugger.html#adddebuggee-global).
we could pick up the global via the [onNewGlobalObject()
hook](https://firefox-source-docs.mozilla.org/js/Debugger/Debugger.html#onnewglobalobject-global),
but if our script system passes the global to the debugger script
instead, we can later add details like the PipelineId that will help
servo identify debuggees that the API is notifying us about (#38334).
this patch plumbs new Window globals from script into addDebuggee() via
the debugger script. to call into the debugger script with structured
input, we create a new DOM event type, DebuggerEvent, that the debugger
script listens for as the “addDebuggee” event.
Testing: no testable effects yet, but will be used in #37667
Fixes: part of #36027
---------
Signed-off-by: Delan Azabani <dazabani@igalia.com>
Co-authored-by: atbrakhi <atbrakhi@igalia.com>
to use the [SpiderMonkey Debugger
API](https://firefox-source-docs.mozilla.org/js/Debugger/), we need to
call it from an internal debugger script that we will supply. this
script must run in the same runtime as the debuggee(s), but in a
separate
[compartment](https://udn.realityripple.com/docs/Mozilla/Projects/SpiderMonkey/Compartments)
([more
details](https://hacks.mozilla.org/2020/03/future-proofing-firefoxs-javascript-debugger-implementation/)).
this patch defines a new DebuggerGlobalScope type and a new debugger
script resource. when creating each script thread, we create a debugger
global, load the debugger script from resources/debugger.js, and run
that script in the global to initialise the Debugger API.
subsequent patches will use the debugger script as an RPC mechanism for
the Debugger API.
Testing: no testable effects yet, but will be used in #37667
Fixes: part of #36027
---------
Signed-off-by: Delan Azabani <dazabani@igalia.com>
Co-authored-by: atbrakhi <atbrakhi@igalia.com>