Commit graph

8 commits

Author SHA1 Message Date
Narfinger
1e471b9b41
Script: Change the rest of script to not rely on Deref<str> for DOMString (#39481)
This is part of the future work of implementing LazyDOMString as
outlined in issue #39479.

We use str() method or direct implementations on DOMString for these
methods. We also change some types.
This is independent of https://github.com/servo/servo/pull/39480

Signed-off-by: Narfinger Narfinger@users.noreply.github.com

Testing: This is essentially just renaming a method and a type and
should not change functionality.

Signed-off-by: Narfinger <Narfinger@users.noreply.github.com>
2025-09-25 12:27:42 +00:00
Narfinger
84465e7768
Removed FnvHash and transformed the rest to FxHashmap (#39233)
This should be the final PR for the Hash Function series that is
trivial.

Of note: I decided to transform `HashMapTracedValues<Atom,..>` to use
FxBuildHasher. This is likely not going to improve performance as Atom's
already have a unique u32 that is used as the Hash but it safes a few
bytes for the RandomState that is normally in the HashMap.

Signed-off-by: Narfinger <Narfinger@users.noreply.github.com>

Testing: Hash function changes should not change functionality, we
slightly decrease the size and unit tests still work.

Signed-off-by: Narfinger <Narfinger@users.noreply.github.com>
2025-09-10 13:34:54 +00:00
lumiscosity
721fc01c30
script: Fix building with webgl_backtrace feature (#39231)
I think this is the correct solution? GlobalScope::get_cx() doesn't take
a self parameter anymore.

Testing: WebGL tests should suffice.
Fixes: #39228

Signed-off-by: lumiscosity <averyrudelphe@gmail.com>
2025-09-09 14:09:20 +00:00
Simon Wülker
406eab4ec2
script: Remove three duplicated log functions from webgl (#39227)
We have the standard library at our disposal, let's use it.

Testing: Covered by existing tests

Signed-off-by: Simon Wülker <simon.wuelker@arcor.de>
2025-09-09 11:31:55 +00:00
Andrei Volykhin
8a62984c2f
canvas: Use non rooted variant of HTMLCanvasElementOrOffscreenCanvas type (#38970)
Any RenderingContext/OffscreenRenderingContext type has readonly
"canvas" attribute
and associated native-code DOM context objects have reference to target
DOM canvas objects.
https://html.spec.whatwg.org/multipage/canvas.html#renderingcontext
https://html.spec.whatwg.org/multipage/canvas.html#offscreenrenderingcontext

And currently the reference to DOM canvas object is the rooting pointer
on the stack,
which leads to the circular reference problem.

The SpiderMonkey's (SM) garbage collector will not be able to free the
DOM canvas and context
objects (unreacheble from JS) because of the rooting pointer on stack
(see STACK_ROOTS).

And these objects will be stored until the associated script
runtime/thread will be terminated.

SM -> JS Roots -> DOM Canvas* (on heap) -> DOM Context (on heap)
SM -> Rust Roots -> Dom Canvas* (on stack) <- as "canvas" member field

Let's replace the rooting pointer to the traceble pointer (DomRoot ->
Dom)
in the "canvas" member field of DOM context object, which allows to
broke circular referencing problem.

Testing: No changes in existed tests

Signed-off-by: Andrei Volykhin <volykhin.andrei@huawei.com>
Co-authored-by: Andrei Volykhin <volykhin.andrei@huawei.com>
2025-09-03 19:24:48 +00:00
Ashwin Naren
c92cd9e624
script: Move HTML DOM interfaces to script/dom/html/ (#39046)
See #38901.

Testing: Refactor
Fixes: Partially #38901

Signed-off-by: Ashwin Naren <arihant2math@gmail.com>
2025-08-31 01:00:09 +00:00
Sam
8beef6c21f
compositor: Allow canvas to upload rendered contents asynchronously (#37776)
Adds epoch to each WR image op command that is sent to compositor. The
renderer now has a `FrameDelayer` data structure that is responsible for
tracking when a frame is ready to be displayed. When asking canvases to
update their rendering, they are given an optional `Epoch` which denotes
the `Document`'s canvas epoch. When all image updates for that `Epoch`
are seen in the renderer, the frame can be displayed.

Testing: Existing WPT tests
Fixes: #35733

Signed-off-by: sagudev <16504129+sagudev@users.noreply.github.com>
Signed-off-by: Martin Robinson <mrobinson@igalia.com>
Co-authored-by: Martin Robinson <mrobinson@igalia.com>
2025-08-29 10:04:41 +00:00
Andrei Volykhin
ef544a4db4
script: Move WebGL DOM interfaces to script/dom/webgl/ (#38995)
Move interfaces defined by the WebGL spec to the `script/dom/webgl/
`module from `script/dom/`.

`script/dom/webgl*.rs` -> `script/dom/webgl/`
`script/dom/webgl_extensions` -> `script/dom/webgl/extensions`
`script/dom/webgl_validations` -> `script/dom/webgl/validations`

Testing: No changes, just a refactoring

Fixes (partially): #38901

Signed-off-by: Andrei Volykhin <volykhin.andrei@huawei.com>
Co-authored-by: Andrei Volykhin <volykhin.andrei@huawei.com>
2025-08-28 17:50:05 +00:00