fxhash seems to be unmaintained (see
https://github.com/rustsec/advisory-db/issues/2185) so we should move
away from it.
Additionally, the new crate might be slightly faster.
There is still some cases depending on stylo that have the old fxhash
crate.
Signed-off-by: Narfinger <Narfinger@users.noreply.github.com>
Testing: Changes in Hash should really not show any bugs. And
performance should be comparable.
Signed-off-by: Narfinger <Narfinger@users.noreply.github.com>
Adds epoch to each WR image op command that is sent to compositor. The
renderer now has a `FrameDelayer` data structure that is responsible for
tracking when a frame is ready to be displayed. When asking canvases to
update their rendering, they are given an optional `Epoch` which denotes
the `Document`'s canvas epoch. When all image updates for that `Epoch`
are seen in the renderer, the frame can be displayed.
Testing: Existing WPT tests
Fixes: #35733
Signed-off-by: sagudev <16504129+sagudev@users.noreply.github.com>
Signed-off-by: Martin Robinson <mrobinson@igalia.com>
Co-authored-by: Martin Robinson <mrobinson@igalia.com>
Instead of manually triggering `ScriptThread::update_the_rendering`,
have animated images trigger rendering updates via the `ScriptThread`
event loop. This should result in fewer calls to
`ScriptThread::update_the_rendering`.
Testing: This should not change behavior and is thus covered by existing
tests.
Signed-off-by: Martin Robinson <mrobinson@igalia.com>
Co-authored-by: Mukilan Thiyagarajan <mukilan@igalia.com>
Instead of iterating through all frames every time we are looking for a
particular frame, just index into the `Vec` of frames directly. This
should do less work on every frame transition.
Testing: This is just a small optimization, so shouldn't change
observable
behavior.
Signed-off-by: Martin Robinson <mrobinson@igalia.com>
This change fixes an issue and makes a few more minor improvements to
the `ImageAnimationState`:
1. Image rooting and unrooted now happens in one step from
`Window::update_animations_post_reflow`.
2. The `node_to_animating_image_map` is now stored as a shared `RwLock`
so that it doesn't need to be taken and then replaced in the
`ImageAnimationState` during reflow. This should prevent a hypothetical
issue
where image animations are restarted during empty reflows.
3. General naming and idiomatic Rust usage improvements.
Testing: This doesn't really have any obvious behavioral changes,
because all
reflows currently trigger a restyle. It becomes a serious problem with
#37677
and this change fixes the failing test there.
Signed-off-by: Martin Robinson <mrobinson@igalia.com>
Now that we are standardizing on the `_traits` crates becoming `_api`
and exposing the API of the crate that they get their name from [^1],
`script_layout_interface` becomes `layout_api` as it exposes the API for
`layout` that is used by `script` This brings the crate in line with the
naming of the other ones in `shared`.
[^1]:
https://servo.zulipchat.com/#narrow/channel/263398-general/topic/Organizing.20*_traits.20crates/with/396893711
Testing: This should not change any behavior and thus is covered by
existing tests.
Signed-off-by: Martin Robinson <mrobinson@igalia.com>
The default of `enum-variant-name-threshold` is 3, so adding any new
variants will lead to the lint being triggered, reference:
[enum_variant_names](https://rust-lang.github.io/rust-clippy/master/index.html#enum_variant_names).
This PR fix this potential clippy lint warning for facilitate the
addition of new variant in following PR about incremental box tree
update.
Testing: No logic changed, just covered by existing WPT tests
Fixes: None
Signed-off-by: sharpshooter_pt <ibluegalaxy_taoj@163.com>
This change adds support for rendering static SVG images using the
`resvg` crate, allowing svg sources in the `img` tag and in CSS
`background` and `content` properties. There are some limitations in
using resvg:
1. There is no support for animations or interactivity as these would
require implementing the full DOM layer of SVG specification.
2. Only system fonts can be used for text rendering. There is some
mechanism to provide a custom font resolver to usvg, but that is not
explored in this change.
3. resvg's handling of certain edge cases involving lack of explicit
`width` and `height` on the root svg element deviates from what the
specification expects from browsers. For example, resvg uses the values
in `viewBox` to derive the missing width or height dimension, but
without scaling that dimension to preserve the aspect ratio. It also
doesn't allow overriding this behavior.
Demo screenshot:

<details>
<summary>Source</summary>
```
<style>
#svg1 {
border: 1px solid red;
}
#svg2 {
border: 1px solid red;
width: 300px;
}
#svg3 {
border: 1px solid red;
width: 300px;
height: 200px;
object-fit: contain;
}
#svg4 {
border: 1px solid red;
width: 300px;
height: 200px;
object-fit: cover;
}
#svg5 {
border: 1px solid red;
width: 300px;
height: 200px;
object-fit: fill;
}
#svg6 {
border: 1px solid red;
width: 300px;
height: 200px;
object-fit: none;
}
</style>
</head>
<body>
<div>
<img id="svg1" src="https://raw.githubusercontent.com/servo/servo/refs/heads/main/resources/servo.svg" alt="Servo logo">
</div>
<div>
<img id="svg2" src="https://raw.githubusercontent.com/servo/servo/refs/heads/main/resources/servo.svg" alt="Servo logo">
<img id="svg3" src="https://raw.githubusercontent.com/servo/servo/refs/heads/main/resources/servo.svg" alt="Servo logo">
<img id="svg4" src="https://raw.githubusercontent.com/servo/servo/refs/heads/main/resources/servo.svg" alt="Servo logo">
</div>
<div>
<img id="svg5" src="https://raw.githubusercontent.com/servo/servo/refs/heads/main/resources/servo.svg" alt="Servo logo">
<img id="svg6" src="https://raw.githubusercontent.com/servo/servo/refs/heads/main/resources/servo.svg" alt="Servo logo">
</div>
</body>
```
</details>
---------
Signed-off-by: Mukilan Thiyagarajan <mukilan@igalia.com>
Signed-off-by: Martin Robinson <mrobinson@igalia.com>
Co-authored-by: Martin Robinson <mrobinson@igalia.com>