Adds epoch to each WR image op command that is sent to compositor. The
renderer now has a `FrameDelayer` data structure that is responsible for
tracking when a frame is ready to be displayed. When asking canvases to
update their rendering, they are given an optional `Epoch` which denotes
the `Document`'s canvas epoch. When all image updates for that `Epoch`
are seen in the renderer, the frame can be displayed.
Testing: Existing WPT tests
Fixes: #35733
Signed-off-by: sagudev <16504129+sagudev@users.noreply.github.com>
Signed-off-by: Martin Robinson <mrobinson@igalia.com>
Co-authored-by: Martin Robinson <mrobinson@igalia.com>
Motivation:
Using our GenericChannel abstraction allows us to optimize IPC in
single-process mode to just use cross-beam channel.
To keep the diff low, and get early feedback, this PR only tackles a
single channel, but the intention is to port all ipc channels to the
generic channel, which allows us to skip serializing and deserializing
messages in single process mode.
Based on:
- https://github.com/servo/servo/pull/38638
- https://github.com/servo/servo/pull/38636
Testing: Covered by existing tests
---------
Signed-off-by: Jonathan Schwender <schwenderjonathan@gmail.com>
1. The `shared` directory is for the "_traits" crates, which will likely
be moved out of this directly at some point and renamed "_api". These
crates expose the API of crates to avoid circular dependencies.
`Snapshot` isn't really this.
2. `Snapshot` is essentially a specialied kind of `Image` so it makes
sense that it is grouped with other image-related things in `pixels`.
Testing: This should not change any behavior so is covered by existing
tests.
Signed-off-by: Martin Robinson <mrobinson@igalia.com>
Each canvas context returns snapshot instead of just raw bytes. This
allows as to hold off conversions (BGRA <-> RGBA, (un)premultiply) to
when/if they are actually needed. For example when loading snapshot into
webgl we can load both RGBA and BGRA so no conversion is really needed.
Currently whole thing is designed to be able to be extend on
https://github.com/servo/ipc-channel/pull/356, to make less copies.
Hence some commented out code.
Fixes#35759
There are tests for these changes in WPT
---------
Signed-off-by: sagudev <16504129+sagudev@users.noreply.github.com>
Flatten and simplify Servo's preferences code. In addition, have both
preferences and options passed in as arguments to `Servo::new()` and
make sure not to use the globally set preferences in `servoshell` (as
much as possible now).
Instead of a complex procedural macro to generate preferences, just
expose a very simple derive macro that adds string based getters and
setters.
- All command-line parsing is moved to servoshell.
- There is no longer the concept of a missing preference.
- Preferences no longer have to be part of the resources bundle because
they now have reasonable default values.
- servoshell specific preferences are no longer part of the preferences
exposed by the Servo API.
Signed-off-by: Martin Robinson <mrobinson@igalia.com>
Add initial support for the WebGL2 BlitFramebuffer call.
Signed-off-by: Martin Robinson <mrobinson@igalia.com>
Co-authored-by: Istvan <istvan.miklos@h-lab.eu>
This is the start of the organization of types that are in their own
crates in order to break dependency cycles between other crates. The
idea here is that putting these packages into their own directory is the
first step toward cleaning them up. They have grown organically and it
is difficult to explain to new folks where to put new shared types. Many
of these crates contain more than traits or don't contain traits at all.
Notably, `script_traits` isn't touched because it is vendored from
Gecko. Eventually this will move to `third_party`.
2023-11-03 15:38:18 +00:00
Renamed from components/canvas_traits/webgl.rs (Browse further)