Commit graph

7 commits

Author SHA1 Message Date
Oriol Brufau
1473121fe5
layout: Avoid ClipId, ExternalScrollId and ScrollTreeNodeId references (#39372)
Changes function signatures to accept `ClipId`, `ExternalScrollId` and
`ScrollTreeNodeId` instead of `&ClipId`, `&ExternalScrollId` and
`&ScrollTreeNodeId`. This avoids several `&` and `*`.

Testing: not needed, no behavior change.

Signed-off-by: Oriol Brufau <obrufau@igalia.com>
Co-authored-by: Martin Robinson <mrobinson@igalia.com>
2025-09-18 23:34:49 +00:00
Martin Robinson
ad805e3110
compositor/layout: Rely on layout for fine-grained input event hit testing (#38480)
Before, the compositor was responsible for doing the hit testing during
input events within a page. This change moves that hit testing to
layout.  With this change, epoch mismatches are no longer a bit deal and
we can simply ignore them, as the Constellation and Script will take
care of ignoring hit tests against scroll nodes and browsing contexts
that no longer exist. This means that hit testing retry support can be
removed.

Add the concept of a Script `HitTest` that transforms the coarse-grained
renderer hit test into one that hit tests against the actual layout
items.

Testing: Currently we do not have good tests for verifying the behavior
of
input events, but WebDriver tests should cover this.
Fixes: This is part of #37932.
Fixes: #26608.
Fixes: #25282.
Fixes: #38090.

Signed-off-by: Martin Robinson <mrobinson@igalia.com>
Co-authored-by: Oriol Brufau <obrufau@igalia.com>
Co-authored-by: kongbai1996 <1782765876@qq.com>
2025-08-07 08:38:43 +00:00
Martin Robinson
5da55adfd3
layout: Account for sticky nodes in ScrollTree transforms and cache transforms (#38391)
When calculating the node to world transform for use in bounding box
queries, cache the values of the transform. In addition, when scroll
offsets change, ensure that the cached values are invalided properly.
This change necessitated the storage of children for each node in the
tree, so that we can walk both up and down the tree. The purpose of this
part of the change is to increase performance when doing multiple
queries and prepare the tree for hit testing.

In addition, this change also tries to take into account sticky offsets,
using the algorithm from WebRender to calculate sticky offsets. This is
also going to be important for hit testing.

Testing: Newly passing tests:
 - /css/css-position/position-sticky-dynamic-ancestor-001.html
 - /css/css-tables/tentative/position-sticky-container.html

Signed-off-by: Martin Robinson <mrobinson@igalia.com>
Co-authored-by: Oriol Brufau <obrufau@igalia.com>
2025-07-31 13:36:32 +00:00
Martin Robinson
89bfa26f00
libservo|compositor: Have scroll offset directionality match that of WebRender and the web (#37752)
Previously, our Servo-specific spatial tree scroll offsets were opposite
to
that of WebRender and also the web platform. This is due to the fact,
likely, that `winit` wheel directionality is also flipped. This change
has both the Servo spatial tree and the API take offsets that are
consistent with the web.

Any possible changes to the meaning of wheel directionality will be
handled in a followup change.

This is a breaking change to the Servo API.

Testing: This change updates unit tests.

Signed-off-by: Martin Robinson <mrobinson@igalia.com>
Co-authored-by: Oriol Brufau <obrufau@igalia.com>
2025-07-03 13:04:06 +00:00
Martin Robinson
29fc878e15
compositor: Do not allow script to scroll beyond node boundaries (#37412)
The compositor was accepting scroll offsets from the ScriptThread
without checking their boundaries. In some cases this could cause a
temporary discrepancy with the rendered scroll offset. This change makes
it so that all offset updates for scroll ayers in the compositor do not
scroll past the scroll boundaries of the node.

Testing: Two new tests pass with this change:
 - `/css/css-position/sticky/position-sticky-left-003.html`
 -  `/css/css-position/sticky/position-sticky-top-003.html`

Signed-off-by: Martin Robinson <mrobinson@igalia.com>
2025-06-12 17:32:50 +00:00
Martin Robinson
d8294fa423
layout: Split stacking context and display list construction (#37047)
Previously, after a layout was finished (or skipped in the case of
repaint-only layout), both the stacking context tree and display list
were built. In the case of repaint-only layout, we should be able to
skip the reconstruction of the stacking context tree and only do display
list building.

This change does that, also generally cleaning and up and clarifying the
data structure used during this phase of layout. This opens up the
possibility of a new kind of incremental layout that does both repaint
and a rebuild of the stacking context tree.

On the blaster.html test case[^1], this reduces tightly-measured layout
time from ~45-50 milliseconds to ~25-30 milliseconds on my M3.

[^1]: https://gist.github.com/mrobinson/44ec87d028c0198917a7715a06dd98a0

Testing: There are currently no performance tests for layout. :( This
should
not modify the results of WPT tests.

Signed-off-by: Martin Robinson <mrobinson@igalia.com>
Co-authored-by: Oriol Brufau <obrufau@igalia.com>
2025-05-20 13:42:39 +00:00
Martin Robinson
0caa271176
compositing: Combine webrender_traits and compositing_traits (#36372)
These two traits both exposed different parts of the compositing API,
but now that the compositor doesn't depend directly on `script` any
longer and the `script_traits` crate has been split into the
`constellation_traits` crate, this can be finally be cleaned up without
causing circular dependencies. In addition, some unit tests for the
`IOPCompositor`'s scroll node tree are also moved into
`compositing_traits` as well.

Testing: This just combines two crates, so no new tests are necessary.
Fixes: #35984.
Signed-off-by: Martin Robinson <mrobinson@igalia.com>

Signed-off-by: Martin Robinson <mrobinson@igalia.com>
2025-04-06 17:34:18 +00:00