Add some tracing/instrumenting for canvas messages processing.
Testing: We have not tests for tracing code.
Signed-off-by: sagudev <16504129+sagudev@users.noreply.github.com>
I mostly did dumb replacement so please check that this is correct. In
addition, `canvas_data::draw_with_shadow` needs some a bit of a closer
look.
Testing: This is covered by existing tests, and it is likely that WPT
tests are unaffected by the precision of the transform, even though it
is technically more correct.
Fixes: #38256
Signed-off-by: Narfinger <Narfinger@users.noreply.github.com>
`FastTransform` provides faster matrix operations when the involved
transforms are just translations.
Testing: Not needed (no change in behavior)
Signed-off-by: Oriol Brufau <obrufau@igalia.com>
Co-authored-by: Martin Robinson <mrobinson@igalia.com>
Properly send `mouseleave` events when the cursor moves between
`<iframe>`s. This allows a better handling of cursor changes and status
text updates. Specifically, we do not need to continuously update the
cursor and the value can be cached in the `Document`. In addition,
status updates can now be sent properly when moving focus between
`<iframe>`s.
Note that style updates for `:hover` values are still broken, but less
so than before. Now the hover state on the `Node` is updated, but for
some
reason the restyle isn't taking place properly. This maintains the
status quo as far as behavior goes when hover moves between `<iframe>`s.
This change also adds a helper data structure to `Document` which will
eventually be responsible for event handling.
Testing: Cursor and status change are currently very hard to test as
the API test harness makes this difficult at the moment.
Signed-off-by: Martin Robinson <mrobinson@igalia.com>
Co-authored-by: Oriol Brufau <obrufau@igalia.com>
This patch adds support for rendering static inline SVG documents in the
DOM tree by serializing the SVGElement's subtree and leveraging the
existing resvg based SVG stack for rendering. Serialiing the subtree is
necessary as resvg's tree representation (roxmltree) is immutable, so we
can't construct the tree incrementally.
Few other design choices here:
1. The `SVGSVGElement` is now treated as a replaced element and the
layout code is responsible for plumbing the serialized SVG source
(encoded as a base64 data: url) into the image cache, much like how
background images are handled.
2. The serialization is done on the script thread after an initial
layout pass. This is necessary because the serialization code asserts
that it is invoked from script thread i.e we can't call it from layout
workers.
3. The serialized SVG data: url is cached to avoid recomputing it on
subsequent layouts. The cache is invalidated when the SVGSVGElement's
subtree is mutated.
The original SVGSVGElement code was behind the `dom_svg_enabled` pref.
This patch also removes the preference and make SVG support using resvg
available unconditionally.
Below is the analysis of the new test failures:
These tests use inline SVG but used to pass by accident.
They now fail because they contain SVG with no intrinsic
sizing which is not handled by resvg in a way that would
allows us to distinguish it from the sized case. The same
limitation applies to non-inline SVG.
- /css/CSS2/positioning/absolute-replaced-width-003a.xht
- /css/CSS2/positioning/absolute-replaced-width-003b.xht
- /css/CSS2/positioning/absolute-replaced-width-003c.xht
These tests employ CSS styles in the HTML that
target the elements in inline SVG, which is not currently
supported.
-
/css/compositing/mix-blend-mode/mix-blend-mode-plus-lighter-svg-basic.html
- /css/compositing/mix-blend-mode/mix-blend-mode-plus-lighter-svg.html
This is a tentative test that uses the unsupported 'border-shape' CSS
property. The ref uses SVG, so it used to pass accidentally. The ref
still doesn't render correctly since it also relies on styling SVG
elements using CSS classes in the HTML (instead of inline in SVG).
- /css/css-borders/tentative/border-shape/border-shape-stroke.html
These tests use the attribute 'clip-path=circle(...)' in the
test, but this doesn't seem to work in resvg.
- /css/css-masking/clip-path/clip-path-borderBox-1b.html
- /css/css-masking/clip-path/clip-path-contentBox-1b.html
- /css/css-masking/clip-path/clip-path-contentBox-1c.html
- /css/css-masking/clip-path/clip-path-fillBox-1b.html
- /css/css-masking/clip-path/clip-path-marginBox-1a.html
- /css/css-masking/clip-path/clip-path-paddingBox-1b.html
- /css/css-masking/clip-path/clip-path-strokeBox-1b.html
- /css/css-masking/clip-path/clip-path-strokeBox-1c.html
- /css/css-masking/clip-path/clip-path-viewBox-1a.html
- /css/css-masking/clip-path/clip-path-viewBox-1b.html
- /css/css-masking/clip-path/clip-path-viewBox-1d.html
- /css/css-masking/clip-path/svg-clip-path-circle-offset.html
- /css/css-masking/clip-path/svg-clip-path-ellipse-offset.html
Additionally, the below two tests use a `foreignObject` SVG element
which
embeds a html div fragment. This is also not supported by resvg.
- /css/css-masking/clip-path/clip-path-viewBox-1d.html
- /css/css-masking/clip-path/clip-path-fillBox-1b.html
The following test fails because of apparent pixel differences
between a circle rendered purely using CSS clip-path vs a circle
rendered in SVG using resvg.
- /css/css-masking/clip-path/clip-path-contentBox-1c.html
These tests style the inline SVG elements using CSS in the HTML or
separate stylesheet. This is not supported by this implementation.
- /css-transforms/document-styles/svg-document-styles-{001..004}.html
- /css-transforms/document-styles/svg-document-styles-012.html
- /css-transforms/external-styles/svg-external-styles-{001..004}.html
- /css-transforms/external-styles/svg-external-styles-014.html
These tests seem like they should pass, but they fail because of what
seems like an anti-aliasing issue in the rendering engine. The
transformed element has a thin outline which is causing pixel difference
with the ref:
- /css/css-transforms/group/svg-transform-group-008.html
- /css/css-transforms/group/svg-transform-group-009.html
- /css/css-transforms/group/svg-transform-nested-009.html
- /css/css-transforms/group/svg-transform-nested-013.html
- /css/css-transforms/group/svg-transform-nested-014.html
- /css/css-transforms/group/svg-transform-nested-018.html
- /css/css-transforms/group/svg-transform-nested-019.html
- /css/css-transforms/group/svg-transform-nested-008.html
The below tests fail because resvg is calculating the wrong size for the
'rect' inside the SVG. The dimensions of the SVG are established via the
CSS in the HTML, so it seems resvg is using incorrect coordinates for
the children of the svg when explict width/height are not specified in
the root svg element.
- /css/css-transforms/group/svg-transform-group-011.html
- /css/css-transforms/group/svg-transform-nested-021.html
- /css/css-transforms/group/svg-transform-nested-029.html
All these tests use an SVG that doesn't have width nor height attributes
and this causes resvg to use incorrect coordinates for the SVG's
children. In addition, the following tests use the CSS syntax for
transforms inside the SVG (using style attribute) which is not supported
by resvg (it only supports the SVG 1.1 transform syntax).
- /css/css-transforms/inline-styles/svg-inline-styles-{001..004}.html
- /css/css-transforms/inline-styles/svg-inline-styles-012.html
In the case of these four tests, the `style` attribute specifies an
invalid transform, but resvg doesn't fallback to the transform specified
via the `transform` attribute on the same element.
- /css/css-transforms/inline-styles/svg-inline-styles-005.html
- /css/css-transforms/inline-styles/svg-inline-styles-006.html
- /css/css-transforms/inline-styles/svg-inline-styles-010.html
- /css/css-transforms/inline-styles/svg-inline-styles-013.html
The following test fails because of the lack of width/height in SVG as
described above but it also exposes gaps in our CSS tranform
implementation.
- /css/css-transforms/preserve3d-and-filter-with-perspective.html
These tests failure because resvg doesn't handle the SVG without
explicit width and height, but specified via CSS in the HTML. In
addition, there are pixel differences between the ref due to
antialiasing issues.
- /css/css-transforms/matrix/svg-matrix-{005...008}.html
- /css/css-transforms/matrix/svg-matrix-010.html
- /css/css-transforms/matrix/svg-matrix-012.html
- /css/css-transforms/matrix/svg-matrix-{015..069}.html
- /css/css-transforms/rotate/svg-rotate-angle-45-001.html
- /css/css-transforms/rotate/svg-rotate-angle-45-011.html
- /css/css-transforms/rotate/svg-rotate-angle-45-022.html
- /css/css-transforms/scale/svg-scale-006.html
- /css/css-transforms/scale/svg-scale-007.html
These tests seem to be failing due to some sort of antialiasing issue,
where a transformed SVG element has a thin border that causes pixel
differences compared to the solid colored reference.
- /css/css-transforms/skewX/svg-skewx-001.html
- /css/css-transforms/skewX/svg-skewx-006.html
- /css/css-transforms/skewX/svg-skewx-011.html
- /css/css-transforms/skewX/svg-skewx-016.html
- /css/css-transforms/skewX/svg-skewx-021.html
- /css/css-transforms/skewX/svg-skewxy-001.html
- /css/css-transforms/skewY/svg-skewy-001.html
- /css/css-transforms/skewY/svg-skewy-006.html
- /css/css-transforms/skewY/svg-skewy-011.html
- /css/css-transforms/skewY/svg-skewy-016.html
- /css/css-transforms/skewY/svg-skewy-021.html
These tests specify several SVG attributes such as transform,
vector-effect etc via CSS in the HTML (rather than inline in SVG). The
current implementation doesn't support this.
- /css/css-transforms/transform-box/stroke-box-mutation-001.html
- /css/css-transforms/transform-box/stroke-box-mutation-002.html
- /css/css-transforms/transform-box/stroke-box-mutation-003.html
- /css/css-transforms/transform-box/stroke-box-mutation-004.html
- /css/css-transforms/transform-box/svgbox-stroke-box-002.html
- /css/css-transforms/transform-box/svgbox-stroke-box-003.html
- /css/css-transforms/transform-box/svgbox-stroke-box-004.html
- /css/css-transforms/transform-box/svgbox-stroke-box-005.html
These tests depend on 'transform-origin' specified on an element inside
an SVG, but this transform is influenced by the 'tranform-box' set via
CSS in the HTML itself (not the SVG). The current implementation doesn't
support styling the SVG using document styles, so these tests just fail.
- /css/css-transforms/transform-origin/svg-origin-relative-length-*.html
These tests check the fallback behaviour when invalid syntax is
encountered in the 'transform-origin' value. resvg doesn't correctly
fallback to 0,0 causing the tests to fail.
-
/css/css-transforms/transform-origin/svg-origin-relative-length-invalid-001.html
-
/css/css-transforms/transform-origin/svg-origin-relative-length-invalid-002.html
-
/css/css-transforms/transform-origin/svg-origin-relative-length-invalid-003.html
-
/css/css-transforms/transform-origin/svg-origin-relative-length-invalid-004.html
These tests use unimplemented Canvas APIs like 'beginLayer' and
the 'CanvasFilter' constructor and hence fail at runtime.
-
/html/canvas/element/filters/2d.filter.canvasFilterObject.gaussianBlur.tentative.html
-
/html/canvas/element/filters/2d.filter.layers.gaussianBlur.tentative.html
-
/html/canvas/element/layers/2d.layer.anisotropic-blur.isotropic.tentative.html
-
/html/canvas/element/layers/2d.layer.anisotropic-blur.mostly-x.tentative.html
-
/html/canvas/element/layers/2d.layer.anisotropic-blur.mostly-y.tentative.html
-
/html/canvas/element/layers/2d.layer.anisotropic-blur.x-only.tentative.html
-
/html/canvas/element/layers/2d.layer.anisotropic-blur.y-only.tentative.html
-
/html/canvas/element/layers/2d.layer.css-filters.blur-and-shadow.tentative.html
- /html/canvas/element/layers/2d.layer.css-filters.blur.tentative.html
- /html/canvas/element/layers/2d.layer.css-filters.shadow.tentative.html
- /html/canvas/element/layers/2d.layer.ctm.layer-filter.tentative.html
-
/html/canvas/offscreen/filters/2d.filter.canvasFilterObject.dropShadow.tentative.html
-
/html/canvas/offscreen/filters/2d.filter.canvasFilterObject.gaussianBlur.tentative.html
-
/html/canvas/offscreen/filters/2d.filter.layers.dropShadow.tentative.html
-
/html/canvas/offscreen/filters/2d.filter.layers.gaussianBlur.tentative.html
-
/html/canvas/offscreen/layers/2d.layer.anisotropic-blur.isotropic.tentative.html
-
/html/canvas/offscreen/layers/2d.layer.anisotropic-blur.mostly-x.tentative.html
-
/html/canvas/offscreen/layers/2d.layer.anisotropic-blur.mostly-y.tentative.html
-
/html/canvas/offscreen/layers/2d.layer.anisotropic-blur.x-only.tentative.html
-
/html/canvas/offscreen/layers/2d.layer.anisotropic-blur.y-only.tentative.html
-
/html/canvas/offscreen/layers/2d.layer.css-filters.blur-and-shadow.tentative.html
- /html/canvas/offscreen/layers/2d.layer.css-filters.blur.tentative.html
-
/html/canvas/offscreen/layers/2d.layer.css-filters.shadow.tentative.html
- /html/canvas/offscreen/layers/2d.layer.ctm.layer-filter.tentative.html
These tests fail because resvg doesn't seem to honour the 'translate'
CSS property specified on an SVG element using an inline 'style'
attribute.
- /css/css-transforms/translate/svg-translate-with-units.html
-
/css/css-transforms/translate/translate-and-transform-attribute-in-svg.html
-
/css/css-transforms/translate/translate-and-transform-css-property-in-svg.html
- /css/css-transforms/translate/translate-in-svg.html
These tests seem to fail due to the filter effect implementation in
resvg either not being complete or spec compliant.
- /css/filter-effects/feconvolve-divisor.html
- /css/filter-effects/feconvolve-region-001.html
- /css/filter-effects/feconvolve-region-002.html
- /css/filter-effects/filter-subregion-01.html
- /css/filter-effects/svg-feimage-002.html
- /css/filter-effects/svg-feimage-003.html
- /css/filter-effects/svg-feimage-004.html
- /css/filter-effects/svg-feoffset-001.html
The test /css/filter-effects/svg-feimage-004.html should ideally PASS
but currently fails because we don't propagate height/width set using
CSS in HTML element to the root SVG, so resvg uses the wrong dimensions
when rendering the children of the SVG.
These failures are due to deficienies in our current implementation
i.e we don't support styling SVG elements using CSS in HTML.
-
/css/css-transforms/gradientTransform/svg-gradientTransform-combination-001.html
- /css/selectors/sharing-in-svg-use.html
The below test fails as our current implementation relies on resvg to
tell us the intrinsic ratio of the SVG, but this doesn't always work
correctly.
- /css/css-sizing/svg-intrinsic-size-005.html
This failure is due to lack of proper fallback to no-op transform in
resvg when the `rotate()` syntax is specified with an invalid list e.g
`rotate(90,)`.
- /css/css-transforms/rotate/svg-rotate-3args-invalid-002.html
This test only passes in CI and based on the raw log output, it seems
that no text inside the SVG is rendered in the CI. This could be an font
stack related issue.
- /css/css-display/display-contents-svg-elements.html
This test asserts that the CSP blocks loads triggered using `use`
elements in SVG. It used to TIMEOUT as without inline SVG support, no
CSP violation event was triggered. It fails now since the event is now
triggered for the load of the SVG itself (our current implementation
loads inline SVGs as serialized base64 data: urls). This doesn't match
the blocked URL in the use element though.
- /content-security-policy/img-src/svg-use-blocked.tentative.html
Signed-off-by: Mukilan Thiyagarajan <mukilan@igalia.com>
Signed-off-by: Mukilan Thiyagarajan <mukilan@igalia.com>
Instead of calculating this value in the compositor, calculate it in
`ScriptThread` now that it is straightforward to get this value from the
layout spatial tree. This allows removing some tricky callback code in
the Compositor.
Testing: This shouldn't change any observable behavior so is covered by
existing tests.
Signed-off-by: Martin Robinson <mrobinson@igalia.com>
currently our devtools impl creates source actors in script, when
executing scripts in HTMLScriptElement or DedicatedWorkerGlobalScope.
this approach is cumbersome, and it means that many pathways to running
scripts are missed, such as imported ES modules.
with the [SpiderMonkey Debugger
API](https://firefox-source-docs.mozilla.org/js/Debugger/), we can pick
up all of the scripts and all of their sources without any extra code,
as long as we tell it about every global we create (#38333, #38551).
this patch adds a [Debugger#onNewScript()
hook](https://firefox-source-docs.mozilla.org/js/Debugger/Debugger.html#onnewscript-script-global)
to the debugger script, which calls
DebuggerGlobalScope#notifyNewSource() to notify our script system when a
new script runs. if the source is relevant to the file tree in the
Sources tab, script tells devtools to create a source actor.
Testing: adds several new automated devtools tests
Fixes: part of #36027
Signed-off-by: Delan Azabani <dazabani@igalia.com>
Co-authored-by: atbrakhi <atbrakhi@igalia.com>
Make GlobalScope::evaluate_script_on_global_with_result return a Result
instead of a boolean. This is the first step to resolve issue #37810.
Testing: Should not break or fix any existing tests
---------
Signed-off-by: Rodion Borovyk <rodion.borovyk@gmail.com>
to debug workers in a page with the [SpiderMonkey Debugger
API](https://firefox-source-docs.mozilla.org/js/Debugger/), we need to
pass the worker’s global object to
[Debugger.prototype.**addDebuggee()**](https://firefox-source-docs.mozilla.org/js/Debugger/Debugger.html#adddebuggee-global).
we could pick up the global via the [onNewGlobalObject()
hook](https://firefox-source-docs.mozilla.org/js/Debugger/Debugger.html#onnewglobalobject-global),
but if our script system passes the global to the debugger script
instead, we can later add details like the PipelineId that will help
servo identify debuggees that the API is notifying us about (#38334).
this patch creates a debugger global in worker threads, runs the
debugger script in those new globals, and plumbs new worker globals from
those threads into addDebuggee() via the debugger script. since worker
threads can’t generate PipelineId values, but they only ever run workers
on behalf of one pipeline, we use that pipeline’s PipelineId as the
PipelineId of the debugger global, rather than generating a unique
PipelineId like we do in script threads.
Testing: will undergo many automated tests in #38334
Fixes: part of #36027
Signed-off-by: Delan Azabani <dazabani@igalia.com>
Co-authored-by: atbrakhi <atbrakhi@igalia.com>
in the devtools protocol, [source
forms](https://firefox-source-docs.mozilla.org/devtools/backend/protocol.html#loading-script-sources)
announced in `resources-available-array` messages can include the
`introductionType`, which more or less mirrors the field of the same
name in SpiderMonkey’s CompileOptions.
this patch exposes `introductionType` accordingly, allowing us to check
for the correct values in automated tests.
Testing: new coverage in devtools tests
Fixes: part of #36027
---------
Signed-off-by: Delan Azabani <dazabani@igalia.com>
Co-authored-by: atbrakhi <atbrakhi@igalia.com>
Instead of using WebRender hit testing to update the cursor, base it on
layout hit tests. This allows removing the majority of WebRender hit
test items and finally opens up the possibility of adding support for
custom cursors. In addition, this change fixes an issue where cursors
were not set properly on areas of the viewport that extended past the
page content.
Testing: This is difficult to test as verifying that the cursor changed
properly is beyond the capabilities of Servo's test harnesses.
Signed-off-by: Martin Robinson <mrobinson@igalia.com>
Co-authored-by: Oriol Brufau <obrufau@igalia.com>
The fetch thread is currently not shut down, meaning it is one of the
threads counted in the "threads are still running after shutdown (bad)"
counter shown when Servo has shut-down.
This PR introduces a mechanism to start, and shut-down, one fetch thread
per process that requires one.
Testing: WPT tests and unit tests(for font context). Also manually
tested loading and closing "about:blank": this change indeed brings down
the count of threads still running after shutdown by one.
Fixes: https://github.com/servo/servo/issues/34887
---------
Signed-off-by: gterzian <2792687+gterzian@users.noreply.github.com>
Before, the compositor was responsible for doing the hit testing during
input events within a page. This change moves that hit testing to
layout. With this change, epoch mismatches are no longer a bit deal and
we can simply ignore them, as the Constellation and Script will take
care of ignoring hit tests against scroll nodes and browsing contexts
that no longer exist. This means that hit testing retry support can be
removed.
Add the concept of a Script `HitTest` that transforms the coarse-grained
renderer hit test into one that hit tests against the actual layout
items.
Testing: Currently we do not have good tests for verifying the behavior
of
input events, but WebDriver tests should cover this.
Fixes: This is part of #37932.
Fixes: #26608.
Fixes: #25282.
Fixes: #38090.
Signed-off-by: Martin Robinson <mrobinson@igalia.com>
Co-authored-by: Oriol Brufau <obrufau@igalia.com>
Co-authored-by: kongbai1996 <1782765876@qq.com>
When restoring context/state we need to pop all clips from current
state, before we just poped one (even if there was none).
Testing: Added new WPT tests
---------
Signed-off-by: sagudev <16504129+sagudev@users.noreply.github.com>
We currently send exit signals to script-threads, and we also join on
the BHM worker. This ensure the constellation shuts-down only after
script has dropped it's sender to the BHM worker. By joining on the
script-threads, we have a guarantee that they have exited(which is
stronger than having dropped their senders) by the time the
constellation exits.
Testing: Manually opened many tabs and closed the window, both in
single- and multi-process modes.
Fixes: Part of - https://github.com/servo/servo/issues/30849
---------
Signed-off-by: gterzian <2792687+gterzian@users.noreply.github.com>
IntersectionObserver needs to be able to query node geometry without
forcing a layout. A previous layout could have run without needing a
`StackingContextTree`. In that case the layout-less query should finish
building the `StackingContextTree` before doing the query. Add a new
type of layout API which requests that layout finishes building the
StackingContextTree.
This change also slightly simplifies and corrects the naming of
`Element` APIs around client box queries.
Testing: This should fix intermittent failures in WPT tests.
Fixes: #38380.
Fixes: #38390.
Closes: #38400.
Signed-off-by: Martin Robinson <mrobinson@igalia.com>
Using `_` on such long bit patterns makes them easier to read.
Testing: Just formatting.
Fixes: #38474
Signed-off-by: sagudev <16504129+sagudev@users.noreply.github.com>
In #18933, hit testing was moved from layout to WebRender. This presents
some issues. For instance, the DOM can change at the same time that hit
test is happening. This can mean that hit test returns references to
defunct DOM nodes, introducing memory safety issues. Currently, Servo
will try to ensure that the epochs used for testing and those recorded
in the DOM match, but this is not very reliable and has led to code that
retries failed hit tests.
This change reintroduces (8 years later) a layout hit tester and turns
it on for `document.elementFromPoint` and `document.elementsFromPoint`.
The idea is that this hit tester will gradually replace the majority of
the WebRender hit testing happening in the renderer.
Testing: This shouldn't really change the behavior hit testing, but it
seems to improve one WPT test.
Signed-off-by: Martin Robinson <mrobinson@igalia.com>
Co-authored-by: Oriol Brufau <obrufau@igalia.com>
Co-authored-by: kongbai1996 <1782765876@qq.com>
There were various booleans on `ReflowResults` that represented various
actions that might have been taken during a reflow request. Replace
those with a bitflags that better represents what reflow phases have
actually been run. Update variable names to reflect what they mean.
In addition, run some post-layout tasks unconditionally. They are
already contingent on the results returned from layout.
This simplifies and clarifies the code a good deal.
Testing: This should not change observable behavior and thus is covered
by existing WPT tests.
Signed-off-by: Martin Robinson <mrobinson@igalia.com>
The previous use of a static variable for the runtime prevented it from
shutting down cleanly, because shutdown requires dropping or taking
ownership of it. This PR switches the static variable to a handle only,
and introduces a new trait to pass a handle to the async runtime to the
constellation, where it can be shut-down along with other components and
help reduce our count of still running threads after shutdown.
Testing: manual testing, and covered by unit-test in net, and wpt tests.
Fixes: part of - https://github.com/servo/servo/issues/30849
---------
Signed-off-by: gterzian <2792687+gterzian@users.noreply.github.com>
Instead of running "update the rendering" at every IPC message, only run
it when a timeout has occured in script. In addition, avoid updating the
rendering if a rendering update isn't necessary. This should greatly
reduce the amount of processing that has to happen in script.
Because we are running many fewer calls to "update the rendering" it is
reasonable now to ensure that these always work the same way. In
particular, we always run rAF and update the animation timeline when
updating the ernder
In addition, pull the following things out of reflow:
- Code dealing with informing the Constellation that a Pipeline has
become Idle when waiting for a screenshot.
- Detecting when it is time to fulfill the `document.fonts.ready`
promise.
The latter means that reflow can never cause a garbage collection,
making timing of reflows more consistent and simplifying many callsites
that need to do script queries.
Followup changes will seek to simplify the way that ScriptThread-driven
animation timeouts happen even simpler.
Testing: In general, this should not change testable behavior so much,
though it
does seem to fix one test. The main improvement here should be that
the ScriptThread does less work.
Signed-off-by: Martin Robinson <mrobinson@igalia.com>
Co-authored-by: Oriol Brufau <obrufau@igalia.com>
Gated behind the feature flag `dom_navigator_sendbeacon_enabled` as the
`keep-alive` fetch parameter is crucial for real-life use cases such as
analytics requests.
Part of #4577
Part of #38302
Signed-off-by: Tim van der Lippe <tvanderlippe@gmail.com>
Implement JS scroll event firing compliant to
https://drafts.csswg.org/cssom-view/#scrolling-events. Basically
whenever, the an element or the viewport is scrolled, we will fire a
scroll event. The changes push a scroll event whenever an API causes a
scroll position to change.
Testing: New WPT tests for basic APIs.
Part of: https://github.com/servo/servo/issues/31665
---------
Signed-off-by: Jo Steven Novaryo <jo.steven.novaryo@huawei.com>
When calculating the node to world transform for use in bounding box
queries, cache the values of the transform. In addition, when scroll
offsets change, ensure that the cached values are invalided properly.
This change necessitated the storage of children for each node in the
tree, so that we can walk both up and down the tree. The purpose of this
part of the change is to increase performance when doing multiple
queries and prepare the tree for hit testing.
In addition, this change also tries to take into account sticky offsets,
using the algorithm from WebRender to calculate sticky offsets. This is
also going to be important for hit testing.
Testing: Newly passing tests:
- /css/css-position/position-sticky-dynamic-ancestor-001.html
- /css/css-tables/tentative/position-sticky-container.html
Signed-off-by: Martin Robinson <mrobinson@igalia.com>
Co-authored-by: Oriol Brufau <obrufau@igalia.com>
to use the [SpiderMonkey Debugger
API](https://firefox-source-docs.mozilla.org/js/Debugger/), we need to
call it from an internal debugger script that we will supply. this
script must run in the same runtime as the debuggee(s), but in a
separate
[compartment](https://udn.realityripple.com/docs/Mozilla/Projects/SpiderMonkey/Compartments)
([more
details](https://hacks.mozilla.org/2020/03/future-proofing-firefoxs-javascript-debugger-implementation/)).
this patch defines a new DebuggerGlobalScope type and a new debugger
script resource. when creating each script thread, we create a debugger
global, load the debugger script from resources/debugger.js, and run
that script in the global to initialise the Debugger API.
subsequent patches will use the debugger script as an RPC mechanism for
the Debugger API.
Testing: no testable effects yet, but will be used in #37667
Fixes: part of #36027
---------
Signed-off-by: Delan Azabani <dazabani@igalia.com>
Co-authored-by: atbrakhi <atbrakhi@igalia.com>
Shut-down of the background hang monitor(bhm) is currently problematic:
- it does not always run until the monitored script-thread does(see
"BackgroundHangMonitor has gone away" mentioned in
https://github.com/servo/servo/issues/34158).
- it shuts-down before the constellation(good, so actually
https://github.com/servo/servo/issues/24850 was "fixed" but in a way
that introduced a new problem), but using a mechanism that allows it to
shutdown before script(the problem above).
- there are various mechanism(see the doc comments removed by this PR)
in place which are meant to ensure a clean shutdown despite the above
problems; those are complicated, and become unnecessary once those
problems are fixed.
All of the above is fixed by the changes in this PR, which ensure the
bhm does not shut-down before script, and also maintains the invariant
that it must shut-down before the constellation(in single-process mode)
or before the main thread(in multi-process mode), but using a mechanism
which allows it to keep running until script shuts-down.
An unnecessary option around the exit signal is also removed.
As a positive side-effect, it also ensures that any script-thread is
shut-down before the constellation(because for the bhm worker to exit,
the monitored script must have exited first), so this should also fix a
host of other problems noted in
https://github.com/servo/servo/issues/30849, but each should be
confirmed independently(and various other improvements seem possible in
their specific contexts, such as joining on script threads, and removing
the `ScriptThreadMessage::ExitScriptThread`).
Fixes: https://github.com/servo/servo/issues/24850 and part of
https://github.com/servo/servo/issues/34158
Testing: Unit tests in `component/background_hang_monitor/tests`. Also
manually tested loading "about-blank" in single- and multi-process mode.
---------
Signed-off-by: gterzian <2792687+gterzian@users.noreply.github.com>
The recent changes that cached the Scroll Tree present an opportunity to
calculate the queries that consider transform and scroll (dubbed as post
composite queries) accurately.
This PR propose a solution for this calculation by noting the lowest
scroll tree nodes that would affect a fragment. To do this, each
fragment would store a new attribute `spatial_tree_node` -- scroll tree
node id that we could use for the query. This referencing is considered
because the scroll tree node construction is managed by the fragment
itself. Therefore it would ease the managing the possibly stale
reference and future query cache invalidation considering the
development of incremental layout.
The bounding box query then could transform the bounding content rect of
a fragment using the computed current transformation matrix.
Fixes: https://github.com/servo/servo/issues/35768
Testing: Existing and new WPT
---------
Signed-off-by: stevennovaryo <steven.novaryo@gmail.com>
Signed-off-by: Jo Steven Novaryo <jo.steven.novaryo@huawei.com>
Signed-off-by: Martin Robinson <mrobinson@igalia.com>
Co-authored-by: Martin Robinson <mrobinson@igalia.com>
For current implementation, when a command may trigger a navigation,
webdriver only waits for document readiness state.
However, not all navigations make change in document.
This PR handles more cases for waiting for a navigation, and apply to
`element_click`.
- Before sending a command which may trigger a navigation, `webdriver`
sets `load status send` to `embedder`, `constelltation` and `script
thread` to listen to `navigation events`.
- Webdriver check if there is a navigation with `script thread`.
- If the navigation is loading a new url, webdriver checks if the
request is approved with `constellation`, then waits for document
readiness state.
- If the navigation is a hashchange, webdriver waits untill all new
generated dom events have been processed.
Testing:
`tests/wpt/tests/webdriver/tests/classic/element_click/navigate.py`
`tests/wpt/tests/webdriver/tests/classic/element_click/user_prompts.py`
https://github.com/longvatrong111/servo/actions/runs/16488690749
cc: @xiaochengh
---------
Signed-off-by: batu_hoang <hoang.binh.trong@huawei.com>
Keep Constellation alive even when all browsing context closed in
WebDriver mode. In this case, when creating a new session, we would open
a new top-level browsing context.
Fixes: #37408
Testing: `./mach test-wpt -r
.\tests\wpt\tests\webdriver\tests\classic\close_window\close.py
--product servodriver`
---------
Signed-off-by: Euclid Ye <yezhizhenjiakang@gmail.com>
Signed-off-by: Euclid Ye <euclid.ye@huawei.com>
Request a reflow when doing page zoom and only modify the scaling of the
WebView scene after the first root pipeline display list with the new
zoom is ready. In addition:
- store zoom limits in `Scale` types
- send `ViewportDetails` along with the display list so that we can
detect when the root pipeline scale is ready.
Testing: This is quite hard to test as it requires verification that
contents are zoomed appropriately at the right time.
Fixes: #38091.
Signed-off-by: Martin Robinson <mrobinson@igalia.com>
Before script just crashed in those cases because IPCSender was dropped,
now we send `None` to tell script about the failure and fail getContext
or registerPainter accordingly.
This PR also unifies `dom_canvas_{backends}_enabled` prefs into
`dom_canvas_backend` which is more flexible in multi-backends scenarios.
Reviewable per commit.
Testing: Added servo specific WPT test.
---------
Signed-off-by: sagudev <16504129+sagudev@users.noreply.github.com>
We just need to pass user provided FillRule via IPC to canvas paint
thread, then pass it all down to backend, which will handle it.
Testing: Added WPT tests.
---------
Signed-off-by: sagudev <16504129+sagudev@users.noreply.github.com>
- Implement [Maximize
Window](https://w3c.github.io/webdriver/#maximize-window)
- Previously, headless window screen size is same as inner size if not
specified in preference. We make it double as required by the test to
not have max window initially.
- Some other random cleanup.
Testing: webdriver Stress test for maximize window (headed + headless).
---------
Signed-off-by: Euclid Ye <euclid.ye@huawei.com>
#37684 provided the backend for this change. The key range interface
just wraps a `IndexedDBKeyRange` and exposes the methods from it as per
the spec.
Spec: https://www.w3.org/TR/IndexedDB-2/#keyrange
Testing: WPT tests (some regressions have been exposed, but that's fine)
---------
Signed-off-by: Ashwin Naren <arihant2math@gmail.com>
Signed-off-by: Josh Matthews <josh@joshmatthews.net>
Co-authored-by: Josh Matthews <josh@joshmatthews.net>
Currently we had `GetImageData` and `SendPixels` to obtain pixels from
script thread. This PR unifies those into single `GetImageData` that
does not need canvas size and has optional rect (for obtaining sub
image).
Testing: Existing WPT tests
Signed-off-by: sagudev <16504129+sagudev@users.noreply.github.com>
This change optimizes `RestyleDamage` propagation and cleanup to reduce
unnecessary box reconstruction and relayouts, while preventing damage
from the current reflow affecting subsequent ones. Improvements include:
- For box damage caused by `NodeDamage`, `RestyleDamage::RELAYOUT` is no
longer marked immediately—avoiding erroneous propagation of
`LayoutDamage::RECOLLECT_BOX_TREE_CHILDREN` to descendants during
`RestyleDamage` propagation.
- Clearing damage for nodes whose boxes will be preserved, preventing it
from carrying over to the next reflow and increasing its workload.
Testing: This should not change observable behavior and is thus covered
by existing WPT tests. Although Servo lacks performance test cases,
manual testing shows that this modification reduces reflow time by
nearly 250ms, representing a decrease of approximately 25%.
Signed-off-by: sharpshooter_pt <ibluegalaxy_taoj@163.com>
- Dates are now serialized as f64s (like how firefox does it)
- Array buffers are serialized with structured cloning (this is not the
most correct/efficent way to serialize them, however it is currently
better than not supporting array buffers at all)
- Array types are still unimplemented.
Testing: WPT
Fixes: Some panicking
---------
Signed-off-by: Ashwin Naren <arihant2math@gmail.com>
I think this simplifies canvas backends greatly. Before there were many
(needless) hoops from abstract to concrete (backend) and back, now we
can do most stuff on abstract types.
Testing: Existing WPT tests
Fixes: #38022
try run: https://github.com/sagudev/servo/actions/runs/16450978211
Signed-off-by: sagudev <16504129+sagudev@users.noreply.github.com>
https://github.com/servo/servo/pull/38160 added a webdriver-specific API
to support waiting on focus operations to complete. These changes
replace that with a generalized pattern, where a unique ID is created
for each focus operation and the embedder can receive notifications
about each focus operation when it is complete, regardless of whether
the focus was actually changed.
Testing: Existing test coverage from
https://github.com/servo/servo/pull/38160/ is unchanged.
---------
Signed-off-by: Josh Matthews <josh@joshmatthews.net>
Remove unused `Cargo.toml` dependency to reduce binary size.
Testing: Can still compile in different platforms.
Signed-off-by: Euclid Ye <euclid.ye@huawei.com>
Cleaning up some dead code which has been here for 9 years. They are
never detected by Lint because we still initialize them as `None` but
never change afterwards.
Testing: No regression.
---------
Signed-off-by: Euclid Ye <euclid.ye@huawei.com>
Signed-off-by: Martin Robinson <mrobinson@igalia.com>
Co-authored-by: Martin Robinson <mrobinson@igalia.com>
Previously, we pretend we are able to set position in response. Now we
can really do it.
Testing: Able to set position accurately when tested locally.
Fixes: Task 5 of #37804.
---------
Signed-off-by: Euclid Ye <euclid.ye@huawei.com>
This PR removes all `Set*` commands as we will send needed options on
each request. This will allow us to remove most of state handling from
canvas paint thread (currently it's still stateful).
Testing: Existing WPT tests
work towards #38022
try run: https://github.com/sagudev/servo/actions/runs/16413823963
---------
Signed-off-by: sagudev <16504129+sagudev@users.noreply.github.com>
`WebDriverCommandMsg::TakeScreenshot` was the last thing blocking us
from removing constellation access in webdriver server. Now we can
happily remove it.
Surprisingly, this reduces binary size by 185KB for release profile in
Windows. #37737 removes a net total of 300 lines, but only reduced 98KB.
Testing: No regression after testing.
Signed-off-by: Euclid Ye <euclid.ye@huawei.com>
Some of the code we wrote is now also in upstream, mainly
`BezPath.current_position` and euclid types conversions.
Testing: Code is covered by existing WPT tests.
---------
Signed-off-by: sagudev <16504129+sagudev@users.noreply.github.com>
Co-authored-by: Jonathan Schwender <55576758+jschwe@users.noreply.github.com>
Previously the webdriver do not wait for focus to complete, which can
cause some instability.
No matter interact as human or webdriver, the focus chain always goes
as: Embedder forwards -> Constellation (do some updates) -> Embedder (do
some updates).
---------
Signed-off-by: Euclid Ye <euclid.ye@huawei.com>
The cause_type in NetworkEventActor was derived from a hard-coded
pattern match on the request URL file extension.
This patch replaces the hard-coded pattern matching with the Destination
field of Request, to provide a better alignment with the Fetch
specification.
Testing: Updated unit tests.
Fixes: #38151
---------
Signed-off-by: Kingsley Yung <kingsley@kkoyung.dev>