Client messages, which are always requests, are dispatched to Actor
instances one at a time via Actor::handle_message. Each request must be
paired with exactly one reply from the same actor the request was sent
to, where a reply is a message with no type (if a message from the
server has a type, it’s a notification, not a reply).
Failing to reply to a request will almost always permanently break that
actor, because either the client gets stuck waiting for a reply, or the
client receives the reply for a subsequent request as if it was the
reply for the current request. If an actor fails to reply to a request,
we want the dispatcher (ActorRegistry::handle_message) to send an error
of type `unrecognizedPacketType`, to keep the conversation for that
actor in sync. Since replies come in all shapes and sizes, we want to
allow Actor types to send replies without having to return them to the
dispatcher.
This patch adds a wrapper type around a client stream that guarantees
request/reply invariants. It allows the dispatcher to check if a valid
reply was sent, and guarantees that if the actor tries to send a reply,
it’s actually a valid reply (see ClientRequest::is_valid_reply). It does
not currently guarantee anything about messages sent via the TcpStream
released via ClientRequest::try_clone_stream or the return value of
ClientRequest::reply. We also send `unrecognizedPacketType`,
`missingParameter`, `badParameterType`, and `noSuchActor` messages per
the
[protocol](https://firefox-source-docs.mozilla.org/devtools/backend/protocol.html#error-packets)
[docs](https://firefox-source-docs.mozilla.org/devtools/backend/protocol.html#packets).
Testing: automated tests all pass, and manual testing looks ok
Fixes: #37683 and at least six bugs, plus one with a different root
cause, plus three with zero impact
---------
Signed-off-by: atbrakhi <atbrakhi@igalia.com>
Signed-off-by: Delan Azabani <dazabani@igalia.com>
Co-authored-by: delan azabani <dazabani@igalia.com>
Co-authored-by: Simon Wülker <simon.wuelker@arcor.de>
Co-authored-by: the6p4c <me@doggirl.gay>
* Use 2024 style edition
Signed-off-by: Simon Wülker <simon.wuelker@arcor.de>
* Reformat all code
Signed-off-by: Simon Wülker <simon.wuelker@arcor.de>
---------
Signed-off-by: Simon Wülker <simon.wuelker@arcor.de>
This removes the last few uses of `time@0.1` in Servo. There are still
dependencies from `style` and `webrender`, but they will be removed soon
as well. The uses of this version of `time` are replaced with
`std::time` types and `time@0.3` when negative `Duration` is necessary.
Signed-off-by: Martin Robinson <mrobinson@igalia.com>
* feat: watch root node
Signed-off-by: eri <eri@inventati.org>
* reafactor: divide inspector in components
Signed-off-by: eri <eri@inventati.org>
* feat: add css properties actor
Signed-off-by: eri <eri@inventati.org>
* feat: accesibility actor
Signed-off-by: eri <eri@inventati.org>
* feat: layout actor
Signed-off-by: eri <eri@inventati.org>
* feat: network parent and refactor
Signed-off-by: eri <eri@inventati.org>
* feat: progress on the inspector messages
Signed-off-by: eri <eri@inventati.org>
* feat: more progress on inspector
Signed-off-by: eri <eri@inventati.org>
* feat: try to fix nodes showing
Signed-off-by: eri <eri@inventati.org>
* feat: initial dom tree
Signed-off-by: eri <eri@inventati.org>
* feat: some more messages
Signed-off-by: eri <eri@inventati.org>
* feat: clean and add documentation
Signed-off-by: eri <eri@inventati.org>
* refactor: add more docs and clean
Signed-off-by: eri <eri@inventati.org>
* fix: restore deleted node attributes field
Signed-off-by: eri <eri@inventati.org>
* Apply suggestions from code review
Fix a few nits in comments
Signed-off-by: Martin Robinson <mrobinson@igalia.com>
---------
Signed-off-by: eri <eri@inventati.org>
Signed-off-by: Martin Robinson <mrobinson@igalia.com>
Co-authored-by: Martin Robinson <mrobinson@igalia.com>
For a long time, `gfx_traits` has held a lot of things unrelated to graphics
and also unrelated to the `gfx` crate (which is mostly about fonts).
This is a cleanup which does a few things:
1. Move non `gfx` crate things out of `gfx_traits`. This is important in
order to prevent dependency cycles with a different integration between
layout, script, and fonts.
2. Rename the `msg` crate to `base`. It didn't really contain anything
to do with messages and instead mostly holds ids, which are used
across many different crates in Servo. This new crate will hold the
*rare* data types that are widely used.
Details:
- All BackgroundHangMonitor-related things from base to a new
`background_hang_monitor_api` crate.
- Moved `TraversalDirection` to `script_traits`
- Moved `Epoch`-related things from `gfx_traits` to `base`.
- Moved `PrintTree` to base. This should be widely useful in Servo.
- Moved `WebrenderApi` from `base` to `webrender_traits` and renamed it
to `WebRenderFontApi`.
The Linux kernel imposes a 15-byte limit on thread names[1]. This means
information that does not fit in this limit, e.g., the pipeline ID of
layout and script threads, is lost in a debugger and profiler (see the
first column of the table below).
This commit shortens the thread names used in Servo to maximize the
amount of information conveyed. It also rectifies some inconsistencies
in the names.
| Before | After |
|-------------------|-------------------|
| `BluetoothThread` | `Bluetooth` |
| `CanvasThread` | `Canvas` |
| `display alert d` | `AlertDialog` |
| `FontCacheThread` | `FontCache` |
| `GLPlayerThread` | `GLPlayer` |
| `HTML Parser` | `Parse:www.examp` |
| `LayoutThread Pi` | `Layout(1,1)` |
| `Memory profiler` | `MemoryProfiler` |
| `Memory profiler` | `MemoryProfTimer` |
| `OfflineAudioCon` | `OfflineACResolv` |
| `PullTimelineMar` | `PullTimelineDat` |
| `ScriptThread Pi` | `Script(1,1)` |
| `WebWorker for h` | `WW:www.example.` |
| `ServiceWorker f` | `SW:www.example.` |
| `ServiceWorkerMa` | `SvcWorkerManage` |
| `Time profiler t` | `TimeProfTimer` |
| `Time profiler` | `TimeProfiler` |
| `WebGL thread` | `WebGL` |
| `Choose a device` | `DevicePicker` |
| `Pick a file` | `FilePicker` |
| `Pick files` | `FilePicker` |
[1]: https://stackoverflow.com/questions/5026531/thread-name-longer-than-15-chars