This updates egui, making the necessary changes to maintain behavior. In
addition, it groups dependencies so that they are updated in a single PR
by dependabot, avoiding manual work.
* Avoid Esc shortcut to close Servo
Keep Esc shortcut to leave fullscreen, but avoid to close Servo
(as this is not common in other similar apps,
and can be shortcut used in some web apps for other things).
* Send Esc to the page
There is no need to add `serde-json` as a
build-dependency (which causes serde to be built
twice when cross-compiling - once for host and once
for the target)
Signed-off-by: Jonathan Schwender <schwenderjonathan@gmail.com>
- Use a trait to make all conversions standard
- Alphabetize all enums so they are in a consistent order
- Remove some comments about unhandled which no longer apply after the
winit upgrade.
- Use the winit `Location` property to get the `keyboard_types`
Location instead of relying on the physical key.
This is part of the switch from `winapi` to `windows-sys`. `windows-sys` is
maintained by Microsoft, so is more "official." More and more crates are
switching to it.
`#[cfg(target_os = "xxx")]` when used in build scripts checks which
platform the **build script** is compiled for - i.e. the Host OS.
Since ware interested in the actual target os, we need to read
`CARGO_CFG_TARGET_OS`, a value that is set at **runtime of the build
script**.
Signed-off-by: Jonathan Schwender <schwenderjonathan@gmail.com>
* servoshell: Move desktop files
Move files related to winit into a desktop module.
This is a preparation to merge the android and ohos apps into
servoshell.
* servoshell: Format imports
* servoshell: Move panic hook into separate file
* servoshell: Move desktop main
* Consider ohos as not desktop
* servoshell: Adjust dependencies for shared code
* servoshell: Remove native-bluetooth from default features
There currently is no good way to have target specific default features.
* Rename desktop_main.rs to cli.rs
* Remove todo
* minibrowser: Disables urlbar when in fullscreen
Signed-off-by: Nylme <nylme@protonmail.com>
* Added a TODO to minibrowser about: "Hiding URL bar in fullscreen is a phishing risk"
Signed-off-by: Nylme <nylme@protonmail.com>
* Ran ./mach fmt
Signed-off-by: Nylme <nylme@protonmail.com>
* Fixed typo.
Signed-off-by: Nylme <nylme@protonmail.com>
* Fixed `./mach tidy-test` failing for reason: "Line is longer than 120 characters" on a comment.
And deleted an unecessary comment.
Signed-off-by: Nylme <nylme@protonmail.com>
---------
Signed-off-by: Nylme <nylme@protonmail.com>
The `gfx_traits` crate is gradually become just about text and fonts and
this is one of the few things there that is standing in the way of this.
Eventually `webrender_traits` will be the general cross-process
compositor API, so this sort of makes sense as well.
For a long time, `gfx_traits` has held a lot of things unrelated to graphics
and also unrelated to the `gfx` crate (which is mostly about fonts).
This is a cleanup which does a few things:
1. Move non `gfx` crate things out of `gfx_traits`. This is important in
order to prevent dependency cycles with a different integration between
layout, script, and fonts.
2. Rename the `msg` crate to `base`. It didn't really contain anything
to do with messages and instead mostly holds ids, which are used
across many different crates in Servo. This new crate will hold the
*rare* data types that are widely used.
Details:
- All BackgroundHangMonitor-related things from base to a new
`background_hang_monitor_api` crate.
- Moved `TraversalDirection` to `script_traits`
- Moved `Epoch`-related things from `gfx_traits` to `base`.
- Moved `PrintTree` to base. This should be widely useful in Servo.
- Moved `WebrenderApi` from `base` to `webrender_traits` and renamed it
to `WebRenderFontApi`.
* Fix clippy in components/script
warning: writing `&mut Vec` instead of `&mut [_]` involves a new object where a slice will do (components/script/dom/htmlformelement.rs:896:20)
warning: `Box::new(_)` of default value (components/script/dom/paintworkletglobalscope.rs:291:29)
warning: this creates an owned instance just for comparison (components/script/dom/radionodelist.rs:105:50)
* Fix clippy in layout_thread (2013 and 2020)
warning: this `if` statement can be collapsed (components/layout_thread/lib.rs:876:17)
warning: the following explicit lifetimes could be elided: 'a (components/layout_thread/lib.rs:239 and 2020 same line)
warning: deref which would be done by auto-deref (components/layout_thread/lib.rs:500 and 1289)
warning: dereferencing a tuple pattern where every element takes a reference (components/layout_thread/lib.rs:503,1562 and 2020 line 1153)
warning: useless conversion to the same type: `style::invalidation::element::restyle_hints::RestyleHint` (components/layout_thread_2020/lib.rs:742:36)
* Fix clippy in components/servo
warning: constants have by default a `'static` lifetime (components/servo/lib.rs:1238:31)
warning: creating a `let` binding to a value of unit type, which usually
can't be used afterwards (5 occurances in components/servo/lib.rs)
* FIx clippy in ports/servoshell
warning: this expression creates a reference which is immediately dereferenced by the compiler (ports/servoshell/app.rs:251:89)
warning: using `clone` on type `Option<TopLevelBrowsingContextId>` which implements the `Copy` trait (ports/servoshell/webview.rs:122:9)
* servoshell: Upgrade `egui` and many other dependencies
This upgrades:
- `core-graphics`
- `core-text`
- `egui` and friends
- `font-kit`
- `glow` and friends
- `harfbuzz-sys`
- `jni`
- `nix`
- `raqote`
- `raw-window-handle`
- `winit`
* Downgrade jni until we can properly upgrade
* Update some test results
It's unclear why these are now passing, but they are.
---------
Co-authored-by: Martin Robinson <mrobinson@igalia.com>
This change makes changes to allow Servo to compile with the 1.78
version of Rust:
- Dead code is removd (Rust seems to have gotten better at detecting
it).
- The `FlowRef` `DerefMut` is updated according to @SimonSapin's advice
[^1].
- The `imports.rs` now explicitly silences warnings about unused
imports.
[^1]: https://github.com/servo/servo/issues/6503#issuecomment-2066088179
<!-- Please describe your changes on the following line: -->
---
<!-- Thank you for contributing to Servo! Please replace each `[ ]` by
`[X]` when the step is complete, and replace `___` with appropriate
data: -->
- [x] `./mach build -d` does not report any errors
- [x] `./mach test-tidy` does not report any errors
- [x] These changes do not require tests because they should not change
behavior.
<!-- Also, please make sure that "Allow edits from maintainers" checkbox
is checked, so that we can help you if you get stuck somewhere along the
way.-->
<!-- Pull requests that do not address these steps are welcome, but they
will require additional verification as part of the review process. -->
* Add multiple concurrent top-level browsing contexts
Co-authored-by: Delan Azabani <dazabani@igalia.com>
* Rename variables and comments
There are some variable and comments still use browser as names.
This commit renames them to webview.
* Update log message from web view to webview
* Revert offscreen_framebuffer_id rename
* Rename all web view to webview
* Cargo fmt
* Fix viewport/event/clear coordinates when multiview is disabled
* Only deprecate things when multiview is enabled
* Update WebViewManger with shown and invisible sets
Replace visible_webviews and native_window_is_visible with shown_webviews
and invisible_webviews. Add 4 more methods to set them accordingly. The
behavior of is_effectively_visible will return true if the wbview is in
shown_webviews set but not in invisible_webviews.
* Update variant behaviors
* Rename WebViewVisibilityChanged to MarkWebViewInvisible
* Fix unit test by marking id 3 visible again
* Update MarkWebViewInvisible and add UnmarkWebViewInvisible
* Update format and doc comments
* Clean up doc comments
* Address style and naming changes
* Rename UpdateWebView to UpdateFrameTreeForWebView
* constellation: send frame tree unconditionally over focus and feature
* Clarify shown and invisible sets in constellation WebViewManager
* Eliminate forward_to_constellation!()
* Actually remove the unused macro
* Don’t gate compositor changes on multiview feature flag
* Update todo in mouse event dispatch
* Pass all visible webview ids in a single ReadyToPresent message
* Fix compile and lint errors
* servoshell: fix gap between minibrowser toolbar and webview
* Fix failure in /_mozilla/mozilla/window_resizeTo.html
* Fix compile warnings
* Remove stray dbg!()
* Remove confusing “effectively visible” logic (see #31815, #31816)
* Allow embedder to show/hide/raise webviews without ipc
* Update root pipeline only when painting order actually changes
* Stop gating old focus and SetFrameTree behaviour behind Cargo feature
* Use webview_id and WebViewId in webview-related code
* Improve logging of webview-related embedder events
* Allow webview Show and Raise events to optionally hide all others
* Don’t do anything in response to WebViewPaintingOrder
* Remove WebViewPaintingOrder, since its payload is unreliable
* On MoveResizeWebView, only update root pipeline if rect changed
* Rename IOCompositor methods for clarity
* compositor: add event tracing; log webview ops even without ipc
* Add temporary debug logging
* Add more temporary debug logging
* Remove temporary logging in compositor
* Remove temporary debug logging
* Add temporary debug logging, but defer I/O until panic
* Capture a backtrace with each crash log entry
* Proper error handling without panicking in WebViewManager
* Clean up imports in constellation
---------
Co-authored-by: Delan Azabani <dazabani@igalia.com>
Co-authored-by: Martin Robinson <mrobinson@igalia.com>
* minibrowser: Rename "history_changed" flag to "need_update"
There are other data points in the toolbar that might need to be
updated. This commit prepares for that by generaliziing the
"history_changed" flag to a more generic "need_update" flag.
Signed-off-by: Frederik Reiter <hi@frereit.de>
* minibrowser: Add spinner to indicate loading status of the webview
Signed-off-by: Frederik Reiter <hi@frereit.de>
---------
Signed-off-by: Frederik Reiter <hi@frereit.de>
This brings the version of WebRender used in Servo up-to-date with Gecko
upstream. The big change here is that HiDPI is no longer handled via
WebRender. Instead this happens via a scale applied to the root layer in
the compositor. In addition to this change, various changes are made to
Servo to adapt to the new WebRender API.
Co-authored-by: Mukilan Thiyagarajan <mukilan@igalia.com>
* servoshell: allow event tracing to be configured with RUST_LOG
* Move docs to same file as target prefixes
* Avoid requiring macro callers to use LogTarget trait
* Clean up macro call in app.rs
* Rename macros to reflect value types
* Implement missing gamepad slots, align to spec more
- Fixes TODO's from initial gamepad implementation
- Adds some missing spec steps
* Only handle gamepad events when pref is enabled
* Return empty list in getGamepads if document not active
* ./mach fmt
* Update getGamepads to return an array instead of GamepadList
* Add spec link for [[exposed]] slot
* Remove failing test expectations for not-fully-active
* A few fixes
- Change should_notify to has_gesture
- Add spec links and TODO to navigator
- Remove unneeded clone from GamepadList::list
- Move gamepadconnected event firing into has_gesture block
* Use queue_with_canceller for tasks and add expects
* Explicitly check for gamepad user gesture
* Move user gesture check into separate function
* Change contains_user_gesture to be a gamepad function
* mach fmt
* Change axis/button threshold constants to be private to module
These tests don't seem to time out any longer and this mechanism is
probably better served by some sort of adjustment to `RUST_LOG` in the
WPT harness.
We can use stable rust if we pass the unstable configuration as
command-line arguments to rustfmt itself. This prevents needing to
install an unstable rust toolchain.
The one downside here is that it doesn't seem that "ignore" is
supported so we have to start formatting the files in "third_party."
This shouldn't be a huge issue because we don't plan to check much more
rust code into those directories.