This updates the pull request from here
https://github.com/servo/servo/pull/32553 that looks to be dormant. The
main change is that I've switched out `reflector` with `document` based
off this suggestion
https://github.com/servo/servo/pull/32553#issuecomment-2179568743, and
the `GetLocation` and `SupportedPropertyNames` methods pass through the
values from `Document`.
The implementation details are otherwise the same as the original PR
Testing: I don't see any WPT tests for this feature, I could make a
custom test if desired
Fixes: https://github.com/servo/servo/issues/32536
---------
Signed-off-by: Leo Ring <leoring03@gmail.com>
According to my tests `OptimizeSpeed` slight improves performance and it
does NOT affect WPT results in negative way.
Testing: Tested by existing WPT tests.
---------
Signed-off-by: sagudev <16504129+sagudev@users.noreply.github.com>
Gated behind the feature flag `dom_navigator_sendbeacon_enabled` as the
`keep-alive` fetch parameter is crucial for real-life use cases such as
analytics requests.
Part of #4577
Part of #38302
Signed-off-by: Tim van der Lippe <tvanderlippe@gmail.com>
As noted in #38345, vello scenes only grow. While we can reset them when
clearing viewport (#38356) that is not enough. We need to reset scene on
each render (~each frame) and providing old frame as backdrop to new
scene. Be do this lazily so multiple rendering without any changes
should be cheaper, we still do GPUBuffer mapping, because that would
require more complex work.
Testing: Code functionality is covered by existing WPT tests, but we do
not have any performance test.
---------
Signed-off-by: sagudev <16504129+sagudev@users.noreply.github.com>
Implement JS scroll event firing compliant to
https://drafts.csswg.org/cssom-view/#scrolling-events. Basically
whenever, the an element or the viewport is scrolled, we will fire a
scroll event. The changes push a scroll event whenever an API causes a
scroll position to change.
Testing: New WPT tests for basic APIs.
Part of: https://github.com/servo/servo/issues/31665
---------
Signed-off-by: Jo Steven Novaryo <jo.steven.novaryo@huawei.com>
Vello scene only ever grows, so we need to clear it as soon as it's
possible (in clear rect). This PR also adds ignore_clips to
vello_backend (already exists in vello_cpu_backend).
Testing: Behavior is verified by existing tests, as this is mainly a
change for performance. There are currently no performance tests. This
makes bunnymark actually playable (from 3 FPS to 20 FPS on vello_cpu).
---------
Signed-off-by: sagudev <16504129+sagudev@users.noreply.github.com>
vello_cpu does not have any tests timeouts, because we do not need
download stuff from GPU as all work happens on CPU. So performance wise
it's better then classic vello at least for our usecase. There are some
vello bugs, but I think we will be able to sort them out within
upstream, eventually. Interestingly enough there are no new PASS like
they were with classic vello.
Difference with raqote can be observed here:
https://github.com/sagudev/servo/actions/runs/16549241085/attempts/1#summary-46802486798
## Known vello problems:
- https://github.com/linebender/vello/issues/1119
- https://github.com/linebender/vello/issues/1056
-
`/html/canvas/element/fill-and-stroke-styles/2d.gradient.interpolate.coloralpha.html`
- `kurbo::Cap::Butt` is defect (only visible with big lineWidth)
https://github.com/linebender/vello/issues/1063
- `/html/canvas/element/line-styles/2d.line.cross.html`
- `/html/canvas/element/line-styles/2d.line.miter.acute.html`
- other lack of strong correct problems
(https://github.com/linebender/vello/issues/1063#issuecomment-2998084736):
- `/html/canvas/element/path-objects/2d.path.rect.selfintersect.html`
- `putImageData(getImageData(...), ...)` is lossy (precision problems,
might be due to ImageData being unmultiplied)
-
`/html/canvas/element/pixel-manipulation/2d.imageData.put.unchanged.html`
Testing: Tested using vello_cpu_canvas subsuite
---------
Signed-off-by: sagudev <16504129+sagudev@users.noreply.github.com>
Add vello backend by implementing Backend traits in canvas crate (so
this lives in canvas_paint_thread - embedded process). Current
implementation uses normal wgpu, so we block on GPU work. Vello backend
is gated behind `vello` feature and `dom_canvas_vello_enabled` pref.
Feature-wise this backend is on on par with raqote (sometimes better
sometimes worse), but performance wise it's worse.
## Known vello problems:
- image roundtrip does not work (fixed in
https://github.com/linebender/vello/pull/974)
- https://github.com/linebender/vello/issues/1066 (fixed)
- clip layers are not working properly:
https://github.com/linebender/vello/issues/1061
- `/html/canvas/element/pixel-manipulation/2d.imageData.put.*`
- `/html/canvas/element/path-objects/2d.path.clip.intersect.html`
- https://github.com/linebender/vello/issues/1056
-
`/html/canvas/element/fill-and-stroke-styles/2d.gradient.interpolate.coloralpha.html`
- `kurbo::Cap::Butt` is defect (only visible with big lineWidth)
https://github.com/linebender/vello/issues/1063
- `/html/canvas/element/line-styles/2d.line.cross.html`
- `/html/canvas/element/line-styles/2d.line.miter.acute.html`
- other lack of strong correct problems
(https://github.com/linebender/vello/issues/1063#issuecomment-2998084736):
- `/html/canvas/element/path-objects/2d.path.rect.selfintersect.html`
- There is currently no way to do put image properly in vello as we
would need to ignore all clips and other stuff (we try to work around
this on best effort basis)
https://github.com/linebender/vello/issues/1088
- `/html/canvas/element/pixel-manipulation/2d.imageData.put.*`
- precision problems
- `/html/canvas/element/path-objects/2d.path.stroke.scale2.html`
- `/html/canvas/element/path-objects/2d.path.arc.scale.1.html`
## Known servo problems
- bad performance due to blocking on GPU work
- some get/put intensive tests `TIMEOUT`
- proper shadow support (non-blocker as we already are living without it
now)
- support for rect shadow is there but unimplemented currently as that's
the state in raqote
Testing: `mach try vello` will run normal WPT (with raqote) +
vello_canvas subsuite that runs only on `/html/canvas/element`. All
subsuite expectations are stored separately.
Fixes: #36823Fixes: #35230
---------
Signed-off-by: sagudev <16504129+sagudev@users.noreply.github.com>
HTMLImageElement was missing the dimension source attribute, as step 9
from
[here](https://html.spec.whatwg.org/multipage/images.html#updating-the-source-set)
wasn't implemented. This meant that for an element like this:
```html
<picture>
<source media="(min-width: 1000px)"
srcset=""
width="84" height="29">
<img
src=""
width="25" height="25" alt="Wikimedia Foundation" lang="en" loading="lazy">
</picture>
```
The `width` and `height` attributes of the source tag were being
ignored. This broke stuff like these icons on the main page of
Wikipedia.
**Original:**
<img width="2252" height="229" alt="image"
src="https://github.com/user-attachments/assets/fa3fdd9d-5f91-43d4-bc9d-784b0a836d44"
/>
**Fixed:**
<img width="2252" height="229" alt="image"
src="https://github.com/user-attachments/assets/6f4ca4ae-e764-4394-ac31-9a92bbb456ab"
/>
Testing: If there isn't an existing test that covers this I'll make one,
waiting for the github runner to tell me whether this is covered and
then I'll amend the PR
---------
Signed-off-by: Leo Ring <leoring03@gmail.com>
Signed-off-by: Xiaocheng Hu <hu.xiaocheng@huawei.com>
Signed-off-by: Xiaocheng Hu <xiaochengh.work@gmail.com>
Co-authored-by: Xiaocheng Hu <hu.xiaocheng@huawei.com>
Co-authored-by: Xiaocheng Hu <xiaochengh.work@gmail.com>
Depends on #37427.
In addition to the changes introduced by
https://github.com/servo/servo/pull/37065, there are several performance
improvements and nits as follows:
- Use the internal pseudo element for style matching, this will reduce
the performance regression by ~66%.
- Manual construction of the `Text` node inside a text container. This
is followed by the modification of the inner `Text` node instead of
using `SetTextContent` which is more expensive.
- Use `implemented_pseudo_element` instead of
`text_control_inner_editor` `NodeFlag` to handle the special cases that
these elements should follow, specifically the:
- focus delegation workaround;
- selections; and
- line height resolving.
- More documentation.
Servo's side of: https://github.com/servo/stylo/pull/217
Testing: No new unexpected WPT failure, except for the one introduced by
https://github.com/servo/servo/pull/37065/.
Fixes: #36307#37205
---------
Signed-off-by: stevennovaryo <steven.novaryo@gmail.com>
Add support of the ImageBitmapRenderingContext as "bitmaprenderer"
canvas context mode to RenderingContext/OffscreenRenderingContext
https://html.spec.whatwg.org/multipage/#imagebitmaprenderingcontext
It is initial implementation with public interface API but without
any display presentation support for HTMLCanvasElement.
Testing: Improvements in the following tests:
-
html/canvas/element/manual/imagebitmap/createImageBitmap-origin.sub.html
- html/canvas/offscreen/manual/text/canvas.2d.offscreen*
-
html/canvas/offscreen/manual/the-offscreen-canvas/offscreencanvas.transfer.to.imagebitmap.nocrash.html
- imagebitmap-renderingcontext/*
Signed-off-by: Andrei Volykhin <andrei.volykhin@gmail.com>
WPT tests are expected to create screenshots as soon as everything is
loaded. If an animation is happening adding the "reftest-wait" class to
the root element is appropriate way to delay the screenshot. Previously,
the
test harness was waiting for all animations to finish, but that is just
leading to many timeouts. Removing that code fixes the timeouts.
Two Servo-specific tests are also updated as they were written with
Servo's previous behavior in mind.
Testing: There are test result updates for this change. Many TIMEOUTS
now either correctly
PASS OR FAIL.
Fixes: #36931.
Signed-off-by: Martin Robinson <mrobinson@igalia.com>
This PR removes existing path(segment) abstractions in favor of
`kurbo::BezPath`, well actually wrapped `kurbo::BezPath`, to ensure
building of valid paths. This allows us better Path2D building in script
and doing all validation and segmentation there and also allows us
remove blocking is_point_in_path on Path2D as we can now do this in
script. Current path is still done on canvas thread side as it will be
harder to move to script (will be done as a follow up), but it now uses
this new path abstraction.
Using kurbo also allows us to ditch our manual svgpath parser with the
one provided by kurbo.
Same code is stolen from: https://github.com/servo/servo/pull/36821.
Testing: Existing WPT tests
Fixes: #37904
wpt run: https://github.com/sagudev/servo/actions/runs/16172191716
---------
Signed-off-by: sagudev <16504129+sagudev@users.noreply.github.com>
During the object (de)serialization steps on structured cloning
https://html.spec.whatwg.org/multipage/#safe-passing-of-structured-data
it is possible to throw a JS exception.
`self.postMessage({ get whatever() { throw customError } }));`
Require to propagate a pending JS exception and not throw the default
"DataCloneError" DOM exception.
Testing: Improvements in the following tests
- html/infrastructure/safe-passing-of-structured-data/*
- html/webappapis/structured-clone/structured-clone.any.js*
- wasm/serialization/arraybuffer/transfer.window.js
- webmessaging/without-ports/026.html
- workers/semantics/structured-clone/dedicated.html
Signed-off-by: Andrei Volykhin <andrei.volykhin@gmail.com>
The structured cloning with transfer list
https://html.spec.whatwg.org/multipage/#structuredserializewithtransfer
throws a "DataCloneError" DOM expection by default if
serialization/transferral
is not possible, but a platform object can throw a custom excepton on
its serialization/transfer steps.
One example is OffscreenCanvas, which can throw
an "InvalidStateError" exception if the context mode is not none on
transfer steps.
https://html.spec.whatwg.org/multipage/#the-offscreencanvas-interface:transfer-steps
Testing: Improvements in the following tests
-
html/canvas/offscreen/manual/the-offscreen-canvas/offscreencanvas.transferrable*
Fixes: #37919
Signed-off-by: Andrei Volykhin <andrei.volykhin@gmail.com>
Follow the specification and make OffscreenCanvas objects are
transferable,
but not in case if there are a weak reference to placeholder canvas
element.
To handle it properly need to implement dedicated frame
provider/dispatcher
between canvas element (script thread) and offscreen canvas (dedicated
worker thread).
https://html.spec.whatwg.org/multipage/#the-offscreencanvas-interface:transferable-objects
Testing: Improvements in the following tests
-
html/canvas/element/drawing-images-to-the-canvas/2d.drawImage.detachedcanvas.html
-
html/canvas/offscreen/manual/convert-to-blob/offscreencanvas.convert.to.blob*
-
html/canvas/offscreen/manual/the-offscreen-canvas/offscreencanvas.transfer*
-
html/infrastructure/safe-passing-of-structured-data/transfer-errors.window.js
Part of #24276
Signed-off-by: Andrei Volykhin <andrei.volykhin@gmail.com>
The specification moved around lately with how it defines its reports
and report bodies. They became dictionaries, but are currently missing
some fields [1].
Most tests won't be passing yet, since the `Reporting-Endpoints` header
isn't used yet. In fact, the specification leaves it up to the browser
to figure out when to run this task [2]. I am not sure if there some
background scheduling we can do here.
Confirmed with content-security-policy/reporting-api/
report-to-directive-allowed-in-meta.https.sub.html that the callback is
invoked. The test doesn't pass, since
the `describe_scripted_caller` is empty for HTML elements. Thus the
`source_file` is empty, whereas it should be equivalent to the current
document URL.
Part of #37328
Signed-off-by: Tim van der Lippe <tvanderlippe@gmail.com>
[1]: https://github.com/w3c/reporting/issues/286
[2]: https://w3c.github.io/reporting/#report-delivery
This removes assumption about pixel format from backend abstraction to
actual backend implementation. This is important for vello.
Testing: WPT tests
---------
Signed-off-by: sagudev <16504129+sagudev@users.noreply.github.com>
Follow the HTML speficication and add missing 'transferToImageBitmap'
method to OffscreenCanvas interface.
https://html.spec.whatwg.org/multipage/#dom-offscreencanvas-transfertoimagebitmap
Testing: Improvements in the following tests
- html/canvas/offscreen/compositing/2d.composite.grid*
- html/canvas/offscreen/fill-and-stroke-styles/2d.gradient*
- html/canvas/offscreen/manual/the-offscreen-canvas/offscreencanvas*
- html/canvas/offscreen/reset/2d.reset*
- html/canvas/offscreen/text/2d.text*
Fixes (partially): #34111
Signed-off-by: Andrei Volykhin <andrei.volykhin@gmail.com>
Follow the HTML speficication and add missing 'convertToBlob' method
to OffscreenCanvas interface.
https://html.spec.whatwg.org/multipage/#dom-offscreencanvas-converttoblob
Testing: Improvements in the following tests
-
html/canvas/offscreen/manual/convert-to-blob/offscreencanvas.convert.to.blob*
-
html/canvas/offscreen/manual/wide-gamut-canvas/2d.color.space.p3.convertToBlobp3.canvas.html
Fixes: #24272
Signed-off-by: Andrei Volykhin <andrei.volykhin@gmail.com>
In quirks mode, the ::marker of a bare `<li>` should be
`list-style-position: inside`,
Testing: Some WPT improvement
Signed-off-by: Oriol Brufau <obrufau@igalia.com>
Follow the HTML specification and reject the pending image decode
promises
on any current request mutation.
https://html.spec.whatwg.org/multipage/#updating-the-image-data (step
18)
https://html.spec.whatwg.org/multipage/#dom-img-decode (step 3)
Fulfill and reject image decode promises by queueing
a global tasks on the DOM manipulation task source.
Testing: Improvements in the following tests
- html/semantics/embedded-content/the-img-element/decode/*
Signed-off-by: Andrei Volykhin <andrei.volykhin@gmail.com>
Currently, HTMLImageElement uses as an image source
(ImageBitmapSource, CanvasImageSource, TexImageSource)
in various canvas2D/WebGL operations, and there is a small
inconsistency in how we get the image data of the 'img' element:
usability checking and retrieving the image data from the image cache.
To simplify and avoid state inconsistency between the window's image
cache and the 'img' element, let's retrieve the image data (as a raster)
from the HTMLImageElement itself.
Testing: No expected changes in testing results, except the
'drawimage_svg_image_with_foreign_object_does_not_taint.html'
which is 'false' passed because drawing of the non supported vector
image
is silently skip instead of throwing the 'InvalidState' exception
anymore.
Signed-off-by: Andrei Volykhin <andrei.volykhin@gmail.com>
For example, if a test uses `let props = ...` then this was triggering
an exception because testharnessreport-servo.js already created a global
variable named `props`.
Testing: some wpt tests no longer result in ERROR
Signed-off-by: Oriol Brufau <obrufau@igalia.com>
When parsing a html fragment, the initial parser state depends on
whether or not scripting is enabled. So far we've used the scripting
flag of the parser, but that is wrong - the parser's scripting flag is
always false, because the fragment document has no browsing context.
Instead we should use the scripting flag of the context element.
Testing: A new web platform test passes
---------
Signed-off-by: Simon Wülker <simon.wuelker@arcor.de>
Follow the HTML canvas specification and add missing
'setTransform(transform)' method to CanvasPattern interface.
https://html.spec.whatwg.org/multipage/#dom-canvaspattern-settransform
Testing: Improvements in the tests
- html/canvas/element/fill-and-stroke-styles/2d.pattern.transform*
- html/canvas/offscreen/fill-and-stroke-styles/2d.pattern.transform*
Signed-off-by: Andrei Volykhin <andrei.volykhin@gmail.com>
I updated webidl, and all changes that bring, currently we still not
support float16array (there is no support in FF either). Most notable
change is refactored new_*/Constructors methods, that should now handle
HeapBufferSource more properly (with less unsafe).
Testing: Existing WPT tests
try run: https://github.com/sagudev/servo/actions/runs/15806083404Fixes: #37618 (although not tested)
---------
Signed-off-by: sagudev <16504129+sagudev@users.noreply.github.com>
Follow the HTML canvas specification and add missing
'setTransform(transform)' method to CanvasTransform interface.
https://html.spec.whatwg.org/multipage/#dom-context-2d-settransform-matrix
The third-party WebIDL doesn't support different extended attributes
on different overloads of methods, so 'Throws' attribute was added
to another 'setTransform(...)' method.
https://bugzilla.mozilla.org/show_bug.cgi?id=1020975
Testing: Improvements in the tests
- css/geometry/DOMMatrix*
-
html/canvas/element/transformations/2d.transformation.setTransform.multiple.html
-
html/canvas/offscreen/transformations/2d.transformation.setTransform.multiple
New failing tests due to disabled 'paint worklet' feature
- css/css-paint-api/setTransform-00*.https.html
Signed-off-by: Andrei Volykhin <andrei.volykhin@gmail.com>
The 'none' image orientation option was temporarily deprecated (in 2022)
according to HTML specification with the remark about going to be reused
with
a different meaning in future as the same semantics as CSS 'none'
image-orientation.
https://html.spec.whatwg.org/multipage/#dom-imagebitmapoptions-imageorientation-nonehttps://www.w3.org/TR/css-images-3/#valdef-image-orientation-none
Official MDN documentation added it back with new meaning (in 2024),
but it wasn't added back to HTML specification (still pending).
https://developer.mozilla.org/en-US/docs/Web/API/Window/createImageBitmap#none
At current moment this option is poor supported on all major browsers,
but there are some
existed WPT tests (ImageBitmap/WebGL) which are actively use it in
createImageBitmap() options.
Chromium (supported):
- stable: same as 'from-image' (but with deprecation warning)
- experimental: ignoring any orientation metadata
Firefox (supported as default option):
- stable: ignoring any orientation metadata ('from-image' do the same)
Testing: Improvements and fails (expects 'from-image' behaviour from
'none' option) in the following tests
-
html/canvas/element/manual/imagebitmap/createImageBitmap-exif-orientation_none.html
- webgl/tests/conformance/textures/misc/exif-orientation.html
Fixes (partialy): #34112
Signed-off-by: Andrei Volykhin <andrei.volykhin@gmail.com>
Follow the HTML canvas specification and empty the list of subpaths
in context's current default path (step 2) on canvas context reseting
(reset() or set bitmap dimestion).
https://html.spec.whatwg.org/multipage/#reset-the-rendering-context-to-its-default-state
Testing: Improvements in the tests
- html/canvas/element/canvas-host/2d.canvas.host.initial.reset.path.html
- html/canvas/offscreen/canvas-host/2d.canvas.host.initial.reset.path*
Signed-off-by: Andrei Volykhin <andrei.volykhin@gmail.com>
The settings for WPT IndexedDB coverage is incorrect. We never ran the
IndexedDB tests actually.
Testing: `tests/wpt/tests/IndexedDB`
---------
Signed-off-by: Wu Yu Wei <yuweiwu@pm.me>
Signed-off-by: Josh Matthews <josh@joshmatthews.net>
Co-authored-by: Josh Matthews <josh@joshmatthews.net>
Follow to the HTML specification and support of Blob as
ImageBitmapSource
to able use it as intermediate instance in "fetch() -> Blob ->
ImageBitmap" execution sequence.
https://html.spec.whatwg.org/multipage/#imagebitmapsource
The specification says what these steps must run in parallel
(outside the createImageBitmap task), but currently loading bytes from
Blob
and later image decoding happen in synchronous order while
promise is fullfilled or rejected on bitmap task source.
https://html.spec.whatwg.org/multipage/#the-imagebitmap-interface:blob-4
Testing: Improvements in the following WPT tests
- html/canvas/element/compositing/2d.composite*
- html/canvas/element/drawing-images-to-the-canvas/2d.drawImage*
- html/canvas/element/manual/imagebitmap/createImageBitmap*
- html/canvas/offscreen/compositing/2d.composite
- html/canvas/offscreen/drawing-images-to-the-canvas/2d.drawImage
- webgl/tests/conformance/textures/image_bitmap_from_blob/*
Fixes (partially): #34112
Signed-off-by: Andrei Volykhin <andrei.volykhin@gmail.com>
According to HTML specification the poster attribute determines the
element's poster frame
(regardless of the value of the element's show poster flag).
https://html.spec.whatwg.org/multipage/#poster-frame
So the poster frame and the show poster flag is orthogonal to each
other, the latest one only controls
when browser should display the poster frame and should do not block
accepting video frames
from media pipeline (e.g. on new_preroll callback from video sink).
During layout the video element should select the current frame which
will be presented
based on first matching condition from the list:
https://html.spec.whatwg.org/multipage/#the-video-element:the-video-element-7
Testing: Improvements in the following WPT tests
- html/canvas/element/manual/imagebitmap/createImageBitmap*
- html/semantics/embedded-content/the-canvas-element/*
Fixes: #37165
---------
Signed-off-by: Andrei Volykhin <andrei.volykhin@gmail.com>
Signed-off-by: Martin Robinson <mrobinson@igalia.com>
Co-authored-by: Martin Robinson <mrobinson@igalia.com>
Follow the ImageBitmap specification and use the global scope bitmap
task source
to fulfill resolved promise (asynchronously).
https://html.spec.whatwg.org/multipage/#bitmap-task-source
Any promise rejection must be done synchronously.
Testing: Improvements in the following WPT test
-
html/canvas/element/manual/imagebitmap/createImageBitmap-resolves-in-task.any.js
Fixes (partially): #34112
Signed-off-by: Andrei Volykhin <andrei.volykhin@gmail.com>
Follow the ImageBitmap specification and make cropping of the bitmap
data to the source rectangle with formatting:
https://html.spec.whatwg.org/multipage/#cropped-to-the-source-rectangle-with-formatting
For now the next functionality not implemented:
- image orientation support (such as EXIF metadata)
- color space conversion (image, blob)
The convertion from ResizeQuality to "image" FilterType:
- pixelated/low/medium/high -> Nearest/Triangle/CatmullRom/Lanczos3
Other browsers use the following sample filtering:
- chromium (skia): Nearest/Linear/Linear/CatmullRom
- firefox (skia): Lanczos3
Testing: Improvements in the following WPT tests
- html/canvas/element/manual/imagebitmap/*
Fixes (partially): #34112
Signed-off-by: Andrei Volykhin <andrei.volykhin@gmail.com>
A document's named getter collects elements with either matching name or
id's (varies per element type) and returns them .
We implement this the following way:
* Create an iterator with elements whose `name` attribute matches
* Create an iterator with elements whose `id` attribute matches
* Concatenate both
The spec then asks us if there is more than one element in the list,
which we implement by checking whether the iterator returns `None` after
we get the first element. However, the same element can appear in both
iterators if it is a `img` element and both it's name and id attribute
match. Therefore, we need to check if there are more elements *which are
not equal to the first one*.
Testing: New web platform tests pass
---------
Signed-off-by: Simon Wülker <simon.wuelker@arcor.de>