When an `<iframe>` cannot scroll because the size of the frame is
greater than or
equal to the size of page contents, chain up the keyboard scroll
operation to the parent frame.
Testing: A new Servo-only WPT tests is added, though needs to be
manually
run with `--product servodriver`.
Signed-off-by: Martin Robinson <mrobinson@igalia.com>
Co-authored-by: Delan Azabani <dazabani@igalia.com>
Instead of having every single embedder implement keyboard scrolling,
handle it in script in the default key event handler. This allows
properly targeting the scroll events to their scroll containers as well
as appropriately sizing "page up" and "page down" scroll deltas.
This change means that when you use the keyboard to scroll, the focused
or most recently clicked `<iframe>` or overflow scroll container is
scrolled, rather than the main frame.
In addition, when a particular scroll frame is larger than its content
in the axis of the scroll, the scrolling operation is chained to
the parent (as in other browsers). One exception is for `<iframe>`s,
which will be implemented in a followup change.
Testing: automated tests runnable locally with `mach test-wpt --product
servodriver`
Signed-off-by: Martin Robinson <mrobinson@igalia.com>
Co-authored-by: Martin Robinson <mrobinson@igalia.com>
This should be the final PR for the Hash Function series that is
trivial.
Of note: I decided to transform `HashMapTracedValues<Atom,..>` to use
FxBuildHasher. This is likely not going to improve performance as Atom's
already have a unique u32 that is used as the Hash but it safes a few
bytes for the RandomState that is normally in the HashMap.
Signed-off-by: Narfinger <Narfinger@users.noreply.github.com>
Testing: Hash function changes should not change functionality, we
slightly decrease the size and unit tests still work.
Signed-off-by: Narfinger <Narfinger@users.noreply.github.com>
Some animated images in the wild have delays <10ms and browsers usually
change them into 100ms as such small timings are unusual.
Relevant code in FF:
https://searchfox.org/firefox-main/source/image/FrameTimeout.h#35
Testing: Manually tested
Fixes: #39187
Signed-off-by: sagudev <16504129+sagudev@users.noreply.github.com>
This change allows that only new display list is built when css
background and border image loaded.
Testing: This change should not change any behaviors so covered by
existing WPT tests.
Signed-off-by: sharpshooter_pt <ibluegalaxy_taoj@163.com>
To find scrolling ancestors, we need to walk up the flat tree and only
consider the elements that are in the chain of containing block
ancestors of an element. `scrollParent` now does this so we can use it
to properly implement `scrollIntoView`.
Testing: There are WPT tests for this change.
---------
Signed-off-by: Martin Robinson <mrobinson@igalia.com>
Co-authored-by: Oriol Brufau <obrufau@igalia.com>
fxhash seems to be unmaintained (see
https://github.com/rustsec/advisory-db/issues/2185) so we should move
away from it.
Additionally, the new crate might be slightly faster.
There is still some cases depending on stylo that have the old fxhash
crate.
Signed-off-by: Narfinger <Narfinger@users.noreply.github.com>
Testing: Changes in Hash should really not show any bugs. And
performance should be comparable.
Signed-off-by: Narfinger <Narfinger@users.noreply.github.com>
This new API allows getting the element which establishes an element's
scroll container. This will be used to properly implement
`scrollIntoView`. There is still work to do for this API and
`offsetParent` to properly handle ancestors which are
closed-shadow-hidden from the original query element.
In addition, fix an issue where inline boxes were establishing scrolling
containers (they shouldn't do that).
Testing: There are tests for this change.
Fixes: #39096.
Signed-off-by: Martin Robinson <mrobinson@igalia.com>
Co-authored-by: Oriol Brufau <obrufau@igalia.com>
FNV is faster for hashing less than 16 bytes of data and the
cryptographic properties of the default HashMap are not needed for the
various ids.
Testing: This does not change functionality.
Signed-off-by: Narfinger <Narfinger@users.noreply.github.com>
Parameterize and rename both `Layout::content_box_query` and
`Layout::content_boxes_query` to support the query of rendered padding
area and content area that accounts for transform and scroll. Both of
these query have been misleading for a time since they are using border
box, instead of content box of a Node.
This PR adds a new type `layout_api::BoxAreaType` to be passed from
`ScriptThread` to `LayoutThread` to query the respective area. It is
then used for the query within `IntersectionObserver` to pass several
WPTs.
Testing: Existing WPT Coverage.
---------
Signed-off-by: Jo Steven Novaryo <jo.steven.novaryo@huawei.com>
Instead of manually triggering `ScriptThread::update_the_rendering`,
have animated images trigger rendering updates via the `ScriptThread`
event loop. This should result in fewer calls to
`ScriptThread::update_the_rendering`.
Testing: This should not change behavior and is thus covered by existing
tests.
Signed-off-by: Martin Robinson <mrobinson@igalia.com>
Co-authored-by: Mukilan Thiyagarajan <mukilan@igalia.com>
Instead of generating a frame for every display list, which might be one
rendered frame per `<iframe>`, generate only a single frame per call to
"update the rendering." This should make rendering more efficient when
there are `<iframe>`s present and also open up optimizations for
non-display list frames.
Testing: This could potentially reduce flashing of content during
rendering
updates, but that is very difficult to test.
Signed-off-by: Martin Robinson <mrobinson@igalia.com>
These changes allow using MallocSizeOf/`#[conditional_malloc_size_of]`
on WebIDL callback values, and then fix a grab bag of places in the
script crate that previously ignored those values. There are also some
commits removing ignored fields that involved Arc/Rc that are not WebIDL
callbacks, since they are now easier to support with the
`#[conditional_malloc_size_of]` attribute.
Testing: Manual testing on about:memory for servo.org.
---------
Signed-off-by: Josh Matthews <josh@joshmatthews.net>
Motivation:
Using our GenericChannel abstraction allows us to optimize IPC in
single-process mode to just use cross-beam channel.
To keep the diff low, and get early feedback, this PR only tackles a
single channel, but the intention is to port all ipc channels to the
generic channel, which allows us to skip serializing and deserializing
messages in single process mode.
Based on:
- https://github.com/servo/servo/pull/38638
- https://github.com/servo/servo/pull/38636
Testing: Covered by existing tests
---------
Signed-off-by: Jonathan Schwender <schwenderjonathan@gmail.com>
Add basic support for storing layout data for pseudo-elements nested to
up to two levels. This removes the last unstored layout result and fixes
a double-borrow issue. This change does not add properly parsing nor
styling of these element types, but does prepare for those changes which
must come from stylo.
Testing: This fixes a intermittent panic in
`tests/wpt/tests/css/css-lists/nested-marker-styling.html`
Fixes: #38177.
Closes: #38183.
Signed-off-by: Martin Robinson <mrobinson@igalia.com>
Co-authored-by: Oriol Brufau <obrufau@igalia.com>
Use `ServoThreadSafeLayoutNode` in more places in layout rather than
`ServoLayoutNode`. The former is meant to be used during layout, but
layout 2020 was written against the latter. In general, this reduces the
amount of conversion to the thread-safe version in many places in
layout.
In addition, an unused iterator from the `script` crate
`ServoThreadSafeLayoutNodeChildrenIterator` is replaced with the child
iterator from `layout`. The `layout` version must be directly in
`script` now as it uses the dangerous variants of `next_sibling` and
`first_child`, which allow encapsulating the unsafe bits into one
module.
This will ultimately be useful for storing the layout data of
pseudo-element children of pseudo-elements properly.
Testing: This should not change any behavior and thus is covered by
existing tests.
Signed-off-by: Martin Robinson <mrobinson@igalia.com>
Co-authored-by: Oriol Brufau <obrufau@igalia.com>
The metadata provided by usvg has unreliable sizes. Ignore it, and rely
on the `width`, `height` and `viewBox` attributes instead.
Note that inline SVG with a natural aspect ratio but no natural sizes
should stretch to the containing block. This is left for a follow-up.
Bumps Stylo to https://github.com/servo/stylo/pull/229
Testing: Improves several WPT.
---------
Signed-off-by: Oriol Brufau <obrufau@igalia.com>
Signed-off-by: Mukilan Thiyagarajan <mukilan@igalia.com>
Co-authored-by: Mukilan Thiyagarajan <mukilan@igalia.com>
This patch adds support for rendering static inline SVG documents in the
DOM tree by serializing the SVGElement's subtree and leveraging the
existing resvg based SVG stack for rendering. Serialiing the subtree is
necessary as resvg's tree representation (roxmltree) is immutable, so we
can't construct the tree incrementally.
Few other design choices here:
1. The `SVGSVGElement` is now treated as a replaced element and the
layout code is responsible for plumbing the serialized SVG source
(encoded as a base64 data: url) into the image cache, much like how
background images are handled.
2. The serialization is done on the script thread after an initial
layout pass. This is necessary because the serialization code asserts
that it is invoked from script thread i.e we can't call it from layout
workers.
3. The serialized SVG data: url is cached to avoid recomputing it on
subsequent layouts. The cache is invalidated when the SVGSVGElement's
subtree is mutated.
The original SVGSVGElement code was behind the `dom_svg_enabled` pref.
This patch also removes the preference and make SVG support using resvg
available unconditionally.
Below is the analysis of the new test failures:
These tests use inline SVG but used to pass by accident.
They now fail because they contain SVG with no intrinsic
sizing which is not handled by resvg in a way that would
allows us to distinguish it from the sized case. The same
limitation applies to non-inline SVG.
- /css/CSS2/positioning/absolute-replaced-width-003a.xht
- /css/CSS2/positioning/absolute-replaced-width-003b.xht
- /css/CSS2/positioning/absolute-replaced-width-003c.xht
These tests employ CSS styles in the HTML that
target the elements in inline SVG, which is not currently
supported.
-
/css/compositing/mix-blend-mode/mix-blend-mode-plus-lighter-svg-basic.html
- /css/compositing/mix-blend-mode/mix-blend-mode-plus-lighter-svg.html
This is a tentative test that uses the unsupported 'border-shape' CSS
property. The ref uses SVG, so it used to pass accidentally. The ref
still doesn't render correctly since it also relies on styling SVG
elements using CSS classes in the HTML (instead of inline in SVG).
- /css/css-borders/tentative/border-shape/border-shape-stroke.html
These tests use the attribute 'clip-path=circle(...)' in the
test, but this doesn't seem to work in resvg.
- /css/css-masking/clip-path/clip-path-borderBox-1b.html
- /css/css-masking/clip-path/clip-path-contentBox-1b.html
- /css/css-masking/clip-path/clip-path-contentBox-1c.html
- /css/css-masking/clip-path/clip-path-fillBox-1b.html
- /css/css-masking/clip-path/clip-path-marginBox-1a.html
- /css/css-masking/clip-path/clip-path-paddingBox-1b.html
- /css/css-masking/clip-path/clip-path-strokeBox-1b.html
- /css/css-masking/clip-path/clip-path-strokeBox-1c.html
- /css/css-masking/clip-path/clip-path-viewBox-1a.html
- /css/css-masking/clip-path/clip-path-viewBox-1b.html
- /css/css-masking/clip-path/clip-path-viewBox-1d.html
- /css/css-masking/clip-path/svg-clip-path-circle-offset.html
- /css/css-masking/clip-path/svg-clip-path-ellipse-offset.html
Additionally, the below two tests use a `foreignObject` SVG element
which
embeds a html div fragment. This is also not supported by resvg.
- /css/css-masking/clip-path/clip-path-viewBox-1d.html
- /css/css-masking/clip-path/clip-path-fillBox-1b.html
The following test fails because of apparent pixel differences
between a circle rendered purely using CSS clip-path vs a circle
rendered in SVG using resvg.
- /css/css-masking/clip-path/clip-path-contentBox-1c.html
These tests style the inline SVG elements using CSS in the HTML or
separate stylesheet. This is not supported by this implementation.
- /css-transforms/document-styles/svg-document-styles-{001..004}.html
- /css-transforms/document-styles/svg-document-styles-012.html
- /css-transforms/external-styles/svg-external-styles-{001..004}.html
- /css-transforms/external-styles/svg-external-styles-014.html
These tests seem like they should pass, but they fail because of what
seems like an anti-aliasing issue in the rendering engine. The
transformed element has a thin outline which is causing pixel difference
with the ref:
- /css/css-transforms/group/svg-transform-group-008.html
- /css/css-transforms/group/svg-transform-group-009.html
- /css/css-transforms/group/svg-transform-nested-009.html
- /css/css-transforms/group/svg-transform-nested-013.html
- /css/css-transforms/group/svg-transform-nested-014.html
- /css/css-transforms/group/svg-transform-nested-018.html
- /css/css-transforms/group/svg-transform-nested-019.html
- /css/css-transforms/group/svg-transform-nested-008.html
The below tests fail because resvg is calculating the wrong size for the
'rect' inside the SVG. The dimensions of the SVG are established via the
CSS in the HTML, so it seems resvg is using incorrect coordinates for
the children of the svg when explict width/height are not specified in
the root svg element.
- /css/css-transforms/group/svg-transform-group-011.html
- /css/css-transforms/group/svg-transform-nested-021.html
- /css/css-transforms/group/svg-transform-nested-029.html
All these tests use an SVG that doesn't have width nor height attributes
and this causes resvg to use incorrect coordinates for the SVG's
children. In addition, the following tests use the CSS syntax for
transforms inside the SVG (using style attribute) which is not supported
by resvg (it only supports the SVG 1.1 transform syntax).
- /css/css-transforms/inline-styles/svg-inline-styles-{001..004}.html
- /css/css-transforms/inline-styles/svg-inline-styles-012.html
In the case of these four tests, the `style` attribute specifies an
invalid transform, but resvg doesn't fallback to the transform specified
via the `transform` attribute on the same element.
- /css/css-transforms/inline-styles/svg-inline-styles-005.html
- /css/css-transforms/inline-styles/svg-inline-styles-006.html
- /css/css-transforms/inline-styles/svg-inline-styles-010.html
- /css/css-transforms/inline-styles/svg-inline-styles-013.html
The following test fails because of the lack of width/height in SVG as
described above but it also exposes gaps in our CSS tranform
implementation.
- /css/css-transforms/preserve3d-and-filter-with-perspective.html
These tests failure because resvg doesn't handle the SVG without
explicit width and height, but specified via CSS in the HTML. In
addition, there are pixel differences between the ref due to
antialiasing issues.
- /css/css-transforms/matrix/svg-matrix-{005...008}.html
- /css/css-transforms/matrix/svg-matrix-010.html
- /css/css-transforms/matrix/svg-matrix-012.html
- /css/css-transforms/matrix/svg-matrix-{015..069}.html
- /css/css-transforms/rotate/svg-rotate-angle-45-001.html
- /css/css-transforms/rotate/svg-rotate-angle-45-011.html
- /css/css-transforms/rotate/svg-rotate-angle-45-022.html
- /css/css-transforms/scale/svg-scale-006.html
- /css/css-transforms/scale/svg-scale-007.html
These tests seem to be failing due to some sort of antialiasing issue,
where a transformed SVG element has a thin border that causes pixel
differences compared to the solid colored reference.
- /css/css-transforms/skewX/svg-skewx-001.html
- /css/css-transforms/skewX/svg-skewx-006.html
- /css/css-transforms/skewX/svg-skewx-011.html
- /css/css-transforms/skewX/svg-skewx-016.html
- /css/css-transforms/skewX/svg-skewx-021.html
- /css/css-transforms/skewX/svg-skewxy-001.html
- /css/css-transforms/skewY/svg-skewy-001.html
- /css/css-transforms/skewY/svg-skewy-006.html
- /css/css-transforms/skewY/svg-skewy-011.html
- /css/css-transforms/skewY/svg-skewy-016.html
- /css/css-transforms/skewY/svg-skewy-021.html
These tests specify several SVG attributes such as transform,
vector-effect etc via CSS in the HTML (rather than inline in SVG). The
current implementation doesn't support this.
- /css/css-transforms/transform-box/stroke-box-mutation-001.html
- /css/css-transforms/transform-box/stroke-box-mutation-002.html
- /css/css-transforms/transform-box/stroke-box-mutation-003.html
- /css/css-transforms/transform-box/stroke-box-mutation-004.html
- /css/css-transforms/transform-box/svgbox-stroke-box-002.html
- /css/css-transforms/transform-box/svgbox-stroke-box-003.html
- /css/css-transforms/transform-box/svgbox-stroke-box-004.html
- /css/css-transforms/transform-box/svgbox-stroke-box-005.html
These tests depend on 'transform-origin' specified on an element inside
an SVG, but this transform is influenced by the 'tranform-box' set via
CSS in the HTML itself (not the SVG). The current implementation doesn't
support styling the SVG using document styles, so these tests just fail.
- /css/css-transforms/transform-origin/svg-origin-relative-length-*.html
These tests check the fallback behaviour when invalid syntax is
encountered in the 'transform-origin' value. resvg doesn't correctly
fallback to 0,0 causing the tests to fail.
-
/css/css-transforms/transform-origin/svg-origin-relative-length-invalid-001.html
-
/css/css-transforms/transform-origin/svg-origin-relative-length-invalid-002.html
-
/css/css-transforms/transform-origin/svg-origin-relative-length-invalid-003.html
-
/css/css-transforms/transform-origin/svg-origin-relative-length-invalid-004.html
These tests use unimplemented Canvas APIs like 'beginLayer' and
the 'CanvasFilter' constructor and hence fail at runtime.
-
/html/canvas/element/filters/2d.filter.canvasFilterObject.gaussianBlur.tentative.html
-
/html/canvas/element/filters/2d.filter.layers.gaussianBlur.tentative.html
-
/html/canvas/element/layers/2d.layer.anisotropic-blur.isotropic.tentative.html
-
/html/canvas/element/layers/2d.layer.anisotropic-blur.mostly-x.tentative.html
-
/html/canvas/element/layers/2d.layer.anisotropic-blur.mostly-y.tentative.html
-
/html/canvas/element/layers/2d.layer.anisotropic-blur.x-only.tentative.html
-
/html/canvas/element/layers/2d.layer.anisotropic-blur.y-only.tentative.html
-
/html/canvas/element/layers/2d.layer.css-filters.blur-and-shadow.tentative.html
- /html/canvas/element/layers/2d.layer.css-filters.blur.tentative.html
- /html/canvas/element/layers/2d.layer.css-filters.shadow.tentative.html
- /html/canvas/element/layers/2d.layer.ctm.layer-filter.tentative.html
-
/html/canvas/offscreen/filters/2d.filter.canvasFilterObject.dropShadow.tentative.html
-
/html/canvas/offscreen/filters/2d.filter.canvasFilterObject.gaussianBlur.tentative.html
-
/html/canvas/offscreen/filters/2d.filter.layers.dropShadow.tentative.html
-
/html/canvas/offscreen/filters/2d.filter.layers.gaussianBlur.tentative.html
-
/html/canvas/offscreen/layers/2d.layer.anisotropic-blur.isotropic.tentative.html
-
/html/canvas/offscreen/layers/2d.layer.anisotropic-blur.mostly-x.tentative.html
-
/html/canvas/offscreen/layers/2d.layer.anisotropic-blur.mostly-y.tentative.html
-
/html/canvas/offscreen/layers/2d.layer.anisotropic-blur.x-only.tentative.html
-
/html/canvas/offscreen/layers/2d.layer.anisotropic-blur.y-only.tentative.html
-
/html/canvas/offscreen/layers/2d.layer.css-filters.blur-and-shadow.tentative.html
- /html/canvas/offscreen/layers/2d.layer.css-filters.blur.tentative.html
-
/html/canvas/offscreen/layers/2d.layer.css-filters.shadow.tentative.html
- /html/canvas/offscreen/layers/2d.layer.ctm.layer-filter.tentative.html
These tests fail because resvg doesn't seem to honour the 'translate'
CSS property specified on an SVG element using an inline 'style'
attribute.
- /css/css-transforms/translate/svg-translate-with-units.html
-
/css/css-transforms/translate/translate-and-transform-attribute-in-svg.html
-
/css/css-transforms/translate/translate-and-transform-css-property-in-svg.html
- /css/css-transforms/translate/translate-in-svg.html
These tests seem to fail due to the filter effect implementation in
resvg either not being complete or spec compliant.
- /css/filter-effects/feconvolve-divisor.html
- /css/filter-effects/feconvolve-region-001.html
- /css/filter-effects/feconvolve-region-002.html
- /css/filter-effects/filter-subregion-01.html
- /css/filter-effects/svg-feimage-002.html
- /css/filter-effects/svg-feimage-003.html
- /css/filter-effects/svg-feimage-004.html
- /css/filter-effects/svg-feoffset-001.html
The test /css/filter-effects/svg-feimage-004.html should ideally PASS
but currently fails because we don't propagate height/width set using
CSS in HTML element to the root SVG, so resvg uses the wrong dimensions
when rendering the children of the SVG.
These failures are due to deficienies in our current implementation
i.e we don't support styling SVG elements using CSS in HTML.
-
/css/css-transforms/gradientTransform/svg-gradientTransform-combination-001.html
- /css/selectors/sharing-in-svg-use.html
The below test fails as our current implementation relies on resvg to
tell us the intrinsic ratio of the SVG, but this doesn't always work
correctly.
- /css/css-sizing/svg-intrinsic-size-005.html
This failure is due to lack of proper fallback to no-op transform in
resvg when the `rotate()` syntax is specified with an invalid list e.g
`rotate(90,)`.
- /css/css-transforms/rotate/svg-rotate-3args-invalid-002.html
This test only passes in CI and based on the raw log output, it seems
that no text inside the SVG is rendered in the CI. This could be an font
stack related issue.
- /css/css-display/display-contents-svg-elements.html
This test asserts that the CSP blocks loads triggered using `use`
elements in SVG. It used to TIMEOUT as without inline SVG support, no
CSP violation event was triggered. It fails now since the event is now
triggered for the load of the SVG itself (our current implementation
loads inline SVGs as serialized base64 data: urls). This doesn't match
the blocked URL in the use element though.
- /content-security-policy/img-src/svg-use-blocked.tentative.html
Signed-off-by: Mukilan Thiyagarajan <mukilan@igalia.com>
Signed-off-by: Mukilan Thiyagarajan <mukilan@igalia.com>
Instead of using WebRender hit testing to update the cursor, base it on
layout hit tests. This allows removing the majority of WebRender hit
test items and finally opens up the possibility of adding support for
custom cursors. In addition, this change fixes an issue where cursors
were not set properly on areas of the viewport that extended past the
page content.
Testing: This is difficult to test as verifying that the cursor changed
properly is beyond the capabilities of Servo's test harnesses.
Signed-off-by: Martin Robinson <mrobinson@igalia.com>
Co-authored-by: Oriol Brufau <obrufau@igalia.com>
Before, the compositor was responsible for doing the hit testing during
input events within a page. This change moves that hit testing to
layout. With this change, epoch mismatches are no longer a bit deal and
we can simply ignore them, as the Constellation and Script will take
care of ignoring hit tests against scroll nodes and browsing contexts
that no longer exist. This means that hit testing retry support can be
removed.
Add the concept of a Script `HitTest` that transforms the coarse-grained
renderer hit test into one that hit tests against the actual layout
items.
Testing: Currently we do not have good tests for verifying the behavior
of
input events, but WebDriver tests should cover this.
Fixes: This is part of #37932.
Fixes: #26608.
Fixes: #25282.
Fixes: #38090.
Signed-off-by: Martin Robinson <mrobinson@igalia.com>
Co-authored-by: Oriol Brufau <obrufau@igalia.com>
Co-authored-by: kongbai1996 <1782765876@qq.com>
We currently send exit signals to script-threads, and we also join on
the BHM worker. This ensure the constellation shuts-down only after
script has dropped it's sender to the BHM worker. By joining on the
script-threads, we have a guarantee that they have exited(which is
stronger than having dropped their senders) by the time the
constellation exits.
Testing: Manually opened many tabs and closed the window, both in
single- and multi-process modes.
Fixes: Part of - https://github.com/servo/servo/issues/30849
---------
Signed-off-by: gterzian <2792687+gterzian@users.noreply.github.com>
IntersectionObserver needs to be able to query node geometry without
forcing a layout. A previous layout could have run without needing a
`StackingContextTree`. In that case the layout-less query should finish
building the `StackingContextTree` before doing the query. Add a new
type of layout API which requests that layout finishes building the
StackingContextTree.
This change also slightly simplifies and corrects the naming of
`Element` APIs around client box queries.
Testing: This should fix intermittent failures in WPT tests.
Fixes: #38380.
Fixes: #38390.
Closes: #38400.
Signed-off-by: Martin Robinson <mrobinson@igalia.com>
Using `_` on such long bit patterns makes them easier to read.
Testing: Just formatting.
Fixes: #38474
Signed-off-by: sagudev <16504129+sagudev@users.noreply.github.com>
In #18933, hit testing was moved from layout to WebRender. This presents
some issues. For instance, the DOM can change at the same time that hit
test is happening. This can mean that hit test returns references to
defunct DOM nodes, introducing memory safety issues. Currently, Servo
will try to ensure that the epochs used for testing and those recorded
in the DOM match, but this is not very reliable and has led to code that
retries failed hit tests.
This change reintroduces (8 years later) a layout hit tester and turns
it on for `document.elementFromPoint` and `document.elementsFromPoint`.
The idea is that this hit tester will gradually replace the majority of
the WebRender hit testing happening in the renderer.
Testing: This shouldn't really change the behavior hit testing, but it
seems to improve one WPT test.
Signed-off-by: Martin Robinson <mrobinson@igalia.com>
Co-authored-by: Oriol Brufau <obrufau@igalia.com>
Co-authored-by: kongbai1996 <1782765876@qq.com>
There were various booleans on `ReflowResults` that represented various
actions that might have been taken during a reflow request. Replace
those with a bitflags that better represents what reflow phases have
actually been run. Update variable names to reflect what they mean.
In addition, run some post-layout tasks unconditionally. They are
already contingent on the results returned from layout.
This simplifies and clarifies the code a good deal.
Testing: This should not change observable behavior and thus is covered
by existing WPT tests.
Signed-off-by: Martin Robinson <mrobinson@igalia.com>
Instead of running "update the rendering" at every IPC message, only run
it when a timeout has occured in script. In addition, avoid updating the
rendering if a rendering update isn't necessary. This should greatly
reduce the amount of processing that has to happen in script.
Because we are running many fewer calls to "update the rendering" it is
reasonable now to ensure that these always work the same way. In
particular, we always run rAF and update the animation timeline when
updating the ernder
In addition, pull the following things out of reflow:
- Code dealing with informing the Constellation that a Pipeline has
become Idle when waiting for a screenshot.
- Detecting when it is time to fulfill the `document.fonts.ready`
promise.
The latter means that reflow can never cause a garbage collection,
making timing of reflows more consistent and simplifying many callsites
that need to do script queries.
Followup changes will seek to simplify the way that ScriptThread-driven
animation timeouts happen even simpler.
Testing: In general, this should not change testable behavior so much,
though it
does seem to fix one test. The main improvement here should be that
the ScriptThread does less work.
Signed-off-by: Martin Robinson <mrobinson@igalia.com>
Co-authored-by: Oriol Brufau <obrufau@igalia.com>
Implement JS scroll event firing compliant to
https://drafts.csswg.org/cssom-view/#scrolling-events. Basically
whenever, the an element or the viewport is scrolled, we will fire a
scroll event. The changes push a scroll event whenever an API causes a
scroll position to change.
Testing: New WPT tests for basic APIs.
Part of: https://github.com/servo/servo/issues/31665
---------
Signed-off-by: Jo Steven Novaryo <jo.steven.novaryo@huawei.com>
This change optimizes `RestyleDamage` propagation and cleanup to reduce
unnecessary box reconstruction and relayouts, while preventing damage
from the current reflow affecting subsequent ones. Improvements include:
- For box damage caused by `NodeDamage`, `RestyleDamage::RELAYOUT` is no
longer marked immediately—avoiding erroneous propagation of
`LayoutDamage::RECOLLECT_BOX_TREE_CHILDREN` to descendants during
`RestyleDamage` propagation.
- Clearing damage for nodes whose boxes will be preserved, preventing it
from carrying over to the next reflow and increasing its workload.
Testing: This should not change observable behavior and is thus covered
by existing WPT tests. Although Servo lacks performance test cases,
manual testing shows that this modification reduces reflow time by
nearly 250ms, representing a decrease of approximately 25%.
Signed-off-by: sharpshooter_pt <ibluegalaxy_taoj@163.com>
When a style change does not chang the structure of the box tree, it is
possible to skip box tree rebuilding for an element. This change adds
support for reusing old box trees when no element has that type of
damage. In order to make this happen, there needs to be a type of
"empty" `LayoutDamage` that just indicates that a fragment tree layout
is necessary.
This is the first step toward incremental fragment tree layout.
Testing: This should not change observable behavior and thus is covered
by
existing WPT tests. Performance numbers to follow.
Signed-off-by: Martin Robinson <mrobinson@igalia.com>
Co-authored-by: Oriol Brufau <obrufau@igalia.com>
This change:
- Adds a new type of LayoutDamage that signifies that a box needs its
children recollected, because one or more of them need to be rebuilt.
- During restyle damage propagation, propagate this new damage upward in
the tree. Then box tree construction should be able to preserve any
still-valid box tree nodes from box slots.
- During BlockLevelBox job finalization, if a box slot is valid and
there is not LayoutDamage to the element, use the old box slot,
ensuring that its fragment cache is invalidated.
Testing: This should not change observable behavior and thus is covered
by existing WPT tests.
Signed-off-by: Martin Robinson <mrobinson@igalia.com>
Co-authored-by: Oriol Brufau <obrufau@igalia.com>
Co-authored-by: coding-joedow <ibluegalaxy_taoj@163.com>
- Move some of the image handling code to a separate function.
- Move reflow event debugging into layout itself and use the `Debug`
implementation to print the event.
- A few other small cleanups
Testing: This should not change behavior and is thus covered by existing
WPT
tests.
Signed-off-by: Martin Robinson <mrobinson@igalia.com>
Co-authored-by: Oriol Brufau <obrufau@igalia.com>
This reduces the amount of work necessary when running layout, by making
restyle information optional in the `ReflowRequest`. When restyling
isn't
necessary, the option is `None`.
Testing: This shouldn't change any observable behavior and thus is
covered
by existing WPT tests.
Signed-off-by: Martin Robinson <mrobinson@igalia.com>
Co-authored-by: Oriol Brufau <obrufau@igalia.com>
This will allow Servo to add custom types of damage in the near future
which correspond to minor phases layout. The damage exposed by Stylo
only corresponds to the major layout phses. In the future, both phases
will likely be managed by Servo itself and implementors will need to
provide their own damage system entirely.
Testing: This shouldn't change behavior and thus is covered by existing
tests.
Stylo PR: https://github.com/servo/stylo/pull/207
Signed-off-by: Martin Robinson <mrobinson@igalia.com>
Co-authored-by: Oriol Brufau <obrufau@igalia.com>
This is used to capture information about what layout phases are
necessary for a given `ReflowGoal`. It's moved closer to where these
decisions are made and it should be easier to understand what the values
mean. They had gotten a bit out of sync with how queries and layout were
implemented.
Testing: This shouldn't change observable behavior and thus should be
covered
by existing WPT tests.
Signed-off-by: Martin Robinson <mrobinson@igalia.com>
Instead of doing a restyle whenever layout is requested, only do one if
script believes that the `Document` has changed in a way that needs a
restyle. In addition, track the different reasons this might be the
case. This will be used later to provide better debugging output.
In layout, when a restyle isn't requested, provide:
- an early return if layout is up-to-date enough for the reflow goal.
- skipping restyle and reflow if it isn't necessary.
Testing: This should not change observable behavior, and thus is covered
by existing tests.
Signed-off-by: Martin Robinson <mrobinson@igalia.com>
Co-authored-by: Oriol Brufau <obrufau@igalia.com>
This change fixes an issue and makes a few more minor improvements to
the `ImageAnimationState`:
1. Image rooting and unrooted now happens in one step from
`Window::update_animations_post_reflow`.
2. The `node_to_animating_image_map` is now stored as a shared `RwLock`
so that it doesn't need to be taken and then replaced in the
`ImageAnimationState` during reflow. This should prevent a hypothetical
issue
where image animations are restarted during empty reflows.
3. General naming and idiomatic Rust usage improvements.
Testing: This doesn't really have any obvious behavioral changes,
because all
reflows currently trigger a restyle. It becomes a serious problem with
#37677
and this change fixes the failing test there.
Signed-off-by: Martin Robinson <mrobinson@igalia.com>
Now that we are standardizing on the `_traits` crates becoming `_api`
and exposing the API of the crate that they get their name from [^1],
`script_layout_interface` becomes `layout_api` as it exposes the API for
`layout` that is used by `script` This brings the crate in line with the
naming of the other ones in `shared`.
[^1]:
https://servo.zulipchat.com/#narrow/channel/263398-general/topic/Organizing.20*_traits.20crates/with/396893711
Testing: This should not change any behavior and thus is covered by
existing tests.
Signed-off-by: Martin Robinson <mrobinson@igalia.com>
* script: Do not run layout in a thread
Instead of spawning a thread for layout that almost always runs
synchronously with script, simply run layout in the script thread.
This is a resurrection of #28708, taking just the bits that remove the
layout thread. It's a complex change and thus is just a first step
toward cleaning up the interface between script and layout. Messages are
still passed from script to layout via a `process()` method and script
proxies some messages to layout from other threads as well.
Big changes:
1. Layout is created in the script thread on Document load, thus every
live document is guaranteed to have a layout. This isn't completely
hidden in the interface, but we can safely `unwrap()` on a Document's
layout.
2. Layout configuration is abstracted away into a LayoutConfig struct
and the LayoutFactory is a struct passed around by the Constellation.
This is to avoid having to monomorphize the entire script thread
for each layout.
3. Instead of having the Constellation block on the layout thread to
figure out the current epoch and whether there are pending web fonts
loading, updates are sent synchronously to the Constellation when
rendering to a screenshot. This practically only used by the WPT.
A couple tests start to fail, which is probably inevitable since removing
the layout thread has introduced timing changes in "exit after load" and
screenshot behavior.
Co-authored-by: Josh Matthews <josh@joshmatthews.net>
* Update test expectations
* Fix some issues found during review
* Clarify some comments
* Address review comments
---------
Co-authored-by: Josh Matthews <josh@joshmatthews.net>
This is the start of the organization of types that are in their own
crates in order to break dependency cycles between other crates. The
idea here is that putting these packages into their own directory is the
first step toward cleaning them up. They have grown organically and it
is difficult to explain to new folks where to put new shared types. Many
of these crates contain more than traits or don't contain traits at all.
Notably, `script_traits` isn't touched because it is vendored from
Gecko. Eventually this will move to `third_party`.