This moves more of HashMap/FnvHashMap to FxHashmap. Again we only
changed instances that do not look security related and have small keys.
Additionally, allocator used the fnv feature which did not seem to be
used.
Testing: Unit Tests and WPT should cover this and functionality change
is highly unlikely.
Signed-off-by: Narfinger <Narfinger@users.noreply.github.com>
Adds epoch to each WR image op command that is sent to compositor. The
renderer now has a `FrameDelayer` data structure that is responsible for
tracking when a frame is ready to be displayed. When asking canvases to
update their rendering, they are given an optional `Epoch` which denotes
the `Document`'s canvas epoch. When all image updates for that `Epoch`
are seen in the renderer, the frame can be displayed.
Testing: Existing WPT tests
Fixes: #35733
Signed-off-by: sagudev <16504129+sagudev@users.noreply.github.com>
Signed-off-by: Martin Robinson <mrobinson@igalia.com>
Co-authored-by: Martin Robinson <mrobinson@igalia.com>
We should not be using `route_ipc_receiver_to_new_crossbeam_receiver` or
similar methods, that `unwrap()` on the ROUTER thread if they encounter
IPC errors. Instead, we now propagate the error to the crossbeam
receiver.
In the GenericChannel::Crossbeam case this means, that we need to use a
`Result<T>` as the data type, even though the Result variant is always
okay, so that the receiver type is the same regardless of `IPC` or not.
This is required, so we have the same channel type, and can pass the
inner crossbeam channel into e.g. `select!`, without having to wrap or
re-implement select.
This also means, that as we switch towards GenericChannel, we will
gradually improve our error handling and eventually remove the existing
panics on IPC errors.
These changes were extracted out of
https://github.com/servo/servo/pull/38782
Testing: Covered by existing tests. No new panics were introduced.
Signed-off-by: Jonathan Schwender <schwenderjonathan@gmail.com>
There is no reason to roll our own type.
Motivation: I need `ExternalImageSource::Invalid`.
Testing: Covered by existing WPT tests, but it's just refactor
Signed-off-by: sagudev <16504129+sagudev@users.noreply.github.com>
This creates a new method in shared/compositing/lib to generate image
keys that are send over the webview. This does not immediately return
the keys but goes over the constellation to receive the keys from the
IOCompositor. To make this more efficient, we now cache the keys in
image_cache in a simple FIFO order. The old blocking method stays intact
for now but got renamed to make the blocking clear.
The blocking calls that are left are in:
- `components/canvas/canvas_data.rs`
- `components/script/dom/htmlmediaelement.rs`
Testing: WPT tests should cover this as this doesn't change any
functionality.
Fixes: Was mentioned in
https://github.com/servo/servo/issues/37161#issuecomment-2915750051 and
part of https://github.com/servo/servo/issues/37086
---------
Signed-off-by: Narfinger <Narfinger@users.noreply.github.com>
Signed-off-by: gterzian <2792687+gterzian@users.noreply.github.com>
Co-authored-by: gterzian <2792687+gterzian@users.noreply.github.com>
Before we only offered helper to add single image (no update or delete)
that got special IPC message, now we simplify this by offering all ops
helpers for dealing with single image (that happens most of the time),
that simply uses `update_images` under the hood. We also optimize for
this use case by using `SmallVec<[ImageUpdate; 1]>` to avoid alloc.
Testing: Just refactor, but code is covered by WPT tests
---------
Signed-off-by: sagudev <16504129+sagudev@users.noreply.github.com>
Like in #37713, instead of updating images directly with webrender api
we use the compositor api. We still keep webrender api available in
webgl, because that's where we do shutdown, due to GL.
Testing: Existing WPT tests
Signed-off-by: sagudev <16504129+sagudev@users.noreply.github.com>
1. The `shared` directory is for the "_traits" crates, which will likely
be moved out of this directly at some point and renamed "_api". These
crates expose the API of crates to avoid circular dependencies.
`Snapshot` isn't really this.
2. `Snapshot` is essentially a specialied kind of `Image` so it makes
sense that it is grouped with other image-related things in `pixels`.
Testing: This should not change any behavior so is covered by existing
tests.
Signed-off-by: Martin Robinson <mrobinson@igalia.com>
Not only does this simplify the code, it fixes a problem where we were
attempting to use an OpenGL 3.0 API on an incompatible GL context.
Testing: There are already tests for `getSupportedExtensions()` in the
WebGL
suite, but effectively testing this requires drivers that do not support
a particular version of OpenGL, so it is a bit hard to actually test.
Fixes: #36852.
Signed-off-by: Martin Robinson <mrobinson@igalia.com>
canvas crate was home for both webgl and 2dcanvas impl, but it makes
more sense to separate these two, by splitting webgl into standalone
crate (like we already have for webgpu).
Testing: Rust for fearless refactoring (but there are WPT tests just in
case)
Signed-off-by: sagudev <16504129+sagudev@users.noreply.github.com>