Remove unnecessary LocalName::from(constant) calls
Changing calls to LocalName::from with a constant argument to use the interned local name instead doesn't really save a meaningful amount of time (when it's not in a loop or on a critical path), but it's good for codebase consistency.
Implement URLMismatchError
Nothing in current specifications actually throws this DOMException type, but the type exists in specs nonetheless, and adding it lets us check off a WPT test.
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Make error events only pass the extra error-event arguments to global listeners
Error event handlers were getting lineno, etc. arguments even when they weren't on globals, failing two WPT tests; this fixes that.
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do less on abort if not done
Abort() was resetting state when it didn't need to, and possibly also not resetting as much of it as it needed to. I'm not sure if this is a completely correct fix but it passes some WPT tests.
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Prevent infinite recursion when upgrading custom elements
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The spec and tests were out of sync when I implemented #25410 and I mentioned I'd have an extra detail to attend to if whatwg/html#5126 landed; it did, and I did, and a couple test cases pass.
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Implement HTMLMenuElement
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Per spec, "The menu element is simply a semantic alternative to ul to express an unordered list of commands (a "toolbar")." We already have the CSS for it in user-agent.css, and this gives us the interface object.
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Add microtask checkpoints to script elements and custom elements
Servo had a microtask checkpoint at the end of running a script, but there was also supposed to be one at the end of HTML-parsing a script element before Javascript-parsing the script itself, and there were supposed to be checkpoints immediately after the call to a custom element constructor. This adds those, passing all cases of one WPT test file.
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Rename compartment to realm
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Rename compartment-related terminology to use realms instead.
r?@jdm
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Make File objects roundtrip through FormData
FormData.append now only creates a new File object if it needs to file-wrap a blob or set a filename, and not when appending an existing File with no filename override. The hardest part here was reading the specification in a way that matched browser behavior.
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Let custom element registry know about picture tag
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This replaces one WPT failure with another, but the previous one failure was preventing multiple cases from running, and now only one of those cases fails (due to #24993).
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Simplify and fix iteration over radio button group
- Code for iterating over radio button group elements has been extracted to `radio_group_iter`
- `in_same_group` now checks if elements are in the same tree
- `radio_group_name` returns `None` if name is empty
- Radio buttons now group together in orphan trees (#25486)
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To create resource ids for the WebGPU we need to access the `IdentityHub`.
In order to access the `IdentityHub` from a `Window` or a `Worker` as well, I've moved the `IdentityHub` to the `GlobalScope` from the `Navigator`.
Support features in webxr
Based on https://github.com/servo/webxr/pull/119
Todo:
- [x] gate reference space creation on feature presence
- [x] Fix the `features_deviceSupport` test to correctly use simulateUserActivation
Fixes#24196, #24270
r? @jdm @asajeffrey
use create_html_element for HTMLAudioElement and HTMLImageElement
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Updated the Image and Audio constructors to use `create_html_element` via the Element::create method. This was done to meet these specifications of "Let (audio/image) be the result of **creating an element** given document, audio, and the HTML namespace." for [dom-image](https://html.spec.whatwg.org/multipage/embedded-content.html#dom-image) and [dom-audio](https://html.spec.whatwg.org/multipage/media.html#dom-audio)
Not sure what _is_ is according to the [create-element guidelines](https://dom.spec.whatwg.org/#concept-create-element) so I left it as None copying from #25393. Also copied the ElementCreator and CustomElementCreationMode from #25393 as I do not know what they do.
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Add WebGL2 specific version strings
Updated the `VERSION` and `SHADING_LANGUAGE_VERSION` WebGL parameters to report the correct version strings when WebGL2 is in use.
See: https://www.khronos.org/registry/webgl/specs/latest/2.0/#3.7.2
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cc @jdm @zakorgy @imiklos
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Add support for WebGL2 uniform matrix operations
Adds support for the `uniformMatrix[234]x[234]fv` WebGL2 functions.
See: https://www.khronos.org/registry/webgl/specs/latest/2.0/#3.7.8
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Note: Similarly to #25538, some of the functions here also overlap with their WebGL 1 variant.
cc @jdm @zakorgy @imiklos
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Add support for WebGL2 uniform array operations
Adds support for the WebGL2 overloads of `uniform[1234][if]v`.
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WebGL2 adds two optional parameters for the `uniform[1234][if]v` functions to allow specifying input data ranges. However, because they have the same name and overlapping parameters, the Codegen cannot make a difference between their GL1 and 2 variants. As a workaround, I've added the new parameters to the WebGL1 side, which which isn't strictly what the spec says, but shouldn't break things either. (Note: Firefox devs also run into this issue: [[1](https://searchfox.org/mozilla-central/source/dom/webidl/WebGLRenderingContext.webidl#794), [2](https://bugzilla.mozilla.org/show_bug.cgi?id=1324543)]).
cc @jdm @zakorgy @imiklos
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Initial implementation of GPUBindGroupLayout for WebGPU
Added WebIDL bindings for `GPUBindGroupLayout`, `GPUBindGroupLayoutDescriptor`, `GPUBindingType`, `GPUShaderStage` and `GPUBindGroupLayoutBinding` (Note: The servo's codegen doesn't like the name, because its already occupied).
Implemented the `createBindGroupLayout` function of `GPUDevice`.
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cc @kvark @jdm @zakorgy
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Added WebIDL bindings for `GPUBindGroupLayout`, `GPUBindGroupLayoutDescriptor`, `GPUBindingType`, `GPUShaderStage`
and `GPUBindGroupLayoutBinding` (Note: The servo's codegen doesn't like the name, because its already occupied).
Implemented the `createBindGroupLayout` function of `GPUDevice`.
Put target element, form owner, and element document on scope chain of compiled events
Event listeners that are created from a function object just get whatever closure the function object had, but event listeners created from a string need a special closure that acts like they were defined inside a series of `with` statements. This now happens. The existing WPT test for it, html/webappapis/scripting/events/compile-event-handler-lexical-scopes.html, also relies on other behavior we don't have, so I added an easier version of the test that doesn't involve bubbling or capturing and doesn't check any IDL properties we don't have. This new test will eventually be redundant when we have everything else the upstream test expects.
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Add support for WebGL2 unsigned uniform operations
This adds support for the WebGL2 `uniform[1234]ui` and `uniform[1234]uiv` operations.
See: https://www.khronos.org/registry/webgl/specs/latest/2.0/#3.7.8
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cc @jdm @zakorgy @imiklos
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Add support for WebGL2 `RASTERIZER_DISCARD` enum.
Add support for the `RASTERIZER_DISCARD` enum for the WebGL2 version of the `Enable`, `Disable` and `IsEnabled` functions.
See https://www.khronos.org/registry/webgl/specs/latest/2.0/#3.7.2
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cc @jdm @zakorgy @imiklos
Note: The test results may depend on #25519.
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Implement queueMicrotask
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The VoidFunction of a user-queued microtask is identical to a PromiseJobCallback in everything but type name, so implementing this method turned out to be just a matter of attaching a WebIDL frontend to a copy-and-pasted backend. All the remaining queueMicrotask WPT failures are because we don't have shared/service workers.
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