style: Get rid of unstyled children only traversals.
They're useless now, provided we remove the hack to not traverse XBL-bound
elements on initial styling.
Bug: 1418456
Reviewed-by: heycam
MozReview-Commit-ID: AvBVdyF1wb6
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They're useless now, provided we remove the hack to not traverse XBL-bound
elements on initial styling.
Bug: 1418456
Reviewed-by: heycam
MozReview-Commit-ID: AvBVdyF1wb6
The code that uses it is of dubious utility, fwiw, but some of it is used on
Servo, so I'll kill that separately.
Bug: 1412486
Reviewed-by: xidorn
MozReview-Commit-ID: KauvXX32zLM
Servo currently uses `heapsize`, but Stylo/Gecko use `malloc_size_of`.
`malloc_size_of` is better -- it handles various cases that `heapsize` does not
-- so this patch changes Servo to use `malloc_size_of`.
This patch makes the following changes to the `malloc_size_of` crate.
- Adds `MallocSizeOf` trait implementations for numerous types, some built-in
(e.g. `VecDeque`), some external and Servo-only (e.g. `string_cache`).
- Makes `enclosing_size_of_op` optional, because vanilla jemalloc doesn't
support that operation.
- For `HashSet`/`HashMap`, falls back to a computed estimate when
`enclosing_size_of_op` isn't available.
- Adds an extern "C" `malloc_size_of` function that does the actual heap
measurement; this is based on the same functions from the `heapsize` crate.
This patch makes the following changes elsewhere.
- Converts all the uses of `heapsize` to instead use `malloc_size_of`.
- Disables the "heapsize"/"heap_size" feature for the external crates that
provide it.
- Removes the `HeapSizeOf` implementation from `hashglobe`.
- Adds `ignore` annotations to a few `Rc`/`Arc`, because `malloc_size_of`
doesn't derive those types, unlike `heapsize`.
This fixes the fishy TransitionProperty mapping which I complained about in my
previous refactor.
Turns out that those properties could only be longhands, and thus the expansion
we did before that (and which I removed) was correct.
This fixes the bug by moving back to the previous correct behavior but using the
correct types.
The optimization to avoid creating a HashSet if we're transitioning all
properties or had no existing transition is removed since now we're creating a
LonghandIdSet, which is cheap, and that was only a performance optimization.
We have three different enums to represent slightly different things. Reuse them
properly, and kill some code in the animated_properties module while at it.
MozReview-Commit-ID: 5ZAly8f4lWy
Signed-off-by: Emilio Cobos Álvarez <emilio@crisal.io>
We were using the wrong MatchingMode and flags setter just because we didn't
bother threading them down.
This patch fixes the issue seen with the video controls.
MozReview-Commit-ID: Il1WOzRDxI1
Signed-off-by: Emilio Cobos Álvarez <emilio@crisal.io>
This avoids grabbing the document when values that inherit from the body,
whatever that means, aren't under the body.
In that case we'll get a semi-random value, but that's also mishandled by Gecko
anyways (and probably Blink, though haven't tested), and doesn't really make
much sense.
This avoids grabbing the document when values that inherit from the body,
whatever that means, aren't under the body.
In that case we'll get a semi-random value, but that's also mishandled by Gecko
anyways (and probably Blink, though haven't tested), and doesn't really make
much sense.
The only reason why we had the `existing_style_for_style_damage` bit is to apply
some optimizations that we don't have anymore.
I still want to reintroduce a few of them, at least for the non-eager
pseudo-element case... But I think I won't need this at all.
This allows us to remove a fair amount of Gecko code too.