This is a step toward the renderer-per-WebView goal. It moves various
details out of `IOCompositor`.
- Image output: This is moved to servoshell as now applications can
access the image contents of a `WebView` via
`RenderingContext::read_to_image`. Most options for this are moved to
`ServoShellPreferences` apart from `wait_for_stable_image` as this
requires a specific kind of coordination in the `ScriptThread` that is
also very expensive. Instead, paint is now simply delayed until a
stable image is reached and `WebView::paint()` returns a boolean.
Maybe this can be revisited in the future.
- Shutdown: Shutdown is now managed by libservo itself. Shutdown state
is shared between the compositor and `Servo` instance. In the future,
this sharing might be unecessary.
- `CompositeTarget` has been removed entirely. This no longer needs to
be passed when creating a Servo instance.
Signed-off-by: Martin Robinson <mrobinson@igalia.com>
Co-authored-by: Ngo Iok Ui (Wu Yu Wei) <yuweiwu@pm.me>
This moves the GL accelerated media setup out of `RenderingContext`
which prevents making libservo dependo on the Wayland and X11 versions
of surfman explicitly. This support is experimental and (honestly) a bit
broken. I've confirmed that this works as well as it did before the
change.
The main thing here is that the configuration, which currently needs
surfman types, moves to servoshell. In addition:
1. Instead of passing the information to the Constellation, the setup is
stored statically. This is necessary to avoid introducing a
dependency on `media` in `webrender_traits`. It's quite likely that
`media` types should move to the internal embedding API to avoid
this. This is preserved for a followup change.
2. The whole system of wrapping the media channels in an abstract type
is removed. They could be either mpsc channels or IPC channels. This
was never going to work because mpsc channels cannot be serialized
and deserialized with serde. Instead this just uses IPC channels. We
also have other ways of doing this kind of abstraction in Servo so we
do not need another. The `mpsc` version was hard-coded to be
disabled.
Signed-off-by: Martin Robinson <mrobinson@igalia.com>
When the embedder drops the last WebView handle, the webview is
destroyed, but the weak handle in libservo never gets cleaned up.
This patch adds a step to `spin_event_loop` that cleans up any weak
handles that have been destroyed. In theory, checking the strong count
should be more efficient than trying to upgrade each handle (only to
throw away the strong handle).
Signed-off-by: Delan Azabani <dazabani@igalia.com>
This will become the new global Servo renderer while each WebView will
also have its renderer (but not yet).
Signed-off-by: Martin Robinson <mrobinson@igalia.com>
Co-authored-by: Ngo Iok Ui (Wu Yu Wei) <yuweiwu@pm.me>
* feat: support pre-edit text display for IME
Signed-off-by: DK Liao <dklassic@gmail.com>
* enable ime by show_ime
Signed-off-by: DK Liao <dklassic@gmail.com>
---------
Signed-off-by: DK Liao <dklassic@gmail.com>
According to the riff_container specification, the suffix is only WEBP.
Additionally, this commit also verifies that the length of the byte
buffer matches the length declared by the riff header.
Source: https://developers.google.com/speed/webp/docs/riff_container
Signed-off-by: Jonathan Schwender <schwenderjonathan@gmail.com>
Make the rendering model of the `WebView` clearer:
1. `WebViewDelegate::notify_new_frame_ready()` indicates that the
WebView has become dirty and needs to be repainted.
2. `WebView::paint()` asks Servo to paint the contents of the `WebView`
into the `RenderingContext`.
3. `RenderingContext::present()` does a buffer swap if the
`RenderingContext` is actually double-buffered.
This is documented and all in-tree embedders are updated to work with
this new model.
Signed-off-by: Martin Robinson <mrobinson@igalia.com>
Co-authored-by: Ngo Iok Ui (Wu Yu Wei) <yuweiwu@pm.me>
Co-authored-by: Mukilan Thiyagarajan <mukilan@igalia.com>
This patch implements the `FontFace` interface, but with some caveats
1. The interface is only exposed on `Window`. Support for Workers will
be handled in the future.
2. The concept of `css-connected` `FontFace` is not implemented, so
`@font-face` rules in stylesheets will not be represented in the DOM.
3. The constructor only supports using `url()` strings as source
and `ArrayBuffer` and `ArrayBufferView` are not supported yet.
A skeleton implementation of the `load` method of `FontFaceSet` is also
implemented in this patch. The intention is to support some web pages
that don't load without this method.
Signed-off-by: Mukilan Thiyagarajan <mukilan@igalia.com>
* Add spec comments to various methods
Signed-off-by: Simon Wülker <simon.wuelker@arcor.de>
* Ensure that qualified-name segments start with a valid start character
Signed-off-by: Simon Wülker <simon.wuelker@arcor.de>
* Update WPT expectations
Signed-off-by: Simon Wülker <simon.wuelker@arcor.de>
---------
Signed-off-by: Simon Wülker <simon.wuelker@arcor.de>
Expose two easy-to-use wrappers around `SurfmanRenderingContext` that
make the API simpler to use:
- `WindowRenderingContext`: This `RenderingContext` is a newtype around
`SurfmanRenderingContext` takes a `raw-window-handle` display and window
and creates a full window rendering context.
- `SoftwareRenderingContext`: is wraps `SurfmanRenderingContext` and
adds a swap chain in order to expose a software GL rendering context.
Signed-off-by: Martin Robinson <mrobinson@igalia.com>
* Add tests for sizing keywords on flex items
Signed-off-by: Oriol Brufau <obrufau@igalia.com>
* layout: Partial support for sizing keywords on flex items
When a flex item has `flex-basis: auto`, the used `flex-basis` is the
value of the main size property. In that case, if the main size property
was set to keyword, we were always assuming it was `auto`. Now we handle
non-`auto` keywords correctly.
Signed-off-by: Oriol Brufau <obrufau@igalia.com>
---------
Signed-off-by: Oriol Brufau <obrufau@igalia.com>
* implement Touchevent prevent default behavior
* The status change logic of the `TouchHandler` is changed.
> The `WaitingForScript` state is canceled. TouchAction can be identified
based on the current touch type and numbers if touch points.
* Sends current event to script thread along with recognized `TouchAction`.
> After dispatch event, script thread sends a `TouchEventProcess(EventResult)`
message to main thread. If the event is set to `DefaultAllowed`, the
corresponding `TouchAction` information is added.
* After receiving `DefaultAllowed(TouchAction)` message, main thread executes corresponding action.
> `DefaultPrevented(TouchEventType)` is received. Use `prevent_click` to mark
that the default `Click` is blocked, and `prevent_move` to mark that the
default `Scroll` and `Zoom` are blocked. In this way, all TouchActions
implement preventDefault.
Signed-off-by: Bi Fuguo <1782765876@qq.com>
* fix some suggestions
* support preventDefault fling
* move `TouchAction` to share touch directory
* check preventDefault everytime when touch
* fix zoom ineffective
Signed-off-by: Bi Fuguo <1782765876@qq.com>
* fix some suggestions
rename on_event_processed to on_touch_event_processed
clear unused features
Signed-off-by: Bi Fuguo <1782765876@qq.com>
* Optimizes pan performance by continuously sliding without waiting for the eventhandler.
Signed-off-by: kongbai1996 <1782765876@qq.com>
* resolve conflict
Signed-off-by: kongbai1996 <1782765876@qq.com>
---------
Signed-off-by: Bi Fuguo <1782765876@qq.com>
Signed-off-by: kongbai1996 <1782765876@qq.com>
Create a new `RenderingContext` which is used to render to a
`SurfmanRenderingContext`-related offscreen buffer. This allows having a
temporary place to render Servo and then blitting the results to a
subsection of the parent `RenderingContext`.
The goal with this change is to remove the details of how servoshell
renders from the `Compositor` and prepare for the compositor-per-WebView
world.
Co-authred-by: Ngo Iok Ui (Wu Yu Wei) <yuweiwu@pm.me>
Signed-off-by: Martin Robinson <mrobinson@igalia.com>
Co-authored-by: Mukilan Thiyagarajan <mukilan@igalia.com>
* dom: expose obsolete `scheme` attribute for meta tag
Signed-off-by: Euclid Ye <yezhizhenjiakang@gmail.com>
* update tests
Signed-off-by: Euclid Ye <yezhizhenjiakang@gmail.com>
---------
Signed-off-by: Euclid Ye <yezhizhenjiakang@gmail.com>
* script: Take away Fallible from new_resolved and new_rejected
Both Promise::new_resolved and new_rejected only return `Ok`. We don't
need them to be fallible. Simply return `Rc<Promise>`, instead of
`Fallible<Rc<Promise>>`. Also, clean up relevant code.
Signed-off-by: Kingsley Yung <kingsley@kkoyung.dev>
* script: pull_algorithm becomes infallible
The method pull_algorithm only returns `Some(Ok(_))`, which means it is
infallible. Clean up the returned type.
Signed-off-by: Kingsley Yung <kingsley@kkoyung.dev>
* script: generic_initialize becomes infallible
The method generic_initialize only returns `Ok(())`, which means it is
infallible. Clean up the returned type.
Signed-off-by: Kingsley Yung <kingsley@kkoyung.dev>
---------
Signed-off-by: Kingsley Yung <kingsley@kkoyung.dev>
* layout: Add AxesScrollSensitivity to enable control of scroll in axis
Signed-off-by: Euclid Ye <yezhizhenjiakang@gmail.com>
* layout_2013: Be compatible with AxesScrollSensitivity
Signed-off-by: Euclid Ye <yezhizhenjiakang@gmail.com>
* layout: update struct AxesScrollSensitivity to euclid::Vector2D
Signed-off-by: Euclid Ye <yezhizhenjiakang@gmail.com>
* display_list: implement From<Overflow> for ScrollSensitivity
Signed-off-by: Euclid Ye <yezhizhenjiakang@gmail.com>
* layout: simplify and reuse scroll related logic
Signed-off-by: Euclid Ye <yezhizhenjiakang@gmail.com>
* layout_2013: simplify and reuse scroll related logic
Signed-off-by: Euclid Ye <yezhizhenjiakang@gmail.com>
* layout, layout_2013: revert AxesScrollSensitivity to pair struct
Signed-off-by: Euclid Ye <yezhizhenjiakang@gmail.com>
* layout: Reimport ComputedOverflow as #35103 depends on it
Signed-off-by: Euclid Ye <yezhizhenjiakang@gmail.com>
* layout: Add AxesOverflow to replace PhysicalVec
Signed-off-by: Euclid Ye <yezhizhenjiakang@gmail.com>
* layout: implement scroll of viewport for different axes
Signed-off-by: Euclid Ye <yezhizhenjiakang@gmail.com>
* layout: explicitly handle overflow match
Signed-off-by: Euclid Ye <yezhizhenjiakang@gmail.com>
* Update components/shared/webrender/Cargo.toml
Co-authored-by: Martin Robinson <mrobinson@igalia.com>
Signed-off-by: Euclid Ye <yezhizhenjiakang@gmail.com>
---------
Signed-off-by: Euclid Ye <yezhizhenjiakang@gmail.com>
Co-authored-by: Martin Robinson <mrobinson@igalia.com>
layout: Basic implementation of size keywords on `flex-basis`
This splits the logic to resolve the used value of `flex-basis` into its
own method, which preserves size keywords.
And then it changes `flex_base_size()` to resolve the provided keywords
properly. However, it doesn't handle size keywords in the cross axis.
Signed-off-by: Oriol Brufau <obrufau@igalia.com>
It had a single caller, and the relevant data was passed as parameters
because the caller needed it too. It seems simpler to just remove it
and inline the code into the caller.
Signed-off-by: Oriol Brufau <obrufau@igalia.com>
`Table::create_spanned_slot_based_on_cell_above()` was performing the
subtraction `self.slots.len() - 2`, which could theoretically result
in underflow if `self.slots.len()` is 0 or 1.
That shouldn't have been possible in practice, but it may be worth
addressing, to improve code robustness. So this patch:
- Switches to `self.current_y()?.checked_sub(1)?`, which is safe and
is easier to understand.
- Moves `create_spanned_slot_based_on_cell_above()` to `TableBuilder`,
since `current_y()` is there, and the method is only used when
building the table anyways.
- Ensures that both callers use `expect()` to assert that the method
returned a value.
Signed-off-by: Oriol Brufau <obrufau@igalia.com>
This change exposes a single `InputEvent` type and now there is only a
single delegate method for this `WebViewDelegate::notify_input_event`.
- Clipboard events are now handled as `EditingAction` inpute events. In
the future this can include things like "Select All", etc.
In addition, many parts of the dance to pass these events can now be
simplified due to this abstraction.
- All forwarded events are handled the same way in the `Constellation`,
though they may carry an optional hit test (for events that have a
`point`) which affects which `Pipeline` they are sent to.
- In the `ScriptThread` we now accept these `InputEvents` and use them
everywhere. Now all "compositor events" are "input events".
- This allows removing several data structures which are no longer
necessary.
- We no longer inform the embedder when an event was handled by a
WebView as that was only important for a MDI feature that will
no longer be so important the full-featured `WebView` API.
Signed-off-by: Martin Robinson <mrobinson@igalia.com>
Co-authored-by: Mukilan Thiyagarajan <mukilan@igalia.com>
I had applied a review suggestion in the previous PR to combine the
nested conditions, but this is wrong as this meant the spurious frame
callback was getting reset not just when the reflow was triggered by the
callback, but also each time the counter reached the threshold.
The test added in the previous PR also had issues with the upstream WPT
repo's lint checks - `test.step_timeout` should be used instead of the
`setTimeout` function.
This patch fixes the counter update logic and also addresses the linting
issue caught by upstream's linter.
Signed-off-by: Mukilan Thiyagarajan <mukilan@igalia.com>
* feat: dispatch mouse contextmenu event to DOM and embedder
Signed-off-by: Jason Tsai <git@pews.dev>
* chore: add parameters names as inline comments
Signed-off-by: Jason Tsai <git@pews.dev>
---------
Signed-off-by: Jason Tsai <git@pews.dev>
After running an `rAF` callback, if no new callbacks were registered, we
send a `NoAnimationFramesCallback` to the compositor to stop ticking
animations using video refresh callbacks. This interacts badly with the
mechanism to track spurious animations frames i.e. rAF callbacks that
don't mutate the DOM. Such 'faked' rAF callbacks are triggered by
registering a oneshot timer instead of the compositor callback.
The compositor's refresh callback is never enabled back again once a
non-spurious rAF callback runs and registers a new rAF callback. If the
former callback resets the `spurious_animations_frames` counter, then when
the latter rAF callback runs, it will not schedule a OneShotTimer timer
for any rAF callback that itself registers, since the counter was reset
previously. Hence that third rAF callback that never runs as it relies
on the compsitor's refresh callback, which was disabled previously.
The current logic also doesn't actually recognize spurious animation
frames because the `spurious_animations_frames` counter is updated at
the end of the `run_the_animation_frame_callbacks`, effectively meaning
`was_faking_animation_frames` and `self.is_faking_animation_frames` will
always be the same value but the logic effectively only runs when
`(!was_faking && is_faking)` is true.
This patch fixes the logic to detect spurious animations frames by
moving logic to update the counter to be before the check for spurious
frames. It also ensures that the compositor's refesh callbacks is
re-enabled once we see a non-spurious callback.
Fixes#35386
Signed-off-by: Mukilan Thiyagarajan <mukilan@igalia.com>
In #34998, I inadvertantly enabled shader precaching by default during a
cleanup. This change reverts that particular mistake.
Signed-off-by: Martin Robinson <mrobinson@igalia.com>