We don't have lossy currentcolor in the style system anymore, except for a
single property -moz-font-smoothing-background-color.
I could've converted it into a proper StyleColor and thread down all the
necessary information to the font metrics code.
But it doesn't really seem worth it given it's not exposed to the web, so I just
did the simplest thing, which is making currentcolor compute to transparent to
that specific property.
This patch also removes the stores_complex_colors_lossily code and related,
since now we always can cache computed colors.
Differential Revision: https://phabricator.services.mozilla.com/D26187
As discussed on IRC, fixed is only used for prefs right now, and:
* We already copy the fixed size to the monospace font.
* We already serialize the fixed family as "monospace" in the style system.
So it already works somewhat inconsistently. Making it an alias makes it
work consistently.
Differential Revision: https://phabricator.services.mozilla.com/D24288
To be more similar between Rust and C++. This introduces GenericFontFamily and
exposes that plus FontFamilyNameSyntax to C++, using that where appropriate
instead of plain uint8_t as we were doing.
As a follow-up, as discussed on IRC with Jonathan, we can remove the -moz-fixed
family, and turn it just into an alias of Monospace.
The only non-trivial change is the MatchType changes, but they're ok I think.
The code already assumed at most one CSS generic, and the struct still takes 8
bits. I've verified that the relevant tests are passing (though try is closed).
Differential Revision: https://phabricator.services.mozilla.com/D24272
UA style sheets only ever specify a single generic font family in font-family
properties, so we pre-create a unique, static SharedFontList for each generic
and change the representation of FontFamilyList to be able to refer to them
by their generic ID. This avoids having to share refcounted SharedFontList
objects across processes.
Differential Revision: https://phabricator.services.mozilla.com/D17183
They're only used in forms.css, and only for some anonymous content, which are
not content-accessible in the first place.
The only place where this could be exposed is calling
getComputedStyle(input, "::placeholder"), so I think this should be pretty safe,
but I've added a pref just in case.
While at it, also derive the Parse implementation. Less code is better.
Differential Revision: https://phabricator.services.mozilla.com/D25118
We are always able to produce an x height, but depending on whether the
glyph exists, we sometimes can't produce a zero glyph width.
Differential Revision: https://phabricator.services.mozilla.com/D23424
It's not very easy to understand on its current state, and it causes subtle bugs
like bug 1533654.
It could be simpler if we centralized where the interactions between properties
are handled. This patch does this.
This patch also changes how MathML script sizes are tracked when scriptlevel
changes and they have relative fonts in between.
With this patch, any explicitly specified font-size is treated the same (being a
scriptlevel boundary), regardless of whether it's either an absolute size, a
relative size, or a wide keyword.
Relative lengths always resolve relative to the constrained size, which allows
us to avoid the double font-size computation, and not give up on sanity with
keyword font-sizes.
I think given no other browser supports scriptlevel it seems like the right
trade-off.
Differential Revision: https://phabricator.services.mozilla.com/D23070
The only fishy bit is the animation stuff. In particular, there are two places
where we just mint the revert behavior:
* When serializing web-animations keyframes (the custom properties stuff in
declaration_block.rs). That codepath is already not sound and I wanted to
get rid of it in bug 1501530, but what do I know.
* When getting an animation value from a property declaration. At that point
we no longer have the CSS rules that apply to the element to compute the
right revert value handy. It'd also use the wrong style anyway, I think,
given the way StyleBuilder::for_animation works.
We _could_ probably get them out of somewhere, but it seems like a whole lot
of code reinventing the wheel which is probably not useful, and that Blink
and WebKit just cannot implement either since they don't have a rule tree,
so it just doesn't seem worth the churn.
The custom properties code looks a bit different in order to minimize hash
lookups in the common case. FWIW, `revert` for custom properties doesn't seem
very useful either, but oh well.
Differential Revision: https://phabricator.services.mozilla.com/D21877
I feel a bit weird for using LenghtPercentageOrAuto to implement LengthOrAuto,
but I don't think much other code will use it so it seemed a bit better to me.
Differential Revision: https://phabricator.services.mozilla.com/D21863
We really only have two sets of prefs, one for chrome-like documents
(stuff in chrome docshells + chrome-origin images), and one for the rest.
Differential Revision: https://phabricator.services.mozilla.com/D20946
This also adopts the resolution from [1] while at it, making letter-spacing
compute to a length, serializing 0 to normal rather than keeping normal in the
computed value, which matches every other engine.
This removes the SMIL tests for percentages from letter-spacing since
letter-spacing does in fact not support percentages, so they were passing just
by chance.
[1]: https://github.com/w3c/csswg-drafts/issues/1484
Differential Revision: https://phabricator.services.mozilla.com/D21850
This may or may not be part of the plan to get rid of nsCSSValue ;)
Option is not usable via FFI, and they should not be needed (we should be
following the shortest serialization principle instead). These patches also do
that, which matches the other transform properties. I think that slight change
is fine, if we can make it work, and consistent with other properties.
Alternative is adding more TransformOperation variants or such, which I rather
not do.
Differential Revision: https://phabricator.services.mozilla.com/D21862
Instead of storing them as LengthPercentage | Number, always store as
LengthPercentage, and use the unitless length quirk to parse numbers instead.
Further cleanups to use the rust representation can happen as a followup, which
will also get rid of the boolean argument (since we can poke at the rust length
itself). That's why I didn't bother to convert it to an enum class yet.
Differential Revision: https://phabricator.services.mozilla.com/D21804