The primary idea of this patch is to ditch the rigid enum of Previous/Current
styles, and replace it with a series of indicators for the various types of
work that needs to be performed (expanding snapshots, rematching, recascading,
and damage processing). This loses us a little bit of sanity checking (since
the up-to-date-ness of our style is no longer baked into the type system), but
gives us a lot more flexibility that we'll need going forward (especially when
we separate matching from cascading). We also eliminate get_styling_mode in
favor of a method on the traversal.
This patch does a few other things as ridealongs:
* Temporarily eliminates the handling for transfering ownership of styles to the
frame. We'll need this again at some point, but for now it's causing too much
complexity for a half-implemented feature.
* Ditches TRestyleDamage, which is no longer necessary post-crate-merge, and is
a constant source of compilation failures from either needing to be imported
or being unnecessarily imported (which varies between gecko and servo).
* Expands Snapshots for the traversal root, which was missing before.
* Fixes up the skip_root stuff to avoid visiting the skipped root.
* Unifies parallel traversal and avoids spawning for a single work item.
* Adds an explicit pre_traverse step do any pre-processing and determine whether
we need to traverse at all.
MozReview-Commit-ID: IKhLAkAigXE
The style candidate cache had regressed a few times (see #12534), and my
intuition is that being able to disable all style sharing with a single rule in
the page is really unfortunate.
This commit redesigns the style sharing cache in order to be a optimistic cache,
but then reject candidates if they match different sibling-affecting selectors
in the page, for example.
So far the numbers have improved, but not so much as I'd wanted (~10%/20% of
non-incremental restyling time in general). The current implementation is really
dumb though (we recompute and re-match a lot of stuff), so we should be able to
optimise it quite a bit.
I have different ideas for improving it (that may or may not work), apart of the
low-hanging fruit like don't re-matching candidates all the time but I have to
measure the real impact.
Also, I need to verify it against try.
This commit adds hooks to the Servo style traversal to avoid traversing all the
DOM for every restyle. Additionally it changes the behavior of the dirty flag to
be propagated top down, to prevent extra overhead when an element is dirtied.
This commit doesn't aim to change the behavior on Servo just yet, since Servo
might rely on a full bottom up reconstruction of the flows. I'll need to double
check and implement that separately.