layout: Make the compositor rather than layout determine the position of each iframe.
The old code that attempted to do this during layout wasn't able to work
for multiple reasons: it couldn't know where the iframe was going to be
on the page (because of nested iframes), and at the time it was building
the display list for a fragment it couldn't know where that fragment was
going to be in page coordinates.
This patch rewrites that code so that only the size of an iframe is
determined during layout, and the position is determined by the
compositor. Layout layerizes iframes and marks the iframe layers with
the appropriate subpage ID so that the compositor can place them
correctly.
Closes#7377.
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each iframe.
The old code that attempted to do this during layout wasn't able to work
for multiple reasons: it couldn't know where the iframe was going to be
on the page (because of nested iframes), and at the time it was building
the display list for a fragment it couldn't know where that fragment was
going to be in page coordinates.
This patch rewrites that code so that both the sizes and positions of
iframes are determined by the compositor. Layout layerizes all iframes
and marks the iframe layers with the appropriate pipeline and subpage
IDs so that the compositor can place them correctly. This approach is
similar in spirit to Gecko's `RefLayer` infrastructure. The logic that
determines when it is time to take the screenshot for reftests has been
significantly revamped to deal with this change in delegation of
responsibility.
Additionally, this code removes the infrastructure that sends layout
data back to the layout task to be destroyed, since it is now all
thread-safe and can be destroyed on the script task.
The failing tests now fail because of a pre-existing bug related to
intrinsic heights and borders on inline replaced elements. They happened
to pass before because we never rendered the iframes at all, which meant
they never had a chance to draw the red border the tests expect to not
render!
Closes#7377.
gfx: Fix border-radius panic when a corner has 0px and >0px borders
When one border is 0px and the other is >0px then the border corner
drawing code panics when computing the values to use in drawing the
border corner arcs.
This fixes that bug and makes the `draw_corner` function more robust
by explicitly passing an enum, `BorderCorner`, naming which corner is
being drawn e.g. `BorderCorner::TL`.
Add a ref test,
`border_radius_zero_sizes_a.html/border_radius_zero_sizes_ref.html`.
Fixes https://github.com/servo/servo/issues/7700.
r? @pcwalton or @mbrubeck
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When one border is 0px and the other is >0px then the border corner
drawing code panics when computing the values to use in drawing the
border corner arcs.
This fixes that bug and makes the `draw_corner` function more robust
by explicitly passing an enum, `BorderCorner`, naming which corner is
being drawn e.g. `BorderCorner::TL`.
Add a ref test,
`border_radius_zero_sizes_a.html/border_radius_zero_sizes_ref.html`.
Fixes https://github.com/servo/servo/issues/7700.
Reconstruct flows when text/font styles change
These styles are used during text shaping. When they change, we need to re-run shaping and construct new flows.
Fixes#6501. r? @pcwalton
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Currently pseudo-elements, like the fragments created for ::before and
::after, with layers will have the same LayerId as the body of their
owning fragments. Instead all LayerIds should be unique.
Fixes#2010.
Fix#7609, "error: unable to create file tests/ref/hello_a?foo#bar.html
(Invalid argument)" during git checkout on Windows.
Behavior change: passing an nonexistent file name on the command line
now shows a blank page (like network errors)
rather than exit with an error message.
Current implementation is taking <number> type as parameter so skew()
does not work properly. Let the skew() to get <angle> as specification
described.
Fixes#6237.
layout: Defend the block formatting context speculation against going wrong in the presence of blocks that overflow in the inline direction.
Makes the Google search result links appear.
Closes#7298.
r? @mbrubeck
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gfx: Fix bug with 1px width borders disappearing
In to_nearest_azure_rect when rounding to pixel coordinates, maintain
the invariant of rect non-overlap (if before rounding two rects don't overlap).
The previous code rounded the rect top left corner to the nearest pixel with
the size rounded to the nearest pixel multiple which can violate the
non-overlap condition, e.g.
10px×9.60px at (0px,6.6px) & 10px×9.60px at (0px,16.2px)
would round to
10px×10.0px at (0px,7.0px) & 10px×10.0px at (0px,16.0px), which overlap.
Instead round each corner to the nearest pixel.
For rects that dont need to satify the non-overlap condition and with
width or height between 0.5px and 1px, rounding each rect corner to the
nearest pixel can yield an empty rect e.g.
10px×0.6px at 0px,28.56px -> 10px×0px at 0px,29px.
For this scenario a new function to_nearest_non_empty_azure_rect
rounds the rect top left corner to the nearest pixel and the rect size
to the nearest pixel multiple. It's possible for non-overlapping rects
after this rounding to overlap.
This should fix https://github.com/servo/servo/issues/7184 "rounding ...borders not to be visible", without breaking https://github.com/servo/servo/issues/7152 "Underlines less than 1px high sometimes invisible".
r? @mbrubeck
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StackingContexts that should be painted on top of StackingContexts that
are already layerized should automatically get their own layer. This
will ensure proper painting order.
In to_nearest_azure_rect when rounding to pixel coordinates, maintain
the invariant of rect non-overlap (if before rounding two rects don't overlap).
The previous code rounded the rect top left corner to the nearest pixel with
the size rounded to the nearest pixel multiple which can violate the
non-overlap condition, e.g.
10px×9.60px at (0px,6.6px) & 10px×9.60px at (0px,16.2px)
would round to
10px×10.0px at (0px,7.0px) & 10px×10.0px at (0px,16.0px), which overlap.
Instead round each corner to the nearest pixel.
For rects that dont need to satify the non-overlap condition and with
width or height between 0.5px and 1px, rounding each rect corner to the
nearest pixel can yield an empty rect e.g.
10px×0.6px at 0px,28.56px -> 10px×0px at 0px,29px.
For this scenario a new function to_nearest_non_empty_azure_rect
rounds the rect top left corner to the nearest pixel and the rect size
to the nearest pixel multiple. It's possible for non-overlapping rects
after this rounding to overlap.
layout: Lay absolutely-positioned blocks with inline containing blocks out of flow.
Removes the long space before the site-specific drop-down in the Google SERPs.
r? @glennw
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margins.
* The code that attempted to strip out borders that span multiple
fragments in the same element could go wrong if fragments were
stripped out due to text clumping or whitespace stripping. This patch
rewrites that code to maintain flags in the inline fragment context
specifying whether the node is the beginning or end of the element.
Not only is this easier to maintain, it's closer in spirit to what roc
originally suggested two years ago: it's isomorphic to "begin element,
end element" markers for inline layout.
* Padding and margins for spans containing inline-blocks are now
properly handled via a division of labor between the `InlineBlock`
fragment and the `BlockFlow` that represents the inline-block.
* Unscanned text fragments may not be joined together into a text run if
borders, padding, or margins separate them.
Because Servo now matches the rendering of Gecko and WebKit on the
`input_button_margins_a` reftest, I had to modify it to add some
vertical alignment.
The combined effect of all of these fixes places "Advertising" on the
right place on google.com.
Upgrade to the latest rust-layers
This should fix a bug where hidden iframes are not properly clipped
away from the compositor scene. This commit adds a test for this
behavior.
Fixes#6849.
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This should fix a bug where hidden iframes are not properly clipped
away from the compositor scene. This commit adds a test for this
behavior.
Fixes#6849.
layout: Make overflow calculation take relative percentages into account.
This necessitated changing overflow to be calculated by the parent flow
if relatively positioned children are present. That is because the
overflow regions cannot be calculated without knowing relative offsets,
which themselves cannot be calculated without knowing the parent size
(because of percentages). To accomplish this without sacrificing
parallelism in the non-relative case, this patch splits overflow into
"early" and "late" computation. Late overflow computation cannot be
parallelized across children, while early overflow computation can.
Makes the "Apple Music" text show up over the full-bleed promotional
background on apple.com.
r? @SimonSapin -- would appreciate a look over the iframe test case that was changed.
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account.
This necessitated changing overflow to be calculated by the parent flow
if relatively positioned children are present. That is because the
overflow regions cannot be calculated without knowing relative offsets,
which themselves cannot be calculated without knowing the parent size
(because of percentages). To accomplish this without sacrificing
parallelism in the non-relative case, this patch splits overflow into
"early" and "late" computation. Late overflow computation cannot be
parallelized across children, while early overflow computation can.
Makes the "Apple Music" text show up over the full-bleed promotional
background on apple.com.
gfx: Border radius support for asymmetric sized borders
When the border-top/right/bottom/left-widths are not equal, the angle on the border corner arc separating the borders isn't PI/4.
For instance if the top border width is much larger than the left border width then most of the border corner should be drawn using the top border color.
This change adds support for calculating the correct angle in the border
corner arc for switching from one border to another e.g. the left border
to the top border.
It supports elliptical border radii for when elliptical border radii are
added.
A ref test is also included.
r? @Ms2ger
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