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Author SHA1 Message Date
sagudev
955149b194
Split webgl into separate crate (#36718)
canvas crate was home for both webgl and 2dcanvas impl, but it makes
more sense to separate these two, by splitting webgl into standalone
crate (like we already have for webgpu).

Testing: Rust for fearless refactoring (but there are WPT tests just in
case)

Signed-off-by: sagudev <16504129+sagudev@users.noreply.github.com>
2025-04-30 05:27:44 +00:00
Renamed from components/canvas/webgl_limits.rs (Browse further)