The specification gives instructions for how these values should be
propagated. The other big changs here is that they aren't applied to the
`<body>`.
Co-authored-by: Oriol Brufau <obrufau@igalia.com>
* Fix clippy warnings in components/shared
* Fix build error
* Fixes in order to solve some merge issues
---------
Co-authored-by: Martin Robinson <mrobinson@igalia.com>
* Fixed error in documentation in components>shared>embedder>lib.rs
* fixed documentation warning in compoenents>shared>net>request.rs
* Fixed the documentation (URL issue) in components>shared>script>lib.rs
* compositor: Improve the way we wait for frames
In the newest version of WebRender it will be harder to make the
distinction between frame queued for scrolling and other kinds of
pending frames. This change makes it so that we queue frames for both
kinds of changes the same way and keeps a counting of pending frames.
This is conceptually a lot simpler.
In addition, do queue a composite even when recomposite isn't necessary
for a WebRender frame when there are active requestAnimationFrame
callbacks. Doing a composite is what triggers the callbacks to actually
run in the script thread! I believe this was a bug, but the WebRender
upgrade made it much more obvious.
These changes are in preparation for the WebRender upgrade.
* Remove spurious println
* Remove packages that were moved to external repo
* Add workspace dependencies pointing to 2023-06-14 branch
* Fix servo-tidy.toml errors
* Update commit to include #31346
* Update commit to include servo/stylo#2
* Move css-properties.json lookup to target/doc/stylo
* Remove dependency on vendored mako in favour of pypi dependency
This also removes etc/ci/generate_workflow.py, which has been unused
since at least 9e71bd6a70.
* Add temporary code to debug Windows test failures
* Fix failures on Windows due to custom target dir
* Update commit to include servo/stylo#3
* Fix license in tests/unit/style/build.rs
* Document how to build with local Stylo in Cargo.toml
In quirks mode, preserved segment breaks should add line height to
lines. This matches the behavior of WebKit and Blink, but not Gecko.
This also handles the special-case of `<br>` elements, which are
implemented with preserved segment breaks via `white-space: pre-line`.
This is an implementation detail though because `<br>` has a special
behavior if the line isn't empty -- it doesn't add any line height in
this case.
* script: Do not run layout in a thread
Instead of spawning a thread for layout that almost always runs
synchronously with script, simply run layout in the script thread.
This is a resurrection of #28708, taking just the bits that remove the
layout thread. It's a complex change and thus is just a first step
toward cleaning up the interface between script and layout. Messages are
still passed from script to layout via a `process()` method and script
proxies some messages to layout from other threads as well.
Big changes:
1. Layout is created in the script thread on Document load, thus every
live document is guaranteed to have a layout. This isn't completely
hidden in the interface, but we can safely `unwrap()` on a Document's
layout.
2. Layout configuration is abstracted away into a LayoutConfig struct
and the LayoutFactory is a struct passed around by the Constellation.
This is to avoid having to monomorphize the entire script thread
for each layout.
3. Instead of having the Constellation block on the layout thread to
figure out the current epoch and whether there are pending web fonts
loading, updates are sent synchronously to the Constellation when
rendering to a screenshot. This practically only used by the WPT.
A couple tests start to fail, which is probably inevitable since removing
the layout thread has introduced timing changes in "exit after load" and
screenshot behavior.
Co-authored-by: Josh Matthews <josh@joshmatthews.net>
* Update test expectations
* Fix some issues found during review
* Clarify some comments
* Address review comments
---------
Co-authored-by: Josh Matthews <josh@joshmatthews.net>
This adds support for table rows, columns, rowgroups and colgroups.
There are few additions here:
1. The createion of fragments, which allows script queries and hit
testing to work properly. These fragments are empty as all cells are
still direct descendants of the table fragment.
2. Properly handling size information from tracks and track groups as
well as frustrating rules about reordering rowgroups.
3. Painting a background seemlessly across track groups and groups. This
is a thing that isn't done in legacy layout (nor WebKit)!
Co-authored-by: Oriol Brufau <obrufau@igalia.com>
* Create embedder event to send to constellation
* Handle gamepad message in constellation, send to script thread
* Handle GamepadEvent in script thread and dispatch event to document
* Add missing Clones, fix event
* Add gamepad task source
* Adjust GamepadIndex type, remove unused imports
* Add internal getter for gamepads list
* Update gamepad new methods
* Handle gamepad connect and disconnect events
* Proto will be none, no need for HandleObject
* Initialize buttons and axes to standard mapping
* Adjust update type index types
* Update GamepadButton update function
* Adjust Gamepad mapping comments to match spec, add update logic
* Amend comment
* Update button and axis inputs on Updated event
* Add GilRs as gamepad backend in servoshell
* Add spec links, queue gamepad updates on task source
* ./mach fmt
* Fix comment length
* Split out button init, update spec comments
* Move gamepad event handling from document to global
* Map and normalize axes/button values
* Use std::time for gamepad timestamp
* Adjust gamepad handling in event loop
* Move button press/touch check into map+normalize function
- Small change but is more in line with spec
* ./mach fmt
* Update comment spec links and warning messages
* Doc comments -> regular comments
* Add window event handlers for gamepad connect/disconnect
* Adjust gamepad disconnect behavior
* Add missing TODO's, adjust gamepad/gamepadbutton list methods and formatting
* Update button handling from gilrs, add comments
* Enable gamepad pref during WPT tests and update expectations
* Update WPT expectations in meta-legacy-layout
The new strategy for dependencies with upstream in Gecko is to manage
them in separate repositories, which will more easily allow rebasing our
changes on top of newer Gecko work.
This is a small cleanup that moves and renames this class. The rename is
simply because we are exposing a lot about the details of Servo's
rendering in the API and it makes sense to start thinking about
abstracting that away a bit.
This also moves the struct to `gfx`, which does have an effect on
Servo's dependency graph. This adds a new dependency on gfx to
`compositing`, but `compositing` had a transitive dependency on
gfx before through `canvas`.
* constellation: focusing, closing, and native window visibility
* rename “browser” to “webview”, “unfocus” to “blur”
* remove native window visibility from constellation
* rename more “browser” to “webview”
* guard clauses
* don’t automatically focus when no webviews are focused
* comment spec steps for window.close()
* use format interpolation
Co-authored-by: Martin Robinson <mrobinson@igalia.com>
* fix formatting
* rename “Webview” to “WebView” in types and type parameters
* remove unused method
* fix libsimpleservo
---------
Co-authored-by: Martin Robinson <mrobinson@igalia.com>
* constellation: notify embedder when events are hit-tested to browsers
* fix compile error in libsimpleservo
* impl From<&CompositorEvent> for CompositorEventVariant
* remove msg temporaries in Constellation::forward_event
* use single wildcard arm in EventDelivered case in handle_servo_events
This completes the transition to compiling Servo with rust stable. Some
nightly-only features are still used when compiling the `script` and
`crown` crates, as well as for some style unit tests. These will likely
break with newer compiler versions, but `crown` can be disabled for them
conditionally. This is just the first step.
This has some caveats:
1. We need to disable setting up the special linker on Linux. The -Z
option isn't supported with stable rust so using this is out --
meanwhile we can't be sure that lld is installed on most systems.
2. `cargo fmt` still uses some unstable options, so we need to rely on
the unstable toolchain just for running `fmt`. The idea is to fix this
gradually.
* Add initial support for sticky positioning for non-legacy layout
Many tests still fail for a variety of reasons. One of the primary ones
is that CSSOM currently does not return correct values for elements
positioned by sticky nodes. This requires changes to WebRender to work
properly.
* Fix an assertion failure in the legacy layout sticky code
This is the start of the organization of types that are in their own
crates in order to break dependency cycles between other crates. The
idea here is that putting these packages into their own directory is the
first step toward cleaning them up. They have grown organically and it
is difficult to explain to new folks where to put new shared types. Many
of these crates contain more than traits or don't contain traits at all.
Notably, `script_traits` isn't touched because it is vendored from
Gecko. Eventually this will move to `third_party`.