script: Squash duplicate animation tick events in the queue.
This prevents them from piling up endlessly if the JS
`requestAnimationFrame()` callback takes a long time to complete.
r? @jdm
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This is used for two memory reporting improvements.
- It's used to distinguish "explicit" memory reports from others. This
mirrors the same categorization that is used in Firefox, and gives a single
tree that's the best place to look. It replaces the "pages" tree which
was always intended to be a temporary stand-in for "explicit".
- It's used to computed "heap-unclassified" values for both the jemalloc
and system heaps, both of which are placed into the "explicit" tree.
Example output:
```
| 114.99 MiB -- explicit
| 52.34 MiB -- jemalloc-heap-unclassified
| 46.14 MiB -- system-heap-unclassified
| 14.95 MiB -- url(file:///home/njn/moz/servo2/../servo-static-suite/wikipe
dia/Guardians%20of%20the%20Galaxy%20(film)%20-%20Wikipedia,%20the%20free%20encyc
lopedia.html)
| 7.32 MiB -- js
| 3.07 MiB -- malloc-heap
| 3.00 MiB -- gc-heap
| 2.49 MiB -- used
| 0.34 MiB -- decommitted
| 0.09 MiB -- unused
| 0.09 MiB -- admin
| 1.25 MiB -- non-heap
| 1.36 MiB -- layout-worker-3-local-context
| 1.34 MiB -- layout-worker-0-local-context
| 1.24 MiB -- layout-worker-1-local-context
| 1.24 MiB -- layout-worker-4-local-context
| 1.16 MiB -- layout-worker-2-local-context
| 0.89 MiB -- layout-worker-5-local-context
| 0.38 MiB -- layout-task
| 0.31 MiB -- display-list
| 0.07 MiB -- local-context
| 1.56 MiB -- compositor-task
| 0.78 MiB -- surface-map
| 0.78 MiB -- layer-tree
```
The heap-unclassified values dominate the "explicit" tree because reporter
coverage is still quite poor.
Fix a few issues
- Use SmallVec<[T; N]>
- Make find_iframe a free function
- Make ProgressEvent use enums for bubbles and cancelable
- Change README, as `rust-snapshot-hash` is just a text file
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process parts.
This will make it easier to adapt to IPC.
The trickiest part here was to make script tasks spawn new layout tasks
directly instead of having the pipeline do it for them. The latter
approach will not work in multiprocess mode, because layout and script
must run in the same address space and the pipeline cannot inject tasks
into another process.
an IPC channel instead.
Because this used a boxed trait object to invoke messages across a
process boundary, and boxed trait objects are not supported across IPC,
we spawn a helper thread inside the compositor to perform the marshaling
for us.
image fragments.
This also changes the way the placeholder is handled in the image cache
task to decode it up front instead of each time an image fails to load,
both because it was more convenient to implement that way and because
it saves CPU cycles to do so.
This matches the behavior of Gecko and WebKit. It improves the look of
our cached copy of Wikipedia.
This relies on a global webdriverCallback function, which is visible to content.
Obviously that's not a long term solution for a number of reasons, but it allows
us to experiment for now
The basic idea is it's safe to output an image for reftest by testing:
- That the compositor doesn't have any animations active.
- That the compositor is not waiting on any outstanding paint messages to arrive.
- That the script tasks are "idle" and therefore won't cause reflow.
- This currently means page loaded, onload fired, reftest-wait not active, first reflow triggered.
- It could easily be expanded to handle pending timers etc.
- That the "epoch" that the layout tasks have last laid out after script went idle, is reflected by the compositor in all visible layers for that pipeline.
This implements a simple load-tracking system and tracks stylesheet loads as an example of how it fits together. This is a simplified and rebased version of #3714; I do not believe that the main thrust of hsivonen's comments (related to tracking navigation in browsing contexts) affect this part of the work.
r? @Ms2ger
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