Update toolchain to nightly-2021-05-18
The nightly-2021-03-12 toolchain doesn't have RLS on Windows. This
breaks code completion in Visual Studio Code because the rust plugin
picks up the project toolchain.
RLS is available in all tier one platforms in nightly-2021-05-18 per:
https://rust-lang.github.io/rustup-components-history/
Signed-off-by: Dominic Cooney <dominic.cooney@gmail.com>
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Update toolchain to nightly-2021-05-18
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- [X ] `./mach build -d` does not report any errors
- [ X] `./mach test-tidy` does not report any errors (note, except tabs/spaces issue in an unrelated file... happy to fix in this PR)
- [ ] These changes fix #___ (GitHub issue number if applicable)
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- [ ] There are tests for these changes OR
- [X] These changes do not require tests because changing the toolchain, covered by existing tests
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ref_slice::ref_slice is deprecated in ref_slice-1.2.1,
because it's redundant with std since rust 1.28.
Signed-off-by: Adrian Willenbücher <willenbuecher@xq-tec.com>
The nightly-2021-03-12 toolchain doesn't have RLS on Windows. This
breaks code completion in Visual Studio Code because the rust plugin
picks up the project toolchain.
RLS is available in all tier one platforms in nightly-2021-05-18 per:
https://rust-lang.github.io/rustup-components-history/
Signed-off-by: Dominic Cooney <dominic.cooney@gmail.com>
The process of decoding the network byte stream to Unicode is backed by
an instance of `encoding_rs::Decoder`, which will switch the encoding it
uses if it finds a BOM in the byte stream. However, this change in
encoding is not communicated back to the caller and so
`document.characterSet` gives the wrong result. This change fixes that.
See whatwg/html#5359 and whatwg/encoding#203 for the spec-level backing
for this change.
Signed-off-by: Andreu Botella <abb@randomunok.com>