This will ultimately make it simpler to update crate dependencies and
reduce duplicate when specifying requirements. Generally, this change
does not touch dependencies that are only used by a single crate. We
could consider moving them to workspace dependencies in the future.
eca0acf459 uncovered a bug in the way that
the scrolling area of `window` was calculated and broke scrolling on the
root element. This change does two things in order to fix that:
1. Does a partial revert of eca0acf459 in
order to get scrolling from script working again on the window
object.
2. Has the compositor always generate a frame for scrolls starting from
script and waits for them. This is speculative fix for flakiness in
root scrolling tests on CI.
Store hit testing information in a data structure that sits alongside
the display list in the compositor. This will allow the compositor to
store more information per-node. The data structure also takes care of
de-duplicating information between successive display list entries. In
the future, the data structure can be even more aggressive in producing
smaller side hit testing lists, if necessary.
- Also updates raqote to latest with an upgrade of font-kit to 0.11
applied on as a patch
- Update lyon_geom to the latest version
Major change:
- All matrices are now stored in row major order. This means that
parameters to rotation functions no longer should be negated.
- `post_...()` functions are now named `then()`. `pre_transform()` is removed,
so `then()` is used and the order of operations changed.
This does not (yet) upgrade ./rust-toolchain
The warnings:
* dead_code "field is never read"
* redundant_semicolons "unnecessary trailing semicolon"
* non_fmt_panic "panic message is not a string literal, this is no longer accepted in Rust 2021"
* unstable_name_collisions "a method with this name may be added to the standard library in the future"
* legacy_derive_helpers "derive helper attribute is used before it is introduced" https://github.com/rust-lang/rust/issues/79202
Gstreamer plugin support for streaming from webxr
<!-- Please describe your changes on the following line: -->
Allows us to stream webxr video content.
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This change corrects synchronization issues with animations, by
reworking the animation processing model to do a quick restyle and
incremental layout when ticking animations.
While this change adds overhead to animation ticks, the idea is that
this will be the fallback when synchronous behavior is required to
fulfill specification requirements. In the optimistic case, many
animations could be updated and applied off-the-main-thread and then
resynchronized when style information is queried by script.
Fixes#13865.
Remove GL->d3d blit in HoloLens immersive mode
Depends on:
* https://github.com/servo/surfman/pull/151
* https://github.com/asajeffrey/surfman-chains/pull/7
* https://github.com/servo/webxr/pull/133
These changes add two extra APIs for embedders to use when registering a WebXR device - one to allow running any closure as a task in the webgl thread, and one to register an arbitrary surface provider for a particular webxr session. When an openxr session is started, it can then obtain the webgl thread's d3d device from that thread's surfman device and ensure that openxr uses it.
Surface providers are traits that have their methods invoked by the webgl thread as part of the the normal swapchain operations. This allows the openxr surface provider to return surfaces that wrap the underlying openxr textures, which are valid in the webgl thread and can be used as the target of an opaque framebuffer.
---
- [x] `./mach build -d` does not report any errors
- [x] `./mach test-tidy` does not report any errors
- [x] These changes fix#25735
- [x] These changes do not require tests because there are no windows immersive mode tests
Stop embedder calls and fake rAF when window not visible
This addresses 2 issues:
- a rAF loop might still be ongoing when the window is invisible if script decided that the rAF were going too fast (spurious rAF)
- a hidden window does not run the rAF loop, but the embedder would still be in animating mode
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- [x] `./mach test-tidy` does not report any errors
- [ ] These changes fix #___ (GitHub issue number if applicable)
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- [ ] There are tests for these changes OR
- [ ] These changes do not require tests because ___
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Delay reftest screenshot while WR frame is rendering
This PR addresses the theory that #24726 occurs when WR is performing an async frame render and the reftest screenshot decides it's time to synchronously read the framebuffer. If there have not been any completed frames rendered yet, that would yield the page background colour.
The changes in this PR introduce an additional layer of synchronization - the compositor stores an AtomicBool value that indicates whether we know that a WR frame has started rendering, which is set to true when an IPC request from layout that submits a new display list is received. This bool is set to false when WR notifies us that a frame has been rendered. The screenshot code refuses to take a screenshot if the bool is true, causing us to delay taking a screenshot until there is no frame pending.