Each canvas context returns snapshot instead of just raw bytes. This
allows as to hold off conversions (BGRA <-> RGBA, (un)premultiply) to
when/if they are actually needed. For example when loading snapshot into
webgl we can load both RGBA and BGRA so no conversion is really needed.
Currently whole thing is designed to be able to be extend on
https://github.com/servo/ipc-channel/pull/356, to make less copies.
Hence some commented out code.
Fixes#35759
There are tests for these changes in WPT
---------
Signed-off-by: sagudev <16504129+sagudev@users.noreply.github.com>
Updates wgpu to v25 and remove some verbose logging from CTS (that also
causes OOM).
Testing: WebGPU CTS
---------
Signed-off-by: sagudev <16504129+sagudev@users.noreply.github.com>
This fixes errors when running `./mach clippy -r -p layout_2020` and
`./mach clippy -r -p script`.
Also addressing an unused import warning when running the latter.
Testing: These changes do not require tests because it's just a compile
error fix.
Signed-off-by: Oriol Brufau <obrufau@igalia.com>
This breaks the `script_traits` dependency on `webgpu`. In general, the
`traits` crates shouldn't depend on Servo non-`traits` crates. This is
necessary to move "script to constellation" messages to the
`constellation_traits` crate, making it the entire API for talking to
the
constellation. This will break a circular dependency when that happens.
Testing: Successfully building is enough of a test for this one as
it is mainly moving types around.
Signed-off-by: Martin Robinson <mrobinson@igalia.com>
Signed-off-by: Martin Robinson <mrobinson@igalia.com>