ComputedValues is now ServoComputedValues
This is the first part of #10185. More to follow. I have built this locally with both servo and geckolib without errors; let's see if it succeeds on all platforms as well.
<!-- Reviewable:start -->
---
This change is [<img src="https://reviewable.io/review_button.svg" height="35" align="absmiddle" alt="Reviewable"/>](https://reviewable.io/reviews/servo/servo/10210)
<!-- Reviewable:end -->
layout: Only take nonnegative margins into account when estimating inline placement of floats.
Otherwise, the heuristics can pass even when there are no floats,
causing block formatting contexts to be speculated to be flowing around
floats that don't exist!
Closes#10237.
r? @mbrubeck
<!-- Reviewable:start -->
---
This change is [<img src="https://reviewable.io/review_button.svg" height="35" align="absmiddle" alt="Reviewable"/>](https://reviewable.io/reviews/servo/servo/10248)
<!-- Reviewable:end -->
Restore stripped whitespace before reflowing text fragments
Fixes#10200. r? @pcwalton
Note: The reftest uses a transition of non-zero duration, because I couldn't find any other way to reproduce the bug. Unfortunately this makes it unreliable in debug builds. I tried to fix this using reftest-wait with setTimeout and requestAnimationFrame, but it still wouldn't complete the animation consistently. To make the test work in debug builds we may need `transitionend` events (#10245) or a different way to reproduce the bug.
<!-- Reviewable:start -->
---
This change is [<img src="https://reviewable.io/review_button.svg" height="35" align="absmiddle" alt="Reviewable"/>](https://reviewable.io/reviews/servo/servo/10246)
<!-- Reviewable:end -->
inline placement of floats.
Otherwise, the heuristics can pass even when there are no floats,
causing block formatting contexts to be speculated to be flowing around
floats that don't exist!
Closes#10237.
This is the first part of #10185. More to follow. I have built this locally with both servo and geckolib without errors; let's see if it succeeds on all platforms as well.
Highlight selected text in input fields
Fixes#9993. This does not yet allow stylesheets to set the selection colors; instead it uses a hard-coded orange background and white foreground.
r? @pcwalton
<!-- Reviewable:start -->
---
This change is [<img src="https://reviewable.io/review_button.svg" height="35" align="absmiddle" alt="Reviewable"/>](https://reviewable.io/reviews/servo/servo/10176)
<!-- Reviewable:end -->
speculation code.
The old code tried to do the speculation as a single bottom-up pass
after intrinsic inline-size calculation, which was unable to handle
cases like this:
<div>
<div style="float: left">Foo</div>
</div>
<div>
<div style="overflow: hidden">Bar</div>
</div>
No single bottom-up pass could possibly handle this case, because the
inline-size of the float flowing out of the "Foo" block could never make
it down to the "Bar" block, where it is needed for speculation.
On the pages I tried, this regresses layout performance by 1%-2%.
I first noticed this breaking some pages, like the Google SERPs, several
months ago.
layout: Allow floats to have negative ceilings due to negative margins.
This fixes `margin-collapse-104.htm`, which is currently accidentally
passing due to lack of #10085. When that PR lands, then that will become
a representative test case.
r? @mbrubeck
<!-- Reviewable:start -->
---
This change is [<img src="https://reviewable.io/review_button.svg" height="35" align="absmiddle" alt="Reviewable"/>](https://reviewable.io/reviews/servo/servo/10198)
<!-- Reviewable:end -->
This fixes `margin-collapse-104.htm`, which is currently accidentally
passing due to lack of #10085. When that PR lands, then that will become
a representative test case.
After #10021, `LayoutThread::repaint` no longer forced a repaint because of
the `restyle_damage` check. This patch adds the correct restyle damage and
fixes#10163.
Generalize the style structs
This allows geckolib to pass gecko style structs and have the style system write to them directly, provided we implement all the traits.
<!-- Reviewable:start -->
---
This change is [<img src="https://reviewable.io/review_button.svg" height="35" align="absmiddle" alt="Reviewable"/>](https://reviewable.io/reviews/servo/servo/10155)
<!-- Reviewable:end -->
This changes headless operation to strictly be a runtime option, rather
than a compile-time one. Note that the old headless version still relied
on a display server to support WebGL, while it now requires one all the
time.
Fixes#8573
Canvas cleanup
This PR cleans up the layerization infrastructure for canvas, which was unused, and removes unused dependencies.
It also takes in account my recent username change to update angle's dependency (offscreen_gl_context requires extra work due to webrender depending on it).
r? @jdm
<!-- Reviewable:start -->
---
This change is [<img src="https://reviewable.io/review_button.svg" height="35" align="absmiddle" alt="Reviewable"/>](https://reviewable.io/reviews/servo/servo/10150)
<!-- Reviewable:end -->
over the data as well.
WebRender doesn't need the data, as it acquires it separately.
About a 50%-100% improvement in display list building time on
browser.html.
array, and consolidate the multitude of display list messages into one.
Improves display list building performance by 50%-100% for small display
lists.
Don't re-add stylesheets to recompute vw/vh lengths
This is a follow-up to #9876. It avoids clearing and rebuilding SelectorMaps
when vh and vw units need to be recomputed. Instead it just dirties all nodes,
to force elements to be re-cascaded.
Filed #10104 for later follow-up work to dirty only affected nodes.
r? @SimonSapin
<!-- Reviewable:start -->
---
This change is [<img src="https://reviewable.io/review_button.svg" height="35" align="absmiddle" alt="Reviewable"/>](https://reviewable.io/reviews/servo/servo/10105)
<!-- Reviewable:end -->
Fixes for compute_damage
A few changes:
* Make `compute_damage` short-circuit more, by skipping comparisons if they will only set flags that are already set.
* Update some obsolete comments.
* Add a bunch of missing properties to `compute_damage`.
* Set `RECONSTRUCT_FLOW` when `text-decoration` changes, because it can affect text fragment splitting/merging.
I believe this is all of the computed properties except for the animation properties. (I wasn't sure what to do with those.) After this lands I'd like to work on moving this information into `properties.mako.rs` so that this function can be auto-generated, and so that newly-added properties can default to setting all flags instead of none.
<!-- Reviewable:start -->
---
This change is [<img src="https://reviewable.io/review_button.svg" height="35" align="absmiddle" alt="Reviewable"/>](https://reviewable.io/reviews/servo/servo/10109)
<!-- Reviewable:end -->
This is a follow-up to #9876. It avoids clearing and rebuilding SelectorMaps
when vh and vw units need to be recomputed. Instead it just dirties all nodes,
to force elements to be re-cascaded.
Filed #10104 for later follow-up work to dirty only affected nodes.
some object needs to be repainted.
Reduces CPU usage when mousing over simple documents. (More complex
documents tend to trigger unnecessary reflow bugs and so still have high
CPU.)
Part of #9999.
Details ui
Requires a patch to rust-selectors, and doesn't currently recalculate the styles correctly (which is needed to make actual toggling work correctly).
Still trying to figure out what it takes to get style recalc to do what this needs.
<!-- Reviewable:start -->
[<img src="https://reviewable.io/review_button.svg" height="40" alt="Review on Reviewable"/>](https://reviewable.io/reviews/servo/servo/9586)
<!-- Reviewable:end -->
bottom-up pass.
Right now, the only reason that overflow calculation works is that we
rely on script inducing extra reflows that are sent for display. This
was preventing #10021 from landing.
This change regresses layout performance by about 1% in my tests.
Fixes#7797 properly.