This is triggered when an animation finishes. This is a high priority
because it allows us to start rooting nodes with animations in the
script thread.
This doesn't yet cause a lot of tests to pass because they rely on the
existence of `Document.getAnimations()` and the presence of
`animationstart` and animationiteration` events.
`update_style_for_animation` previously handled both canceling defunct
animations and also updating style to reflect current animation state.
This change splits those two concerns because we want to start handling
replaced or canceled animations and finished animations in two different
places.
This is a refactor, so ideally it shouldn't change any behavior.
Restyle should reflect animations and transitions
When doing a restyle, we should apply animations and transitions to the
new style so that it is reflected in `getComputedStyle()` and the new
style information properly cascades. This is the first part of properly
ticking animations and transitions.
This causes a couple new animations tests failures (along with many new
passes), but we currently don't have support for properly handling
animations after they have completed, so this isn't totally unexpected.
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When doing a restyle, we should apply animations and transitions to the
new style so that it is reflected in `getComputedStyle()` and the new
style information properly cascades. This is the first part of properly
ticking animations and transitions.
This causes a couple new animations tests failures (along with many new
passes), but we currently don't have support for properly handling
animations after they have completed, so this isn't totally unexpected.
This refactor is preparation for implementing a specification
compliant transitions and animations processing model.
These data structures hold all the animation information about a single
node. Since adding, updating, and modifying animations for a single node
are all interdependent, it makes sense to start encapsulating animation
data and functionality into a single data structure. This also opens up
the possibility for easier concurrency in the future by more easily
allowing per-node mutexes.
Add support for canceling CSS transitions
This change adds support for canceling CSS transitions when a property is
no longer transitionable. Support for canceling and replacing CSS
transitions when the end value changes is still pending. This change
also takes advantage of updating the constellation message to fix a bug
where transition events could be sent for closed pipelines.
Fixes#15079.
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This change adds support for canceling CSS transitions when a property
is no longer transitionable or when an element becomes styled with
display:none. Support for canceling and replacing CSS transitions when
the end value changes is still pending. This change also takes advantage
of updating the constellation message to fix a bug where transition
events could be sent for closed pipelines.
Fixes#15079.
RuleTree::gc is now a safe method that any thread can call
at any time, and StrongRuleNode values can all be dropped
whenever their owner want to, on any thread.
Always upgrade existing weak child references in the rule tree
Just because we didn't find a child when read-locking a node children list
doesn't mean it still won't exist while we wait to upgrade the read lock
into a write lock to create the child.
Eliminate `AnimationFrame`
This intermediate data structure doesn't really buy us anything and is a
bit confusing.
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- [ ] These changes fix #___ (GitHub issue number if applicable)
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Just because we didn't find a child when read-locking a node children list
doesn't mean it still won't exist while we wait to upgrade the read lock
into a write lock to create the child.
This implements the easy / straight-forward parts of the :where / :is
selectors.
The biggest missing piece is to handle properly invalidation when there
are combinators present inside the :where. That's the hard part of this,
actually.
But this is probably worth landing in the interim. This fixes some of
the visitors that were easy to fix.
Differential Revision: https://phabricator.services.mozilla.com/D70788
This patch computes the author-specified properties during the CSS cascade, and
removes the complex rule-tree-based implementation that tries to do the cascade
again.
This changes behavior in two ways, one of them which is not observable to
content, I believe:
* revert now re-enables the native styling. This was brought up in
https://github.com/w3c/csswg-drafts/issues/4777 and I think it is a bug-fix.
This is observable to content, and I'm adding a test for it.
* We don't look at inherited styles from our ancestors when `inherit` is
specified in a non-author stylesheet. This was introduced for bug 452969 but
we don't seem to inherit background anymore for file controls or such. It
seems back then file controls used to have a text-field.
I audited forms.css and ua.css and we don't explicitly inherit
padding / border / background-color into any nested form control.
We keep the distinction between border/background and padding, because the later
has some callers. I think we should try to align with Chromium in the long run
and remove the padding bit.
We need to give an appearance to the range-thumb and such so that we can assert
that we don't call HasAuthorSpecifiedRules on non-themed stuff. I used a new
internal value for that.
Differential Revision: https://phabricator.services.mozilla.com/D67722
We have this optimization where, for non-generic structs, we generate just a
clone / move as the ToComputedValue / ToResolvedValue implementation.
This moves the optimization a bit further down, and refines it so that we still
generate all the relevant where clauses that make it sound, that is, that all
the ToComputedValue implementations of the fields return the same type.
Otherwise this wouldn't be sound and the type would need to become generic.
We add an escape hatch (no_field_bound) for fields that need to be cloned but
which don't implement the trait. This is right now only for the RefPtr<> in the
shared font-family list, and a piece of code in PaintWorklet which looks kinda
fishy, and probably should be fixed (but we don't ship it in Firefox and there's
a pre-existing FIXME for servo, so I punted on it for now).
The other thing this patch does is adding a bunch of ToComputedValue /
ToResolvedValue implementations that are trivial and were missing.
Differential Revision: https://phabricator.services.mozilla.com/D67913