* Use 2024 style edition
Signed-off-by: Simon Wülker <simon.wuelker@arcor.de>
* Reformat all code
Signed-off-by: Simon Wülker <simon.wuelker@arcor.de>
---------
Signed-off-by: Simon Wülker <simon.wuelker@arcor.de>
There were two kinds of layout tracing controlled by the same debugging
option:
- modern layout: Functionality that dumped a JSON serialization of the
layout tree before and after layout.
- legacy layout: A scope based tracing that reported the process of
layout in a structured way.
I don't think anyone working on layout is using either of these two
features. For modern layout requiring data structure to implement
`serde` serialization is incredibly inconvenient and also generates a
lot of extra code.
We also have a more modern tracing functionality based on perfetto that
we have started to use for layout and IMO it's actually being used and
more robust.
Signed-off-by: Martin Robinson <mrobinson@igalia.com>
The new version of rust allows us to elide some lifetimes and clippy is
now complaining about this. This change elides them where possible and
removes the clippy exceptions.
Fixes#34804.
Signed-off-by: Martin Robinson <mrobinson@igalia.com>
For a long time, `gfx_traits` has held a lot of things unrelated to graphics
and also unrelated to the `gfx` crate (which is mostly about fonts).
This is a cleanup which does a few things:
1. Move non `gfx` crate things out of `gfx_traits`. This is important in
order to prevent dependency cycles with a different integration between
layout, script, and fonts.
2. Rename the `msg` crate to `base`. It didn't really contain anything
to do with messages and instead mostly holds ids, which are used
across many different crates in Servo. This new crate will hold the
*rare* data types that are widely used.
Details:
- All BackgroundHangMonitor-related things from base to a new
`background_hang_monitor_api` crate.
- Moved `TraversalDirection` to `script_traits`
- Moved `Epoch`-related things from `gfx_traits` to `base`.
- Moved `PrintTree` to base. This should be widely useful in Servo.
- Moved `WebrenderApi` from `base` to `webrender_traits` and renamed it
to `WebRenderFontApi`.
Layout asserts that it never creates stacking contexts that have a zero
scale, yet it doesn't prevent the creation of those stacking contexts.
This change stops their creation at an earlier stage.
Fixes#30118.
During layout it is often useful, for various specification reasons, to
know if an element is the `<body>` element of an `<html>` element root. There
are a couple places where a brittle heuristic is used to detect `<body>`
elements. This information is going to be even more important to
properly handle `<html>` elements that inherit their overflow property from
their `<body>` children.
Implementing this properly requires updating the DOM wrapper interface.
This check does reach up to the parent of thread-safe nodes, but this is
essentially the same kind of operation that `parent_style()` does, so is
ostensibly safe.
This change should not change any behavior and is just a preparation
step for properly handle `<body>` overflow.
- Also updates raqote to latest with an upgrade of font-kit to 0.11
applied on as a patch
- Update lyon_geom to the latest version
Major change:
- All matrices are now stored in row major order. This means that
parameters to rotation functions no longer should be negated.
- `post_...()` functions are now named `then()`. `pre_transform()` is removed,
so `then()` is used and the order of operations changed.
There are a few canvas2d-related dependencies that haven't updated, but they
only use euclid internally so that's not blocking landing the rest of the
changes.
Given the size of this patch, I think it's useful to get this landed as-is.
Implement corner clipping.
Remove PixelFormat from WebrenderImageInfo.
Use WebRender text shadow.
Remove MallocSizeOf and Deserialize for DL items.
Closes#19649, #19680, #19802
Move display_list_builder.rs and webrender_helpers.rs
along with the new file to components/layout/display_list/
Remove apparently unused IdType enum.
Only variant used was OverflowClip.
See #19676
This will allow Servo to create ClipScrollNodes later during display
list construction, which will be necessary once rounded rectangles
are removed from the LocalClip structure. Instead of keeping track
of the ClipId of each ClipScrollNode, we keep track of its index in an
array of ClipScrollNodes. This will allow us to access them without a
hash lookup.