Text fragment color merge
The display list item for a line of text has a single color assigned for
it, so text fragments with different colors cannot be merged.
There is no issue number for this, as far as I know. I found this while
trying an internal program that uses red asterisks for required text
fields.
____________________
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- [X] `./mach test-tidy` does not report any errors
- [X] These changes do not fix an existing Github issue
- [X] There are tests for these changes OR
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The display list item for a line of text has a single color assigned for
it, so text fragments with different colors cannot be merged.
There is no issue number for this, as far as I know. I found this while
trying an internal program that uses red asterisks for required text
fields.
gfx: Don't create paint threads when WebRender is in use.
They're unused and just waste memory and process table entries.
r? @glennw
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Fix dylib relinking issue
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I had to run `install_name_tool` on some dylibs for their deps and not just on the servo binary itself. I have checked and Servo.app runs on machines without extra things installed (ex. harfbuzz).
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Add `@keyframes` and `animation-*` support.
- [x] `./mach build -d` does not report any errors
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This adds support for parsing `@keyframes` rules, and animation properties. Stylo will need it sometime soonish, plus I want to make animations work in Servo.
The remaining part is doin the math and trigger the animations correctly from servo. I don't expect it to be *that* hard, but probaby I'll need to learn a bit more about the current animation infra (e.g. why the heck is the `new_animations_sender` guarded by a `Mutex`?).
I'd expect to land this, since this is already a bunch of work, this is the part exclusively required by stylo (at least if we don't use Servo's machinery), the media query parsing is tested, and the properties land after a flag, but if you prefer to wait until I finish this up it's fine for me too.
r? @SimonSapin
cc @pcwalton @bholley
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Create Servo.app and dmg on mac package
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This creates Servo.app and puts it in a dmg along with a symlink to `/Applications`.
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Use get_mut instead of get-remove-set in XHR send()
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Mutates the header directly with get_mut instead of using get(), remove(), and set().
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There's a bit of flickering when unpausing where the node has the original
state, but I'm not totally sure where it comes from, posibly from
PropertyAnimation returning None due to no styles changing?
There are a few shortcomings, for example:
* We don't do the same as other browsers when some properties are not specified
in some of the keyframes, though this is easy to work out (though a bit more
expensive in the sense that we should apply all the previous keyframes' style
instead of just the previous and the next.
* To trigger the initial animation, a restyle is necessary. Should be easy to
do an initial restyle off-hand or something like that, but for now this is
worked-around adding a :hover rule to the node.
Also, the animation is resetted when the node is hovered. That's a bug, but
is probably not so difficult to test.
* A few things, mainly animation-direction, are not supported yet, but
shouldn't be that hard to support.
Still a lot of work to do, but I think this approach might be ok.
There's some maths I've done wrong, but it DOES animate some things, though
they're only triggered past the first restyle, and we probably have some
duplications where the animations arrive to layout.
Anyway, got to go.
So this actually allows some more animations to be triggered. The bad part of
this is that they're actually triggered always when the style is recalculated,
so we're going to have at least some more state into the node, and the
constellation, which would have to keep track of the animations states.