Anthony Ramine
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31e9d81c0f
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Make #[dom_struct] a proc_macro attribute
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2017-02-24 01:50:51 +01:00 |
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Ms2ger
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1bc0862214
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Remove and allow some dead code.
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2016-12-22 16:06:22 +01:00 |
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Anthony Ramine
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8af2327e95
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Expose WebGL-related interfaces only in Window
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2016-11-30 23:23:39 +01:00 |
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Anthony Ramine
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fcb59d3057
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Make reflect_dom_object take a &GlobalScope
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2016-10-06 20:59:09 +02:00 |
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rohan.prinja
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45224028db
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more refactoring
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2015-10-30 20:26:29 +09:00 |
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Anthony Ramine
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709d347872
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Make the traits for the IDL interfaces take &self
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2015-08-27 22:27:43 +02:00 |
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João Oliveira
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fd87c8cb3e
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make dom_struct derive HeapSizeOf,
closes #7357
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2015-08-27 01:17:48 +01:00 |
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Josh Matthews
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8bb853f643
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Fix existing syntactics nits.
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2015-08-16 10:30:43 -04:00 |
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Bogdan Cuza
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45145108da
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Measure heap memory usage for more types. Fixes #6951
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2015-08-13 21:44:41 +03:00 |
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Bogdan Cuza
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233a769c67
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Add spec links
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2015-07-28 13:28:41 +02:00 |
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Michael Wu
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675267b782
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Upgrade to SM 39
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2015-06-19 18:42:48 -04:00 |
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ecoal95
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ff568ecc90
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webgl: Add multiple WebGL calls (activeTexture + blend*)
* activeTexture
* blendColor
* blendFunc
* blendFuncSeparate
* blendEquation
* blendEquationSeparate
Blocked on gleam.
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2015-06-13 23:03:38 +02:00 |
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ecoal95
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b0d04765ae
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webgl: Add WebGLActiveInfo and WebGLShaderPrecisionFormat interfaces
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2015-06-13 23:03:37 +02:00 |
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