Commit graph

372 commits

Author SHA1 Message Date
Emilio Cobos Álvarez
6dcf9b7630
style: Use decomposition to interpolate matched perspective transform operations.
Looks like this produces sensible results for interpolation with 0, though I'm
not really convinced about the results from, let's say, 1px to 2000px in the
attached test-case, I would've expected a linear interpolation from that to go
through normal length interpolation.

css-transforms-1 says:

  > Two transform functions with the same name and the same number of arguments
  > are interpolated numerically without a former conversion. The calculated
  > value will be of the same transform function type with the same number of
  > arguments.
  >
  > Special rules apply to <matrix()>.

Which is what we do... I was going to file a spec issue but turns out that it's
already addressed in css-transforms-2:

  https://drafts.csswg.org/css-transforms-2/#interpolation-of-transform-functions

Which says:

  > The transform functions <matrix()>, matrix3d() and perspective() get
  > converted into 4x4 matrices first and interpolated as defined in section
  > Interpolation of Matrices afterwards.

Differential Revision: https://phabricator.services.mozilla.com/D4942
2018-09-05 19:11:26 +02:00
Nicholas Nethercote
fc9df0bcf3
style: Convert FnvHash{Set,Map} instances to FxHash{Set,Map}.
Bug: 1477628
Reviewed-by: heycam
2018-08-08 01:34:35 +02:00
Emilio Cobos Álvarez
5504cbdfd7
style: Animate logical properties.
The setup is that AnimationValue only contains physical properties, and
we physicalize when building keyframes and transitions.

Bug: 1309752
Reviewed-by: birtles
MozReview-Commit-ID: 9dI20N0LFrk
2018-07-24 03:28:10 +02:00
Dan Glastonbury
a76f5393d4
style: Change nscolor to StyleComplexColor.
Bug: 1467622
Reviewed-by: xidorn
MozReview-Commit-ID: 1bbQzOoOuBe
2018-07-16 19:43:50 +02:00
Emilio Cobos Álvarez
263d4258ea
style: Add a clone helper that works regardless of whether the property is logical.
Bug: 1473793
Reviewed-by: heycam
2018-07-09 03:04:36 +02:00
Emilio Cobos Álvarez
00b42fc6ef
style: Remove some cfgs. 2018-06-23 20:34:10 +02:00
Hiroyuki Ikezoe
238314e606
style: Double f64::EPSILON for calculation error.
It's possible that both this_weight and other_weght have calculation errors
which are approximately equal to f64::EPSILON.

Bug: 1468294
Reviewed-by: birtles
MozReview-Commit-ID: 8OddG9rI3qd
2018-06-18 19:14:46 +02:00
Emilio Cobos Álvarez
ab760033fd
style: Fix servo build. 2018-06-12 12:15:18 -07:00
Emilio Cobos Álvarez
90ef5607e4
style: Move TransitionProperty where it belongs.
Bug: 1419695
Reviewed-by: xidorn
MozReview-Commit-ID: 9PN6VfbDbLA
2018-06-12 12:15:05 -07:00
Emilio Cobos Álvarez
6940787916
style: Make the transition-property code make more sense.
We were working around the lack of alias support during parsing in
TransitionProperty by doing a Gecko lookup. That's a hack and is now gone.

Bug: 1419695
Reviewed-by: xidorn
MozReview-Commit-ID: EptUvJNTrZr
2018-06-12 12:15:04 -07:00
Emilio Cobos Álvarez
92e2adf45f
style: Cleanup transform animation.
Reviewed-by: hiro
But: 1465066
MozReview-Commit-ID: D9rq8CZIgf5
2018-06-02 12:06:22 +02:00
Hiroyuki Ikezoe
378fcc2b6a
style: Implement the smarter interporation for transform.
Corresponding to this spec change;
32812668df

The expected value in test_transitions_per_property.html can be calculated;

  'start' + ('end' - 'start') * 0.25

Bug: 1464647
Reviewed-by: birtles, emilio
MozReview-Commit-ID: NI9gOUuPnG
2018-06-02 12:05:11 +02:00
Emilio Cobos Álvarez
82e97b8ec5
style: The fix: scale and translate appropriately.
Loops are hard. This hasn't been the funniest Saturday evening.

Bug: 1459403
Reviewed-by: hiro
MozReview-Commit-ID: I8rfuIRIsrY
2018-05-28 16:02:31 +02:00
Emilio Cobos Álvarez
b199ca864a
style: Move skew and rotation application to their own scope for clarity.
The skew resetting of temp I think fixes a bug in presence of skew in every
direction, but again haven't double-checked.

Bug: 1459403
Reviewed-by: hiro
MozReview-Commit-ID: Bn93CoaG8Bu
2018-05-28 16:02:31 +02:00
Emilio Cobos Álvarez
66b8bd2829
style: Cleanup multiply().
We assign all the members, the result matrix doesn't really need to be any clone
of a.

Bug: 1459403
Reviewed-by: hiro
MozReview-Commit-ID: 3NkhvyfqQL
2018-05-28 16:02:31 +02:00
Emilio Cobos Álvarez
4c51624bcf
style: Add a FIXME comment which I think reveals a bug but I haven't confirmed it.
Bug: 1459403
Reviewed-by: hiro
MozReview-Commit-ID: DgCfqA5TNzP
2018-05-28 16:02:31 +02:00
Emilio Cobos Álvarez
875c4ff621
style: Cleanup and add references to decompose_3d_matrix.
Same, no functional change, but I basically rewrote this two times so...

Bug: 1459403
Reviewed-by: hiro
MozReview-Commit-ID: FXOnJDPyPu5
2018-05-28 16:02:31 +02:00
Emilio Cobos Álvarez
6ddb04a483
style: Cleanup and add references to Quaternion::animate.
No functional change, but I did this while searching for the bug.

Bug: 1459403
Reviewed-by: hiro
MozReview-Commit-ID: KsJxFoYaOq1
2018-05-28 16:02:31 +02:00
Emilio Cobos Álvarez
99d4e7b65c
style: Trivial cleanup.
Bug: 1459403
Reviewed-by: hiro
MozReview-Commit-ID: K7zVYGiYAn6
2018-05-28 16:02:31 +02:00
Emilio Cobos Álvarez
92b856b70a
style: Reuse computed rotate animation.
I have the feeling this fixes a bug, but...

Bug: 1464615
Reviewed-by: hiro
MozReview-Commit-ID: Aj478qCbMV9
2018-05-28 16:02:31 +02:00
Emilio Cobos Álvarez
2e500d70ef
style: Match rotate ops.
Per bug 1322189 we really should. I've copied the setup we have already for
translate / scale, but we should really clean this up a bit more I'd think.

In any case, probably skew should be matched as well...

Bug: 1464615
Reviewed-by: hiro
MozReview-Commit-ID: Jky5k8HVfuH
2018-05-28 16:02:31 +02:00
Emilio Cobos Álvarez
2c1ec89943
style: Cleanup single transform functions that can't really error.
Also call them "resolve" since it's the general term for computing something
more specific than what you have.

Though I don't feel strongly about that, feel free to push back.

Bug: 1464595
Reviewed-by: hiro
MozReview-Commit-ID: KtqjzlppZLp
2018-05-28 15:39:13 +02:00
Emilio Cobos Álvarez
32c6d5b7c6
style: Refactor vector types.
This fixes clamping of mask-size and moves it out of mako while at it.

Bug: 1462829
Reviewed-by: hiro,xidorn
MozReview-Commit-ID: 9hiTe63odna
2018-05-28 15:37:28 +02:00
Emilio Cobos Álvarez
921c389247
style: Remove some unneeded cfg(..).
The less not-compiled code in common builds, the better for everybody.
2018-05-05 17:53:22 +02:00
Emilio Cobos Álvarez
0ef70d52f2
style: Fix perspective interpolation.
It's not sound to insert random matrices in random positions in the transform
operation list.

I cannot make any sense of what the old code was trying to do.

Bug: 1458715
Reviewed-by: hiro
MozReview-Commit-ID: 5BtCiueEPlR
2018-05-05 16:22:47 +02:00
Xidorn Quan
07de715bb5
style: Manually implement collect_completion_keywords for some types.
Bug: 1434130
Reviewed-by: emilio
MozReview-Commit-ID: 6T35uylxgho
2018-04-29 03:28:50 +02:00
Xidorn Quan
7fe7b2ffb1
style: Add a ValueInfo trait for exposing types needed by devtools.
Most of types just derive it using proc_macro directly. Some of value
types need manual impl.

In my current plan, this new trait will be used in bug 1434130 to expose
values as well.

Bug: 1455576
Reviewed-by: emilio
MozReview-Commit-ID: LI7fy45VkRw
2018-04-29 03:28:34 +02:00
Emilio Cobos Álvarez
f7636e6662
style: Update font-stretch to css-fonts-4.
These won't "just work", pending changes from bug 1436048 to use a floating
point representation for those.

Bug: 1454883
Reviewed-by: xidorn
MozReview-Commit-ID: Bi5iTdFreMA
2018-04-28 10:26:04 +02:00
Emilio Cobos Álvarez
bc1126ee8c
style: Update font-weight property and descriptor to css-fonts-4.
Bug: 1454596
Reviewed-by: xidorn
MozReview-Commit-ID: 27aS2UrgXjs
2018-04-28 10:25:59 +02:00
Xidorn Quan
1599357cff Make nscssproperty a method of longhand/shorthand/alias class. 2018-04-11 15:55:11 +10:00
Manish Goregaokar
e5afb22184 Use correct filler y value when animating with an implied-y translate()s 2018-04-06 08:11:58 -07:00
Fausto Núñez Alberro
cc838f54e5
Implement a URL-generic type for list-style-image
This should fix the following two "expected to fail" tests:

- getComputedStyle(elem) for url() listStyleImage uses the resolved URL
  and elem.style uses the original URL

- getComputedStyle(elem) for url() listStyle uses the resolved URL
  and elem.style uses the original URL
2018-04-03 22:01:26 +02:00
Anthony Ramine
afaa00a344 Remove some uses of trivial_to_computed_value 2018-03-09 11:57:22 +01:00
Anthony Ramine
6ce5e9a869 Never store a squared root in SquaredDistance 2018-03-04 02:10:44 +01:00
Anthony Ramine
13c40f4fb8 Derive ToCss for TransitionProperty 2018-03-03 16:15:20 +01:00
Emilio Cobos Álvarez
68971c86bc
style: Remove unused function. 2018-02-28 12:04:49 +01:00
Emilio Cobos Álvarez
8c4b401dd3
style: Only expose longhands to rust via iterators.
The key here is that we only filter longhands if the shorthand is accessible to
content and vice-versa. This prevents the bug that prevented me to land this
patch before, which was us not expanding properly chrome-only shorthands.

Again, this is incomplete, and I need to teach LonghandsToSerialize to get a
potentially incomplete list of properties, and all that.
2018-02-28 00:19:31 +01:00
Anthony Ramine
e2a6d07dad Remove TransitionProperty::All 2018-02-26 14:30:53 +01:00
Anthony Ramine
aea66a9fb6 Move FontTag to the generic module 2018-02-15 12:03:00 +01:00
Anthony Ramine
f89ebf7fe9 Change AnimatedValue for NonNegativeNumber to CSSFloat 2018-02-13 16:12:30 +01:00
Anthony Ramine
da5acc81d2 Change AnimatedValue for NonNegativeLengthOrPercentage to its inner type 2018-02-13 16:12:29 +01:00
Anthony Ramine
18b9775173 Merge similar arms in AnimationValue::from_declaration 🐉🐲
This slims that function by 12KB according to bloaty.
2018-02-12 10:34:30 +01:00
Anthony Ramine
e2c674994a Use ascii_case_insensitive_phf_map in TransitionProperty::parse
This divides the size of this method by 30.
2018-02-12 00:42:34 +01:00
Anthony Ramine
c92d0a8902 Implement Clone for AnimationValue by hand 🐉🐲
We use the same trick as in PropertyDeclaration::clone.
2018-02-11 09:47:14 +01:00
Anthony Ramine
b95b6c66f3 Implement PartialEq for AnimationValue by hand 🐉🐲
We use the same trick as in PropertyDeclaration::eq.
2018-02-11 09:38:37 +01:00
Anthony Ramine
b9505ae72b Merge similar arms in AnimationValue::compute_squared_distance 🐉🐲
This uses the same trick as in PropertyDeclaration::eq.
2018-02-10 16:31:50 +01:00
Anthony Ramine
fc24cf34c5 Merge similar arms in AnimationValue::animate 🐉🐲
This uses the same trick as in PropertyDeclaration::eq and removes
roughly 10KB off of libxul.
2018-02-10 16:31:49 +01:00
Anthony Ramine
38520af970 Merge similar arms in AnimationValue::uncompute 🐉🐲
This uses the same kind of trick as PropertyDeclaration::clone and
removes 15KB off of libxul according to bloaty.
2018-02-10 16:31:48 +01:00
Anthony Ramine
aa7cc261f8 Determine animated types from specified types 2018-02-10 16:31:48 +01:00
Anthony Ramine
57daf06c71 Make PropertyDeclaration::id and AnimationValue::id inline 2018-02-10 16:31:46 +01:00