Commit graph

199 commits

Author SHA1 Message Date
Martin Robinson
77aa3721c5 Add support for remaining animation and transition events
Fixes #21564.
2020-05-26 20:34:58 +02:00
Martin Robinson
47642e0eee Have Animations struct handle rooting nodes
Instead of having `ScriptThread` handle rooting nodes, do this in
`Animations`. This makes it easier to know when it is appropriate to
root and unroot nodes instead of relying on a certain order of events.
This also allows reducing quite a bit the amount of unsafe code.
2020-05-26 20:24:28 +02:00
Martin Robinson
218beb9218 Improve ending of transitions
For legacy reasons, transitions were marked as finished after updating the
style. According to the spec, they should be marked as finished when
animations are updated and before restyle. This change does that as well
as preventing replacement of finished transitions.

Having finished transitions survive a full restyle cycle and allowing
the replacement of finished transition, could lead to issues were
removed from the global list of animating transitions too soon:

 1. A transitions finishes
 2. Restyle
 3. Transitions is marked as finished and events are queued
 4. Restyle cancels finished transition and replaces it instead of
    clearing finished transition
 5. Events are sent for the incorrectly canceled transition removing it
    completely from the list of running transitions due to the extra
    event.
2020-05-21 19:56:29 +02:00
Martin Robinson
873cdd1336 Implement animationiteration event
This event is triggered when an animation iterates. This change also
moves iteration out of style calculation to an "update animations" which
is the next part of having animation event handling match the HTML spec.
2020-05-21 15:19:34 +02:00
Martin Robinson
4ba15c33e3 Add support for faster reversing of interrupted transitions
This is described in the spec and allows interrupted transitions to
reverse in a more natural way. Unfortunately, most of the tests that
exercise this behavior use the WebAnimations API. This change adds a
test using our custom clock control API.
2020-05-20 16:25:27 +02:00
Martin Robinson
183f15d5aa Implement animation-fill-mode
Fixes #26460.
2020-05-17 20:42:57 +02:00
Martin Robinson
0f1831e2fa Remove AnimatedProperty
This removes an extra layer of abstraction and allows Servo to share
more code with Gecko. In addition, we will need to handle raw
`AnimationValue` structs soon in order to fully implement "faster
reversing of interrupted transitions."
2020-05-13 11:02:52 +02:00
Martin Robinson
3b0619aedd Move most animation processing to script
This is preparation for sharing this code with layout_2020 and
implementing selective off-the-main-thread animations.

We still look for nodes not in the flow tree in the layout thread.
2020-05-12 10:22:14 +02:00
Martin Robinson
b8874ad6ac Split animations and transitions into separate lists
This change splits the list of animations and transitions, which are
almost always handled differently. It also renames
`ElementAnimationState` to `ElementAnimationSet` and establishes an
`AnimationState` for every transition and animation. This allows us to
stop continually reallocating lists every time a transition or animation
needs to be canceled.

Fixes #14419.
2020-05-06 19:26:50 +02:00
Martin Robinson
b585ce5b1f Use a restyle for animation ticks
This change corrects synchronization issues with animations, by
reworking the animation processing model to do a quick restyle and
incremental layout when ticking animations.

While this change adds overhead to animation ticks, the idea is that
this will be the fallback when synchronous behavior is required to
fulfill specification requirements. In the optimistic case, many
animations could be updated and applied off-the-main-thread and then
resynchronized when style information is queried by script.

Fixes #13865.
2020-05-05 15:13:35 +02:00
Martin Robinson
3903c1fb98 Add support for animationend event
This is triggered when an animation finishes. This is a high priority
because it allows us to start rooting nodes with animations in the
script thread.

This doesn't yet cause a lot of tests to pass because they rely on the
existence of `Document.getAnimations()` and the presence of
`animationstart` and animationiteration` events.
2020-05-01 15:29:57 +02:00
Martin Robinson
0ab4260d6b Split animation cancellation from update_style_for_animation
`update_style_for_animation` previously handled both canceling defunct
animations and also updating style to reflect current animation state.
This change splits those two concerns because we want to start handling
replaced or canceled animations and finished animations in two different
places.

This is a refactor, so ideally it shouldn't change any behavior.
2020-04-30 15:45:07 +02:00
Martin Robinson
5ca2e7ce91 Restyle should reflect animations and transitions
When doing a restyle, we should apply animations and transitions to the
new style so that it is reflected in `getComputedStyle()` and the new
style information properly cascades. This is the first part of properly
ticking animations and transitions.

This causes a couple new animations tests failures (along with many new
passes), but we currently don't have support for properly handling
animations after they have completed, so this isn't totally unexpected.
2020-04-29 15:31:31 +02:00
Martin Robinson
8f988be18a Add ElementAnimationState and PossibleElementAnimationState
This refactor is preparation for implementing a specification
compliant transitions and animations processing model.

These data structures hold all the animation information about a single
node. Since adding, updating, and modifying animations for a single node
are all interdependent, it makes sense to start encapsulating animation
data and functionality into a single data structure. This also opens up
the possibility for easier concurrency in the future by more easily
allowing per-node mutexes.
2020-04-24 11:51:17 +02:00
Emilio Cobos Álvarez
2fd13b302b
style: Minor build fixes 2020-04-23 05:14:55 +02:00
Martin Robinson
453b252a65 Add support for canceling CSS transitions
This change adds support for canceling CSS transitions when a property
is no longer transitionable or when an element becomes styled with
display:none. Support for canceling and replacing CSS transitions when
the end value changes is still pending. This change also takes advantage
of updating the constellation message to fix a bug where transition
events could be sent for closed pipelines.

Fixes #15079.
2020-04-22 17:23:26 +02:00
Martin Robinson
a0b495750e Eliminate AnimationFrame
This intermediate data structure doesn't really buy us anything and is a
bit confusing.
2020-04-18 13:48:52 +02:00
Martin Robinson
fad79a724c Add an iterator for transition properties
This simplifies the code a bit and also will allow us to more easily
make improvements to servo's animation implementation in the future.
2020-04-17 15:11:49 +02:00
Martin Robinson
304b283811 style: Refactor some animations code
This change modifies the names of some methods to make it clearer what
they are doing. It also adds some clarifying comments to explain some
confusing behavior.
2020-04-14 13:40:43 +02:00
Josh Matthews
2bb6ab4567 Avoid infinitely looping CSS transitions. 2020-04-01 12:13:52 -04:00
Emilio Cobos Álvarez
425025c230
style: Use only Origin during the cascade, rather than CascadeLevel.
The micro-benchmark `style-attr-1.html` regressed slightly with my patch, after
the CascadeLevel size increase.

This benchmark is meant to test for the "changing the style attribute doesn't
cause selector-matching" optimization (which, mind you, keeps working).

But in the process it creates 10k rules which form a perfect path in the rule
tree and that we put into a SmallVec during the cascade, and the benchmark
spends most of the time pushing to that SmallVec and iterating the declarations
(as there's only one property to apply).

So we could argue that the regression is minor and is not what the benchark is
supposed to be testing, but given I did the digging... :)

My patch made CascadeLevel bigger, which means that we create a somewhat bigger
vector in this case. Thankfully it also removed the dependency in the
CascadeLevel, so we can stop using that and use just Origin which is one byte to
revert the perf regression.

Differential Revision: https://phabricator.services.mozilla.com/D53181
2019-11-30 20:45:00 +01:00
Simon Sapin
1d38bc0419 Fix some new warnings 2019-06-22 14:59:09 +02:00
est31
642b7c3ea1 Remove unused code from selector and style crates 2019-06-07 15:14:21 +02:00
Emilio Cobos Álvarez
27322abeda style: Minor build fixup after the Servo crossbeam_channel update. 2018-12-16 13:35:08 +01:00
Jan Andre Ikenmeyer
1d6fe65401
Update MPL license to https (part 4) 2018-11-19 14:47:27 +01:00
Bastien Orivel
9a7eeb349a Update crossbeam-channel to 0.3 2018-11-18 19:33:19 +01:00
Simon Sapin
a15d33a10e cargo fix --edition 2018-11-10 17:47:28 +01:00
Pyfisch
9e92eb205a Reorder imports 2018-11-06 22:35:07 +01:00
Pyfisch
cb07debcb6 Format remaining files 2018-11-06 22:30:31 +01:00
Emilio Cobos Álvarez
05f9f10a1c
style: Fix servo build and tidy lints. 2018-10-28 23:52:13 +01:00
Boris Chiou
0c057d9299
style: Implement steps(jump-*) functions.
1. Add a new preference, layout.css.step-position-jump.enabled, for
   step(_, jump-*) timing functions.
2. We still keep JumpEnd and End tags, even though there is no difference
   between them. Therefore, we could disable the preference if needed.
3. Update the calculation of StepTiming to match the algorithm in the spec.
4. For servo, we implement the correct step function algorithm except
   for the handling of before_flag. This could be fixed later.

Depends on D9313

Differential Revision: https://phabricator.services.mozilla.com/D9314
2018-10-28 23:45:03 +01:00
Boris Chiou
a20b6a5166
style: Split TimingFunction into a separate file to match spec.
TimingFunction is defined in a separate spec (i.e. css-easing), instead
of transform, so we move it into a different file.

Depends on D9310

Differential Revision: https://phabricator.services.mozilla.com/D9311
2018-10-28 23:44:26 +01:00
Boris Chiou
3a536f463c
style: Drop frames() timing function.
frames() timing function was removed from the spec, so we drop it.
Besides, some devtool tests are removed because they use frame(). I will
add them back by using new step function later.

Differential Revision: https://phabricator.services.mozilla.com/D9309
2018-10-28 23:44:16 +01:00
Emilio Cobos Álvarez
3b7b21ebb5
Revert "style: Make the transitions code make sense again."
This reverts commit d6092fae27.

This change actually makes transitions start, and our code for stopping
transitions is just bogus, so we just keep re-starting them over and over, which
is not good.
2018-10-19 01:21:04 +02:00
Emilio Cobos Álvarez
561e9c81f1
style: More useful logging for transition-related stuff.
Transitions are still broken, but I found these messages more helpful than the
previous ones when diagnosing problems.
2018-10-15 14:50:13 +02:00
Emilio Cobos Álvarez
a949e9e1e8
style: Expire keyframes animations when no longer referenced by the style.
It's a long way to make this sound in general...

Fixes #20731
2018-10-15 04:52:50 +02:00
Emilio Cobos Álvarez
1ba57cbaad
style: Remove unused expired boolean in Animation::Transition.
The last caller who used was #14418, which did fix a problem but introduced
multiple. In particular, now transitions don't get expired ever, until they
finish running of course.

That is not ok, given you can have something that the user can trigger to change
the style (hi, :hover, for example), and right now that triggers new
transitions, getting this into a really funny state.

I should give fixing this a shot, but it's non-trivial at all.
2018-10-15 04:52:50 +02:00
Emilio Cobos Álvarez
d6092fae27
style: Make the transitions code make sense again. 2018-10-15 04:50:45 +02:00
Emilio Cobos Álvarez
d44bd82703
style: Cleanup some of the animation starting code. 2018-10-15 04:50:44 +02:00
Emilio Cobos Álvarez
da5283d066
style: Fix Gecko build. 2018-09-15 19:19:18 +02:00
Simon Sapin
2a996fbc8f Replace mpsc with crossbeam/servo channel, update ipc-channel
Co-authored-by: Gregory Terzian <gterzian@users.noreply.github.com>
2018-09-12 13:33:32 +08:00
chansuke
8dab4d659a
Format style component. 2018-09-09 16:24:45 +02:00
Emilio Cobos Álvarez
4e1606bfaf
style: Push visited style computation a bit further down.
Bug: 1474959
Reviewed-by: xidorn
MozReview-Commit-ID: 1DILenWIw4D
2018-07-24 03:28:50 +02:00
Emilio Cobos Álvarez
90ef5607e4
style: Move TransitionProperty where it belongs.
Bug: 1419695
Reviewed-by: xidorn
MozReview-Commit-ID: 9PN6VfbDbLA
2018-06-12 12:15:05 -07:00
Emilio Cobos Álvarez
6940787916
style: Make the transition-property code make more sense.
We were working around the lack of alias support during parsing in
TransitionProperty by doing a Gecko lookup. That's a hack and is now gone.

Bug: 1419695
Reviewed-by: xidorn
MozReview-Commit-ID: EptUvJNTrZr
2018-06-12 12:15:04 -07:00
Emilio Cobos Álvarez
921c389247
style: Remove some unneeded cfg(..).
The less not-compiled code in common builds, the better for everybody.
2018-05-05 17:53:22 +02:00
Emilio Cobos Álvarez
cb48a837bf
style: Implement Debug for KeyframeAnimationStyle by hand.
The ComputedValues format is huge and unneeded.
2018-05-05 17:42:58 +02:00
Emilio Cobos Álvarez
33b593d32e
style: Fix servo build. 2018-05-05 17:19:06 +02:00
Bobby Holley
c99bcdd4b8 Run rustfmt on selectors, servo_arc, and style.
This was generated with:

./mach cargo fmt --package selectors &&
./mach cargo fmt --package servo_arc &&
./mach cargo fmt --package style

Using rustfmt 0.4.1-nightly (a4462d1 2018-03-26)
2018-04-10 17:35:15 -07:00
Emilio Cobos Álvarez
8c4b401dd3
style: Only expose longhands to rust via iterators.
The key here is that we only filter longhands if the shorthand is accessible to
content and vice-versa. This prevents the bug that prevented me to land this
patch before, which was us not expanding properly chrome-only shorthands.

Again, this is incomplete, and I need to teach LonghandsToSerialize to get a
potentially incomplete list of properties, and all that.
2018-02-28 00:19:31 +01:00