Instead of telling the Constellation to tell the embedder that new
frames are ready, have the compositor tell the embedder directly. This
should reduce frame latency. Now, after processing compositor
updates, run any pending `WebView::new_frame_ready` delegate methods.
This change also removes the `refresh` call from the Java interface as
that was the only other place that the compositor was rendering the
WebRender scene outside of event looping spinning. This `refresh` call
was completely unused.
Signed-off-by: Martin Robinson <mrobinson@igalia.com>
Add a delegate method for HTTP authentication and a related
`AuthenticationRequest` object that carries with it the URL as well as
whether or not the authentication request is for a proxy or not.
This is now separate from the prompt API because requesting
authentication doesn't necessarily involve prompting -- this is an
implementation detail of the embedder. In addition, the internal bits
are cleaned up slightly.
Signed-off-by: Martin Robinson <mrobinson@igalia.com>
- Update the script crate to better reflect the modern Permission
specifcation -- removing the necessity for an `Insecure` variant of
the permissions prompt.
- Have all allow/deny type requests in the internal API use an
`AllowOrDeny` enum for clarity.
- Expose `PermissionsRequest` and `PermissionFeature` data types to the
API and use them in the delegate method.
- Update both servoshell implementations to use the API.
Signed-off-by: Martin Robinson <mrobinson@igalia.com>
Co-authored-by: Mukilan Thiyagarajan <mukilan@igalia.com>
Add a `ClipboardDelegate` to the `WebView` API and a default
implementation in libservo for this delegate that works on Mac, Windows,
and Linux. Support for Android will be added in the future. This means
that embedders do not need to do anything special to get clipboard
support, but can choose to override it or implement it for other
platforms.
In addition, this adds support for handling fetches of clipboard contents
and renames things to reflect that eventually other types of clipboard
content will be supported. Part of this is removing the string
argument from the `ClipboardEventType::Paste` enum because script will
need to get other types of content from the clipboard than just a
string. It now talks to the embedder to get this information directly.
Signed-off-by: Martin Robinson <mrobinson@igalia.com>
This change adds the second major part of the new API: delegates which
have methods called by the Servo loop. When a delegate is set on a
`WebView` or on `Servo` itself, the event loop will call into
appropriate delegate methods. Applications can implement the delegate on
their own structs to add special behavior per-`WebView` or for all
`WebView`s.
In addition, each delegate has a default implementation, which
automatically exposes "reasonable" behavior such as by-default allowing
navigation.
There's a lot more work to do here, such as refining the delegate
methods so that they all have nice interfaces, particulary with regard
to delegate methods that need an asynchronous response. This will be
handed gradually as we keep working on the API.
Signed-off-by: Delan Azabani <dazabani@igalia.com>
Signed-off-by: Martin Robinson <mrobinson@igalia.com>
Co-authored-by: Martin Robinson <mrobinson@igalia.com>
Co-authored-by: Mukilan Thiyagarajan <mukilan@igalia.com>
These will be a single method in the upcoming `WebView` delegate, so it
makes sense to also combine the internal message to match this. In
addition, since `LoadStatus` is now exposed to the API if there is ever
the need to add more statuses or to move to an event-based version, the
API is already set up for this.
Signed-off-by: Martin Robinson <mrobinson@igalia.com>
The conversion of an integer into a `MediaSessionAction` is
Android-specific and thus shouldn't be used throughout the source code.
This change moves the conversion to the Android port of servoshell.
Signed-off-by: Martin Robinson <mrobinson@igalia.com>
`EmbedderMsg` was previously paired with an implicit
`Option<WebViewId>`, even though almost all variants were either always
`Some` or always `None`, depending on whether there was a `WebView
involved.
This patch adds the `WebViewId` to as many `EmbedderMsg` variants as
possible, so we can call their associated `WebView` delegate methods
without needing to check and unwrap the `Option`. In many cases, this
required more changes to plumb through the `WebViewId`.
Notably, all `Request`s now explicitly need a `WebView` or not, in order
to ensure that it is passed when appropriate.
Signed-off-by: Delan Azabani <dazabani@igalia.com>
Co-authored-by: Martin Robinson <mrobinson@igalia.com>
Many types used directly in the `libservo` API are in the
`script_traits` crate, which was created to break circular dependencies.
Move all API exposed types to `embedder_traits` which now contains types
exposed via the `libservo` embedding API. Also expose these at the root
of the `libservo` `servo` crate so that the API won't break when they
move around in the future.
The idea with `embedder_traits` in the future is that it contains types
that are available throughout servo because they are used in the
embedding API and thus should have minimal dependencies on other Servo
crates (a bit like `base`).
Signed-off-by: Martin Robinson <mrobinson@igalia.com>
This patch introduces a new handle-based webview API to libservo, with
two main design goals:
1. The lifetime of the handles controls the lifetime of the webview,
giving the embedder full control over exactly when webviews are
created and destroyed. This is consistent with how WebKitGTK’s
WebView works; the engine can only create webviews via a create
request, and can only destroy them via a close request.
2. All methods are infallible; if the constellation dies, the embedder
finds out when calling Servo::handle_events.
For the moment, the embedder is only responsible for creating the
WebView id, and not the internal TopLevelBrowsingContext data
structures. This is so that the ScriptThread is able to get a handle on
the new WebView's WindowProxy in the case that it's an auxiliary
browsing context. In the future, the embedder should also be responsible
for creating the TopLevelBrowsingContext and the ScriptThread should
have mechanism to associate the two views so that WebView creation is
always executed through the same code path in the embedding layer. For
now, it's enough that the embedder can get a handle to the new WebView
when it's creation is requested.
Once we replace EmbedderMsg with a webview delegate trait, we will pass
WebView handles to the embedder, rather than webview ids. We’ll also add
detailed docs, once the design settles.
Signed-off-by: Delan Azabani <dazabani@igalia.com>
Co-authored-by: Martin Robinson <mrobinson@igalia.com>
* prompt user to get their credentials
Signed-off-by: Lloyd Massiah artmis9@protonmail.com
move credential prompt to a function
Signed-off-by: Lloyd Massiah <artmis9@protonmail.com>
* add prompt for step 15.4
Signed-off-by: Lloyd Massiah <artmis9@protonmail.com>
* add new prompt definition for user credentials
Signed-off-by: Lloyd Massiah <artmis9@protonmail.com>
* remove default implementation for HttpState which allowed making the embedder_proxy non-optional
- default implementation was only used in tests so created an alternative create_http_state function
Signed-off-by: Lloyd Massiah <artmis9@protonmail.com>
add credentials to authentication cache
Signed-off-by: Lloyd Massiah <artmis9@protonmail.com>
* add tests that are successful for the happy path
Signed-off-by: Lloyd Massiah <artmis9@protonmail.com>
* add test for user cancels prompt and user inputs incorrect credentials, and refactor shared code between tests
Signed-off-by: Lloyd Massiah <artmis9@protonmail.com>
* handle error when setting username and password in Url and ran formatting
Signed-off-by: Lloyd Massiah <artmis9@protonmail.com>
renaming test functions
Signed-off-by: Lloyd Massiah <artmis9@protonmail.com>
* change authentication flag to false for proxy authentication. The spec doesn't specify that the flag should be true, and the flag is by default false
Signed-off-by: Lloyd Massiah <artmis9@protonmail.com>
* clean up test code a bit
Signed-off-by: Lloyd Massiah <artmis9@protonmail.com>
* add skeleton implementation to support open harmony and android
Signed-off-by: Lloyd Massiah <artmis9@protonmail.com>
* update warning message to include Android
Signed-off-by: Lloyd Massiah <artmis9@protonmail.com>
* fix build error for OH os and Android
Signed-off-by: Lloyd Massiah <artmis9@protonmail.com>
* remove unused import to fix warning
Signed-off-by: Lloyd Massiah <artmis9@protonmail.com>
---------
Signed-off-by: Lloyd Massiah <artmis9@protonmail.com>
Co-authored-by: lazypassion <25536767+lazypassion@users.noreply.github.com>
* Implement Servo side of GamepadHapticActuator
Signed-off-by: Daniel Adams <msub2official@gmail.com>
* Get build working
Signed-off-by: Daniel Adams <msub2official@gmail.com>
* Create effect handling on embedder side
Signed-off-by: Daniel Adams <msub2official@gmail.com>
* Update tracing for GamepadHapticEffect
Signed-off-by: Daniel Adams <msub2official@gmail.com>
* Update gilrs to point to commit with effect complete event
Signed-off-by: Daniel Adams <msub2official@gmail.com>
* Implement playing and preempting haptic effects
Signed-off-by: Daniel Adams <msub2official@gmail.com>
* Update IDL to add trigger rumble
Signed-off-by: Daniel Adams <msub2official@gmail.com>
* Update WPT expectations
Signed-off-by: Daniel Adams <msub2official@gmail.com>
* Handle stopping haptic effects from reset()
Signed-off-by: Daniel Adams <msub2official@gmail.com>
* ./mach fmt, fix test-tidy issues
Signed-off-by: Daniel Adams <msub2official@gmail.com>
* Add extra validity checks for trigger rumble
Signed-off-by: Daniel Adams <msub2official@gmail.com>
* Retrieve supported haptic effects from embedder
Signed-off-by: Daniel Adams <msub2official@gmail.com>
* Fix test expectations
Signed-off-by: Daniel Adams <msub2official@gmail.com>
* Add missing spec link, pin gilrs commit
Signed-off-by: Daniel Adams <msub2official@gmail.com>
* servoshell cargo formatting
Signed-off-by: Daniel Adams <msub2official@gmail.com>
* Fix Cargo.toml
Signed-off-by: Daniel Adams <msub2official@gmail.com>
* Additional comments, realm proof, naming
Signed-off-by: Daniel Adams <msub2official@gmail.com>
* ./mach fmt
Signed-off-by: Daniel Adams <msub2official@gmail.com>
* Update gilrs rev to gilrs-core 0.5.12 release
Signed-off-by: Daniel Adams <msub2official@gmail.com>
* Implement sequence ids for gamepad haptic promises
Signed-off-by: Daniel Adams <msub2official@gmail.com>
* Take playing effect promise instead of cloning
Signed-off-by: Daniel Adams <msub2official@gmail.com>
* Implement listener for reset function
Signed-off-by: Daniel Adams <msub2official@gmail.com>
* Fix Cargo.lock
Signed-off-by: Daniel Adams <msub2official@gmail.com>
* Restructure IPC listeners, add comments, handle visibility change
Signed-off-by: Daniel Adams <msub2official@gmail.com>
* Check that haptic effect still exists before handling ff completion event
Signed-off-by: Daniel Adams <msub2official@gmail.com>
* Visibility steps, add InRealm bindings for promises
Signed-off-by: Daniel Adams <msub2official@gmail.com>
* Add Gamepad EmbedderMsg arms to egl servo_glue
Signed-off-by: Daniel Adams <msub2official@gmail.com>
---------
Signed-off-by: Daniel Adams <msub2official@gmail.com>
For a long time, `gfx_traits` has held a lot of things unrelated to graphics
and also unrelated to the `gfx` crate (which is mostly about fonts).
This is a cleanup which does a few things:
1. Move non `gfx` crate things out of `gfx_traits`. This is important in
order to prevent dependency cycles with a different integration between
layout, script, and fonts.
2. Rename the `msg` crate to `base`. It didn't really contain anything
to do with messages and instead mostly holds ids, which are used
across many different crates in Servo. This new crate will hold the
*rare* data types that are widely used.
Details:
- All BackgroundHangMonitor-related things from base to a new
`background_hang_monitor_api` crate.
- Moved `TraversalDirection` to `script_traits`
- Moved `Epoch`-related things from `gfx_traits` to `base`.
- Moved `PrintTree` to base. This should be widely useful in Servo.
- Moved `WebrenderApi` from `base` to `webrender_traits` and renamed it
to `WebRenderFontApi`.
* Add multiple concurrent top-level browsing contexts
Co-authored-by: Delan Azabani <dazabani@igalia.com>
* Rename variables and comments
There are some variable and comments still use browser as names.
This commit renames them to webview.
* Update log message from web view to webview
* Revert offscreen_framebuffer_id rename
* Rename all web view to webview
* Cargo fmt
* Fix viewport/event/clear coordinates when multiview is disabled
* Only deprecate things when multiview is enabled
* Update WebViewManger with shown and invisible sets
Replace visible_webviews and native_window_is_visible with shown_webviews
and invisible_webviews. Add 4 more methods to set them accordingly. The
behavior of is_effectively_visible will return true if the wbview is in
shown_webviews set but not in invisible_webviews.
* Update variant behaviors
* Rename WebViewVisibilityChanged to MarkWebViewInvisible
* Fix unit test by marking id 3 visible again
* Update MarkWebViewInvisible and add UnmarkWebViewInvisible
* Update format and doc comments
* Clean up doc comments
* Address style and naming changes
* Rename UpdateWebView to UpdateFrameTreeForWebView
* constellation: send frame tree unconditionally over focus and feature
* Clarify shown and invisible sets in constellation WebViewManager
* Eliminate forward_to_constellation!()
* Actually remove the unused macro
* Don’t gate compositor changes on multiview feature flag
* Update todo in mouse event dispatch
* Pass all visible webview ids in a single ReadyToPresent message
* Fix compile and lint errors
* servoshell: fix gap between minibrowser toolbar and webview
* Fix failure in /_mozilla/mozilla/window_resizeTo.html
* Fix compile warnings
* Remove stray dbg!()
* Remove confusing “effectively visible” logic (see #31815, #31816)
* Allow embedder to show/hide/raise webviews without ipc
* Update root pipeline only when painting order actually changes
* Stop gating old focus and SetFrameTree behaviour behind Cargo feature
* Use webview_id and WebViewId in webview-related code
* Improve logging of webview-related embedder events
* Allow webview Show and Raise events to optionally hide all others
* Don’t do anything in response to WebViewPaintingOrder
* Remove WebViewPaintingOrder, since its payload is unreliable
* On MoveResizeWebView, only update root pipeline if rect changed
* Rename IOCompositor methods for clarity
* compositor: add event tracing; log webview ops even without ipc
* Add temporary debug logging
* Add more temporary debug logging
* Remove temporary logging in compositor
* Remove temporary debug logging
* Add temporary debug logging, but defer I/O until panic
* Capture a backtrace with each crash log entry
* Proper error handling without panicking in WebViewManager
* Clean up imports in constellation
---------
Co-authored-by: Delan Azabani <dazabani@igalia.com>
Co-authored-by: Martin Robinson <mrobinson@igalia.com>
* Fixed error in documentation in components>shared>embedder>lib.rs
* fixed documentation warning in compoenents>shared>net>request.rs
* Fixed the documentation (URL issue) in components>shared>script>lib.rs
* Create embedder event to send to constellation
* Handle gamepad message in constellation, send to script thread
* Handle GamepadEvent in script thread and dispatch event to document
* Add missing Clones, fix event
* Add gamepad task source
* Adjust GamepadIndex type, remove unused imports
* Add internal getter for gamepads list
* Update gamepad new methods
* Handle gamepad connect and disconnect events
* Proto will be none, no need for HandleObject
* Initialize buttons and axes to standard mapping
* Adjust update type index types
* Update GamepadButton update function
* Adjust Gamepad mapping comments to match spec, add update logic
* Amend comment
* Update button and axis inputs on Updated event
* Add GilRs as gamepad backend in servoshell
* Add spec links, queue gamepad updates on task source
* ./mach fmt
* Fix comment length
* Split out button init, update spec comments
* Move gamepad event handling from document to global
* Map and normalize axes/button values
* Use std::time for gamepad timestamp
* Adjust gamepad handling in event loop
* Move button press/touch check into map+normalize function
- Small change but is more in line with spec
* ./mach fmt
* Update comment spec links and warning messages
* Doc comments -> regular comments
* Add window event handlers for gamepad connect/disconnect
* Adjust gamepad disconnect behavior
* Add missing TODO's, adjust gamepad/gamepadbutton list methods and formatting
* Update button handling from gilrs, add comments
* Enable gamepad pref during WPT tests and update expectations
* Update WPT expectations in meta-legacy-layout
* constellation: focusing, closing, and native window visibility
* rename “browser” to “webview”, “unfocus” to “blur”
* remove native window visibility from constellation
* rename more “browser” to “webview”
* guard clauses
* don’t automatically focus when no webviews are focused
* comment spec steps for window.close()
* use format interpolation
Co-authored-by: Martin Robinson <mrobinson@igalia.com>
* fix formatting
* rename “Webview” to “WebView” in types and type parameters
* remove unused method
* fix libsimpleservo
---------
Co-authored-by: Martin Robinson <mrobinson@igalia.com>
* constellation: notify embedder when events are hit-tested to browsers
* fix compile error in libsimpleservo
* impl From<&CompositorEvent> for CompositorEventVariant
* remove msg temporaries in Constellation::forward_event
* use single wildcard arm in EventDelivered case in handle_servo_events
This is the start of the organization of types that are in their own
crates in order to break dependency cycles between other crates. The
idea here is that putting these packages into their own directory is the
first step toward cleaning them up. They have grown organically and it
is difficult to explain to new folks where to put new shared types. Many
of these crates contain more than traits or don't contain traits at all.
Notably, `script_traits` isn't touched because it is vendored from
Gecko. Eventually this will move to `third_party`.
2023-11-03 15:38:18 +00:00
Renamed from components/embedder_traits/lib.rs (Browse further)