Now that legacy layout has been removed, the name `layout_2020` doesn't
make much sense any longer, also it's 2025 now for better or worse. The
split between the "layout thread" and "layout" also doesn't make as much
sense since layout doesn't run on it's own thread. There's a possibility
that it will in the future, but that should be something that the user
of the crate controls rather than layout iself.
This is part of the larger layout interface cleanup and optimization
that
@Looriool and I are doing.
Testing: Covered by existing tests as this is just code movement.
Signed-off-by: Martin Robinson <mrobinson@igalia.com>
Push the interior mutability into enum variants of `Fragment`, so that
they can be cloned. This saves memory in the `Fragment` tree as the
`Fragment` enum is now a relatively wee 16 bytes and the interior parts
can be a variety of sizes. Before, every `Fragment` was the size of the
biggest kind (`BoxFragment` - 248 bytes).
This a step on the way toward incremental layout.
Signed-off-by: Martin Robinson <mrobinson@igalia.com>
Co-authored-by: Oriol Brufau <obrufau@igalia.com>
This is a simple code organization change with no behavior change with
the idea of making Layout 2020 easier to understand by new folks to the
project. The idea is that we will have a cleaner separation between the
different parts of layout ie one directory for the fragment tree and one
(currently multiple) directory for the box tree.
The specification dictates quite quite idiosyncratic return values when
querying insets of positioned elements via getComputedStyle(). These
depend on whether or not the elements size was overconstrained. This
change adds a better implementation of that in preparation for returning
proper values for position: sticky.