Issue 21810/improve validation methods
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This is a start at addressing #21810. I'm putting these changes out early to get some feedback on the following items:
1. I added unit tests for the validation methods mentioned in #21810, because I couldn't tell whether any of the existing WPT tests covered them. Are these tests worthwhile? Are any of them unnecessary?
2. I changed the implementation for `is_valid_floating_point_number_string` so that it passed the tests. The previous version of the function wasn't restrictive enough (it allowed certain whitespace characters before the number string).
3. I changed the catch-all condition in `htmlinputelement.rs` to account for the remaining input types that don't have a value sanitization algorithm. This last change seems good to me since we won't be able to add a new input type without adding it to the case and checking the spec for an algorithm.
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- [x] These changes fix#21810
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Implement mediasession set positon state
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fix#24808
> Bonus points if you want to tweak the existing UI by adding a progress bar, and the info about the current position and total duration.
I haven't implemented this yet.
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- [x] These changes fix#24808 (GitHub issue number if applicable)
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- [x] There are tests for these changes OR
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Origin offset fixes
https://github.com/immersive-web/webxr/issues/567 was closed out. We were computing offset spaces of already-offset spaces incorrectly, but otherwise our math is correct. I improved our comments around this with more math, so I never have to do this math again.
Chrome's math isn't, which is why we fail some tests around this: https://bugs.chromium.org/p/chromium/issues/detail?id=1030049 . I'm planning to wait for them to fix and upstream the tests, I've already verified that we pass the corrected test.
r? @jdm
Fixes an issue where DOMString::is_valid_floating_point_number_string
was returning true for strings that began with whitespace characters-
TAB, LF, FF, or CR. Also added a unit test to cover this since the
corresponding web-platform-tests are incomplete.
Replaced catch-all with explicit case for inputs that do not have
a value sanitization algorithm. This should prevent us from
forgetting to implement a sanitization for an input, since they
must all be accounted for in the match expression.
I see atom dropping code generated in release builds for stuff like dropping the
"class" atom here:
https://searchfox.org/mozilla-central/rev/4df8821c1b824db5f40f381f48432f219d99ae36/servo/components/style/gecko/wrapper.rs#592
That is silly, and I hope making Atom be able to be used in const context will
help the compiler see that yeah, we're not doing anything interesting and the
atom shouldn't get dropped.
It also allows us to get rid of a few lazy_static!s, so we should do it anyway.
In order to accomplish this, compute the offset into gGkAtoms manually instead
of going through the static_atoms() array and then back to the byte offset.
Differential Revision: https://phabricator.services.mozilla.com/D55039
When zoom is disabled, we still count it, but with the current code the testing
function will throw instead of returning the right value, which means we'd fail
layout/style/test/test_use_counters.html.
Differential Revision: https://phabricator.services.mozilla.com/D55005
Some of the stuff, in particular inside GeckoBindings stuff should be
refactored to be less ugly and duplicate a bit less code, but the rest of the
code should be landable as is.
Some invalidation changes are already needed because we weren't matching with
the right shadow host during invalidation (which made existing ::part() tests
fail).
Pending invalidation work:
* Making exportparts work right on the snapshots.
* Invalidating parts from descendant hosts.
They're not very hard but I need to think how to best implement it:
* Maybe get rid of ShadowRoot::mParts and just walk DOM descendants in the
Shadow DOM.
* Maybe implement a ElementHasExportPartsAttr much like HasPartAttr and use
that to keep the list of elements.
* Maybe invalidate :host and ::part() together in here[1]
* Maybe something else.
Opinions?
[1]: https://searchfox.org/mozilla-central/rev/131338e5017bc0283d86fb73844407b9a2155c98/servo/components/style/invalidation/element/invalidator.rs#561
Differential Revision: https://phabricator.services.mozilla.com/D53730
At first I thought this was going to enable simplifications in the selector
parser (to simplify the attribute selector setup), but I couldn't end up
shrinking the layout enough.
However this should help with bug 1559076, which returns Option<Atom>, and it
was easy to write.
Differential Revision: https://phabricator.services.mozilla.com/D53766
When we physicalize the declarations for @keyframes, we end up having a physical
declaration with an unparsed value with `from_shorthand` being the logical
shorthand.
Account for this case properly when substituting custom properties, to avoid
panicking.
Differential Revision: https://phabricator.services.mozilla.com/D53663
The micro-benchmark `style-attr-1.html` regressed slightly with my patch, after
the CascadeLevel size increase.
This benchmark is meant to test for the "changing the style attribute doesn't
cause selector-matching" optimization (which, mind you, keeps working).
But in the process it creates 10k rules which form a perfect path in the rule
tree and that we put into a SmallVec during the cascade, and the benchmark
spends most of the time pushing to that SmallVec and iterating the declarations
(as there's only one property to apply).
So we could argue that the regression is minor and is not what the benchark is
supposed to be testing, but given I did the digging... :)
My patch made CascadeLevel bigger, which means that we create a somewhat bigger
vector in this case. Thankfully it also removed the dependency in the
CascadeLevel, so we can stop using that and use just Origin which is one byte to
revert the perf regression.
Differential Revision: https://phabricator.services.mozilla.com/D53181
For the individual transform properties if they spec a value that can be
expressed as 2d we treat as 2d and serialize accordingly.
We drop Translate::Translate and Scale::Scale, and then rename
Translate::Translate3D as Translate::Translate, Scale::Scale3D as
Scale::Scale. So now we use Translate::Translate to represent 2d and 3d
translation, and Scale::Scale to represent 2d and 3d scale. There is no
difference between 2d and 3d translate/scale in Gecko because we always
convert them into 3d format to layers (on the compositor thread), so this
change makes things simpler.
Differential Revision: https://phabricator.services.mozilla.com/D52931