Use byte indices instead of char indices for text runs
Replace character indices with UTF-8 byte offsets throughout all code dealing with text runs. This eliminates a lot of complexity when converting from one to the other, and interoperates better with the rest of the Rust ecosystem.
For most code this is just a simple replacement of char indices with byte indices. In a few places like glyph storage and text fragment scanning, it also lets us get rid of code that existed only to map between bytes and chars.
Also includes some related fixes to text shaping, discovered while working on this conversion. See the commit messages for details.
r? @pcwalton
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Replace character indices with UTF-8 byte offsets throughout the code dealing
with text shaping and breaking. This eliminates a lot of complexity when
converting from one to the other, and interoperates better with the rest of
the Rust ecosystem.
Merge DisplayListEntry into DisplayItem
We don't really need two levels of abstraction for every element in the
DisplayList. This simplifies the complexity of the data structure in
preparation for providing documentation and properly handling scrolling
roots.
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We don't really need two levels of abstraction for every element in the
DisplayList. This simplifies the complexity of the data structure in
preparation for providing documentation and properly handling scrolling
roots.
set to be scrolled.
This makes them establish stacking contexts, which is a CSS 2.1 spec
violation. However, we were already violating the spec here for
absolutely-positioned elements with `overflow: scroll`. It will probably
be easier to fix this spec violation once we either switch entirely to
WebRender or we have multiple layers per stacking context.
Closes#2742.
Move some CSS properties to match Gecko's representation
Fixes#10403. Animation had an extra transition-delay property, which was also moved to Box. Let me know if I should squash the commits.
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ComputedValues is now ServoComputedValues
This is the first part of #10185. More to follow. I have built this locally with both servo and geckolib without errors; let's see if it succeeds on all platforms as well.
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This is the first part of #10185. More to follow. I have built this locally with both servo and geckolib without errors; let's see if it succeeds on all platforms as well.
Highlight selected text in input fields
Fixes#9993. This does not yet allow stylesheets to set the selection colors; instead it uses a hard-coded orange background and white foreground.
r? @pcwalton
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Generalize the style structs
This allows geckolib to pass gecko style structs and have the style system write to them directly, provided we implement all the traits.
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over the data as well.
WebRender doesn't need the data, as it acquires it separately.
About a 50%-100% improvement in display list building time on
browser.html.
Now that WebRender uses an Iframe display item, we do not need the Noop
item for the non-WebRender path. We can simply reuse the Iframe display
item. Also remove the layer_id member from the LayeredItem struct, as
it is unused.
`memmove` was showing up high in the profile when concatenating and
shorting display lists. This change drastically reduces the `memmove`
cost in exchange for some minor additional allocation cost.
Instead of producing a tree of stacking contexts, display list
generation now produces a flat list of display items and a tree of
stacking contexts. This will eventually allow display list construction
to produce and modify WebRender vertex buffers directly, removing the
overhead of display list conversion. This change also moves
layerization of the display list to the paint thread, since it isn't
currently useful for WebRender.
To accomplish this, display list generation now takes three passes of
the flow tree:
1. Calculation of absolute positions.
2. Collection of a tree of stacking contexts.
3. Creation of a list of display items.
After collection of display items, they are sorted based upon the index
of their parent stacking contexts and their position in CSS 2.1
Appendeix E stacking order.
This is a big change, but it actually simplifies display list generation.
Add WebRender integration to Servo.
WebRender is an experimental GPU accelerated rendering backend for Servo.
The WebRender backend can be specified by running Servo with the -w option (otherwise the default rendering backend will be used).
WebRender has many bugs, and missing features - but it is usable to browse most websites - please report any WebRender specific rendering bugs you encounter!
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WebRender is an experimental GPU accelerated rendering backend for Servo.
The WebRender backend can be specified by running Servo with the -w option (otherwise the default rendering backend will be used).
WebRender has many bugs, and missing features - but it is usable to browse most websites - please report any WebRender specific rendering bugs you encounter!