11158 - add event handlers
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Adding:
* global event handlers,
* window event handlers,
* document and element handlers,
* and support for BeforeUnloadEvent.
Signed-off-by: Piotr Stankiewicz <bionicrift@gmail.com>
Implement WebGLRenderingContextBase::readPixels().
@emilio
Anything obviously wrong stick out to you? Haven't had a chance to debug why tests/wpt/web-platform-tests/webgl/conformance-1.0.3/conformance/programs/gl-bind-attrib-location-long-names-test.html and co. get the wrong results from ReadPixels.
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codegen: Fix dictionary handling and semantics
Thank you for contributing to Servo! Please replace each `[ ]` by `[X]` when the step is complete, and replace `__` with appropriate data:
- [x] `./mach build -d` does not report any errors
- [x] `./mach test-tidy` does not report any errors
- [x] These changes fix#11152 (github issue number if applicable).
Either:
- [x] There are tests for these changes OR
- [ ] These changes do not require tests because _____
Pull requests that do not address these steps are welcome, but they will require additional verification as part of the review process.
Fixes#11152
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Implement File DOM object interface
* Rewrite constructors of `Blob` and `File` with `DataSlice` as argument
* Update WebIDL of `Blob` and `File`
* Implement missing interfaces of `File` (However, due to lack of working `ArrayBuffer/ArrayBufferView` in `Blob`, so it still differs from spec)
* Update WPT test `File-constructor.html`
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Implement basic <media> infrastructure
This gets us to the point where we can start playing with actually integrating rust-media to process the data received by the network request, as currently it's just ignored.
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Support controlling interface and member visibility via preferences
This was easier to throw together than per-attribute/method support, and it gets rid of some nonstandard properties from our globals.
Fixes#7626.
r? @Ms2ger
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Implements Node::isSameNode
Fixes#10746
I adapted the tests from dom/nodes/Node-isEqualNode.html
should I also add ones for xhtml too like here : dom/nodes/Node-isEqualNode-xhtml.xhtml ?
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webgl: Implement the pending texImage2D overload, and add more validation
This is a large-ish refactor of the Texture2D code, but it should be
easier to read and of course more correct.
I tried to annotate every error condition with a spec paragraph.
I made just a reftest to ensure this works as intended, since I expect #10373 to land pretty soon.
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