Commit graph

6 commits

Author SHA1 Message Date
Martin Robinson
fbd77b4524
script: Move navigation fetching to the ScriptThread (#34919)
This allows reusing the asynchrnous fetch mechanism that we use for page
resources and is likely a step toward removing the `FetchThread`.

Benefits:
 - Reduces IPC traffic during navigation. Now instead of bouncing
   between the constellation and the `ScriptThread` responses are sent
   directly to the `ScriptThread`.
 - Allows cancelling loads after redirects, which was not possible
   before.

There is the question of what to do when a redirect is cross-origin
(#23037). This currently isn't handled properly as the `Constellation`
sends data to the same `Pipeline` that initiated the load. This change
doesn't fix this issue, but does make it more possible for the
`ScriptThread` to shut down the pipeline and ask the `Constellation` to
replace it with a new one.

Signed-off-by: Martin Robinson <mrobinson@igalia.com>
2025-01-10 12:19:40 +00:00
Josh Matthews
c94d909a86
script: Limit public exports. (#34915)
* script: Restrict reexport visibility of DOM types.

Signed-off-by: Josh Matthews <josh@joshmatthews.net>

* script: Mass pub->pub(crate) conversion.

Signed-off-by: Josh Matthews <josh@joshmatthews.net>

* script: Hide existing dead code warnings.

Signed-off-by: Josh Matthews <josh@joshmatthews.net>

* Formatting.

Signed-off-by: Josh Matthews <josh@joshmatthews.net>

* Fix clippy warnings.

Signed-off-by: Josh Matthews <josh@joshmatthews.net>

* Formatting.

Signed-off-by: Josh Matthews <josh@joshmatthews.net>

* Fix unit tests.

Signed-off-by: Josh Matthews <josh@joshmatthews.net>

* Fix clippy.

Signed-off-by: Josh Matthews <josh@joshmatthews.net>

* More formatting.

Signed-off-by: Josh Matthews <josh@joshmatthews.net>

---------

Signed-off-by: Josh Matthews <josh@joshmatthews.net>
2025-01-10 08:19:19 +00:00
Martin Robinson
77bc7f415d
script: Use enums for event loop senders and receivers (#34896)
Previously, senders and receivers to different kinds of event loops (the
main `ScriptThread`, different types of workers) used a rust `trait`
mechanism to implement dynamic behavior. This led to having many unused
implementations of this `trait`. This change moves to using an `enum`
based approach for these senders and receivers and removes all of the
dead code.

In addition, to allowing for use of rust's dead code detection, it
simplifies the code a great deal. All of these generic senders and
receivers are moved to the `messaging.rs` file and given proper
documentation.

Finally, empty an `JSTraceable` implementation is made for all
crossbeam `Sender<...>`s to avoid having to manually skip them everytime
they are included in structs. The pre-existing empty `MallocSizeOf`
implementation is used more thoroughly.

Other unecessary wrappers around these senders and receivers are removed
as well.

Signed-off-by: Martin Robinson <mrobinson@igalia.com>
2025-01-08 21:33:29 +00:00
Martin Robinson
77cfca65c4
script: Eliminate code duplication in the task queue (#34798)
Instead of creating a type for each `TaskSource` variety have each `TaskSource`
hold the same kind of sender (this was inconsistent before, but each
sender was effectively the same trait object), a pipeline, and a
`TaskSourceName`. This elminates the need to reimplement the same
queuing code for every task source.

In addition, have workers hold their own `TaskManager`. This allows just
exposing the manager on the `GlobalScope`. Currently the `TaskCanceller`
is different, but this will also be eliminated in a followup change.

This is a the first step toward having a shared set of `Sender`s on
`GlobalScope`.

Signed-off-by: Martin Robinson <mrobinson@igalia.com>
2025-01-01 13:50:52 +00:00
Martin Robinson
93ae8d22fc
Correct a variety of documentation issues (#34786)
Fix some warnings in documentation as well as some faulty documentation
introduced in #34776.

Signed-off-by: Martin Robinson <mrobinson@igalia.com>
2024-12-29 10:37:57 +00:00
Martin Robinson
5f927a2c28
script: Refactor channels in ScriptThread into receivers and senders (#34776)
Create two new data structures in the `script` crate to hold senders and
receiver:

- `ScriptThreadSenders`: holds all outgoing channels from the
  `ScriptThread` including a channel to the `ScriptThread` itself. The
  ultimate goal with this is to reduce duplication by giving a boxed
  version of this this to `Window`s.
- `ScriptThradReceivers`: holds all incoming channels to the
  `ScriptThread`. This isn't cloenable like the senders. This is used to
  abstract away `recv()` and `try_recv()` methods used to make the
  `ScriptThread` event loop easier to read.

In addition:

- The many duplicated `ScriptThread` self-senders for the `TaskManager`
  have been removed and, in general, a lot of boilerplate is removed as
  well.
- Visibilty of all methods affected by this change is changed to
  `pub(crate)` in order to take advantage of dead code detection. Some
  dead code produced from macros is removed.
- Some conversion code is refactord into implementations of the `From`
  trait.
- The names of channels uses a standard "sender" and "receiver" naming
  as well as trying to be descriptive of where they go in `ScriptThread`
  as well as `InitialScriptState`

Signed-off-by: Martin Robinson <mrobinson@igalia.com>
2024-12-26 03:34:54 +00:00