Commit graph

8894 commits

Author SHA1 Message Date
Utsav Oza
bd8fbee12c Resolve mach build warnings 2020-04-10 23:02:31 +05:30
Utsav Oza
d98ade2a68 Remove DomRefCell wrapper for canvas_state from CanvasRenderingContext2D 2020-04-10 23:02:30 +05:30
Utsav Oza
4a730d1cd2 Remove DomRefCell wrapper for canvas_state from OffscreenCanvasRenderingContext2D 2020-04-10 23:02:30 +05:30
Manish Goregaokar
d146303f1d Dirty canvas when exiting immersive sessions 2020-04-09 22:25:27 -07:00
Manish Goregaokar
58bab8a7e9 Add test for overloading with interface and dict 2020-04-09 12:31:13 -07:00
Manish Goregaokar
c24481ab9c Do not filter out platform objects when doing dictionary conversions
https://heycam.github.io/webidl/#es-overloads

In step 12, the platform object check is for substep 4, but importantly it only matters if `V` implements the matching interface. If not, it should be able to fall back to substep 10 and attempt conversion to a dictionary.
2020-04-08 23:15:57 -07:00
bors-servo
37023b24f2
Auto merge of #26136 - asajeffrey:goodbye-webvr, r=Manishearth
Remove WebVR

<!-- Please describe your changes on the following line: -->

Removes support for WebVR. WebXR is our future!

---
<!-- Thank you for contributing to Servo! Please replace each `[ ]` by `[X]` when the step is complete, and replace `___` with appropriate data: -->
- [x] `./mach build -d` does not report any errors
- [x] `./mach test-tidy` does not report any errors
- [x] These changes do not require tests because how do you test

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2020-04-08 23:02:50 -04:00
Alan Jeffrey
c611e46381 Remove WebVR 2020-04-08 20:23:41 -05:00
Josh Matthews
c002a29582 Support WebGL2 contexts in XRWebGLLayer. 2020-04-08 12:52:01 -04:00
Josh Matthews
9673091d7a webgl: Only error when beginning transform feedback on programs that have no varying values. 2020-04-08 12:43:11 -04:00
Josh Matthews
66b2b3293d webgl: Fix active uniform block length check. 2020-04-07 16:16:05 -04:00
Istvan
62f00df79d Add initial support for VertexAttribI4*, VertexAttribIPointer
Adds initial support for the WebGL2 `VertexAttribI4i`, `VertexAttribI4iv`, `VertexAttribI4ui`, `VertexAttribI4uiv` and `VertexAttribIPointer` calls.
2020-04-07 15:01:39 -04:00
bors-servo
2002f490ef
Auto merge of #26130 - Manishearth:euclidup, r=nox
Update euclid

r? @nox @jdm
2020-04-07 11:51:38 -04:00
Manish Goregaokar
fccfff11c5 Update euclid 2020-04-07 08:51:08 -07:00
bors-servo
d8781c1054
Auto merge of #26120 - servo:layout-2020-non-opaque-style-data, r=SimonSapin
Remove postorder traversal from layout 2020 during styling
2020-04-07 10:38:16 -04:00
Anthony Ramine
c10e839924 Don't go through the layout thread to retrieve a node's primary style 2020-04-07 14:34:47 +02:00
bors-servo
f3aa7f7144
Auto merge of #26126 - dralley:fix-motionmark, r=jdm
Fix misspelled "get_suported_extensions" function

closes #21122
2020-04-06 20:31:29 -04:00
Anthony Ramine
030a1cf8fb Replace OpaqueStyleAndLayoutData by StyleAndOpaqueLayoutData 2020-04-06 23:06:13 +02:00
Daniel Alley
d0890db479 Fix misspelled "get_suported_extensions" function
closes #21122
2020-04-06 13:50:49 -04:00
Anthony Ramine
e3be136c9b Rename a bunch of style/layout data items
GetLayoutData::get_style_and_layout_data becomes
GetOpaqueStyleAndLayoutData::get_opaque_style_and_layout_data.

GetRawData::get_raw_data becomes GetStyleAndLayoutData::get_style_and_layout_data.

LayoutNode::init_style_and_layout_data becomes
LayoutNode::init_opaque_style_and_layout_data.

LayoutNode::take_style_and_layout_data becomes
LayoutNode::take_opaque_style_and_layout_data.
2020-04-06 12:39:52 +02:00
Tipowol
8a3bf880e9 Add InRealm argument to Callback trait 2020-04-05 19:54:30 +02:00
bors-servo
57fe27a4ef
Auto merge of #26110 - servo:layout-2020-rm-note-dirty-descendant, r=emilio
Kill ServoLayoutElement::note_dirty_descendant
2020-04-04 09:51:19 -04:00
bors-servo
d64f7d427a
Auto merge of #26105 - servo:layout-2020-less-opaque, r=emilio
Make DOM own the style and layout data, in an UnsafeCell
2020-04-04 09:35:34 -04:00
Anthony Ramine
8a0775fc89 Kill ServoLayoutElement::note_dirty_descendant
There is no need to set the dirty descendants flag unsafely from the layout side
for elements with pending restyles, we can do that on the DOM side when draining
the restyles from the Document.
2020-04-04 15:00:04 +02:00
Anthony Ramine
185a402d9c Make DOM own the style and layout data, in an UnsafeCell
The previous Cell was a lie.
2020-04-04 13:10:19 +02:00
teapotd
779552ee7d Form constraints validation 2020-04-02 10:16:46 +02:00
bors-servo
af1ebe79ef
Auto merge of #26083 - servo:layout-2020-more-cleanups, r=jdm
More layout cleanups from the introduction of a lifetime in LayoutDom<T>

What can I say, the follow-up fixes just kept coming to my door one by one, I couldn't just tell them to go away.
2020-04-01 12:05:16 -04:00
Anthony Ramine
4e64a1c682 Add some comments and remove obsolete allow attributes 2020-04-01 11:40:56 +02:00
Anthony Ramine
d9e4f7a0ba Introduce more layout helpers to make selection_for_layout be safe 2020-04-01 11:40:56 +02:00
Anthony Ramine
28e5abe606 Introduce <LayoutDom<Element>>::focus_state 2020-04-01 11:40:56 +02:00
Anthony Ramine
295f120425 Make LayoutShadowRootHelpers::get_style_data_for_layout return a &CascadeData
That return type is Sync, which thus means that the method can be safe.
2020-04-01 11:40:55 +02:00
Anthony Ramine
ebd2892158 Make synthesize_presentational_hints_for_legacy_attributes be safe 2020-04-01 11:40:55 +02:00
Anthony Ramine
0c0027ecfd Make LayoutDocumentHelpers::style_shared_lock be safe
StyleSharedRwLock is Sync.
2020-04-01 11:40:55 +02:00
Anthony Ramine
4636507fa1 Move unsafe code out of <LayoutDom<HTMLTextAreaElement>>::value_for_layout 2020-04-01 11:40:55 +02:00
Anthony Ramine
f8af8176de Introduce a bunch of LayoutDom<HTMLInputElement> private helpers
Those help contain the unsafety in most of the actual helpers used by layout.
2020-04-01 11:40:55 +02:00
Anthony Ramine
1cd3d6bd4c Introduce <LayoutDom<HTMLImageElement>>::current_request
This safe helper contains the only source of unsafety from the actual image
layout helpers methods, making them completely safe.
2020-04-01 11:40:55 +02:00
Anthony Ramine
fc07a5147c Make LayoutNodeHelpers::composed_parent_node_ref be safe
For clarity, I introduce <LayoutDom<Element>>::parent_node_ref to contain
the remaining unsafety bits out of composed_parent_node_ref which is more
complex than just a field access.
2020-04-01 11:40:34 +02:00
bors-servo
2c0bbcf2aa
Auto merge of #26077 - jdm:xr-canvas-dirty, r=asajeffrey
webgl: Don't dirty canvas element while in immersive mode.

There are various WebGL APIs that are supposed to trigger a frame composite at the end of the event loop when they're used. We enforce this via dirtying the canvas element and ensuring that reflow occurs for normal content. This is redundant when we're using immersive mode and incurs extra work by the layout thread and compositor that inhibits the immersive rendering performance.

---
- [x] `./mach build -d` does not report any errors
- [x] `./mach test-tidy` does not report any errors
- [x] These changes fix (part of) #26019
- [x] These changes do not require tests because we do not have infrastructure to test immersive mode on CI.
2020-03-31 22:23:32 -04:00
Josh Matthews
ab75808b8c webgl: Don't dirty canvas element while in immersive mode. 2020-03-31 17:17:51 -04:00
Josh Matthews
6ab7a50b31 Cache the result of retrieving an element's client rectangle from layout. 2020-03-31 17:15:44 -04:00
Anthony Ramine
f712b0bcf8 Make LayoutShadowRootHelpers::get_host_for_layout be safe 2020-03-31 22:30:42 +02:00
Anthony Ramine
68d5cfffd5 Make a bunch of LayoutNodeHelpers be safe 2020-03-31 22:30:34 +02:00
Anthony Ramine
f014da9565 Introduce LayoutDom::is
Just like Castable::is.
2020-03-31 22:06:40 +02:00
Anthony Ramine
9c8540af5c Make layout methods accessing rare data be safe
They don't do anything fancy so there is no additional unsafety calling them
compared to using LayoutDom in the first place, the usual story of all
those changes.
2020-03-31 22:04:35 +02:00
Anthony Ramine
414d477b54 Don't generate rare_data_for_layout methods anymore
It is only used twice.
2020-03-31 21:54:02 +02:00
Anthony Ramine
dd750c6f86 Introduce LayoutDom::to_layout_slice
It generalises <LayoutDom<Element>>::attrs.
2020-03-31 21:39:45 +02:00
Anthony Ramine
72c0771299 Make a bunch of LayoutDocumentHelpers be safe
The other methods are actually unsafe.
2020-03-31 21:39:45 +02:00
Anthony Ramine
e561911066 Make LayoutCanvasRenderingContext2DHelpers::get_canvas_id be safe 2020-03-31 21:23:55 +02:00
Anthony Ramine
fbc3e430ab Make a bunch or trivial LayoutElementHelpers safe 2020-03-31 20:37:57 +02:00
Anthony Ramine
a913c6650d Reduce scope of unsafe block in LayoutHTMLCanvasElementHelpers::data 2020-03-31 19:06:25 +02:00