Reimplement scrolling to fragments
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This reimplemntation of the feature uses ScrollRootIds to scroll
particular scrollable areas of the page.
Fixes#13736.
Fixes#10753.
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for CSS transitions and animations, not `requestAnimationFrame()`
callbacks.
In the case of the latter, the script thread will kick off the reflow if
it's necessary, so there's no need for the compositor to do it.
Some pages, like nytimes.com, like to call `requestAnimationFrame()`
without actually mutating the DOM in the callback. We should avoid
reflowing in this case.
This is a step in disassociating scrolling areas from stacking
contexts. Now scroll areas are defined by unique ids, which means that
in the future stacking context will be able to contain more than one.
Remove concept of Layers from Servo
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Layers were a feature of the legacy drawing path. If we re-add them at
some point, it probably makes more sense to make them a product of
display list inspection.
This change also remove a bunch of dead painting code.
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Layers were a feature of the legacy drawing path. If we re-add them at
some point, it probably makes more sense to make them a product of
display list inspection.
This change also remove a bunch of dead painting code.
Support taking screenshots when a webdriver server is active.
Improve the experience of using webdriver to take screenshots of Servo. When a screenshot can't be obtained immediately, increase the delay before trying again from 2ms to 1s.
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- [X] `./mach build -d` does not report any errors
- [X] `./mach test-tidy` does not report any errors
- [X] These changes fix#13826
- [X] These changes do not require tests because we can't test webdriver yet.
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This removes paint threads, rust-layers dependency, and changes
optional webrender types to be required.
The use_webrender option has been removed, however I've left
the "-w" command line option in place so that wpt
runner can continue to pass that. Once it's removed from there
we can also remove the -w option.
Once this stage is complete, it should be fine to change the
display list building code to generate webrender display
lists directly and avoid the conversion step.
Instead of letting the compositor try to find the correct scroll
layer for a touch event, switch touch events to work the same way
that mouse events do.
Touch events are now dispatched to the root pipeline, and then
forwarded to child iframes as required.
The script tick ends up only processing JS callbacks related to animation
frames, so CSS transitions/animations end up not working as expected.
This could have accidentally worked before #12563 because we over-restyled, but
now this is no longer the case.
Other possible way to do it is making a layout reflow with RAF handle CSS
animations/transitions too, but that may not work if the reflow ends up being
suppressed (that could very well be the case), and we'd need to handle a lot
more state in the document, so this solution (assuming it doesn't break try)
seems a bit less flacky.
Fixes#12749.
This is what was making me hit the new test failures. So turns out that when the
DOMContentLoaded event is fired we fired no messages to the constellation, but
we fired the DOMLoad message from the DocumentProgressHandler, effectively after
having dispatched the Load message from script thread.
This also fixes the possibility of a subframe navigation not blocking the load
event of the parent document, for example.
Fix backward navigation
make use of history iterator
Add frame iterator
add different back logic
cleanup navigation_info
Add extra explanation for iter logic
Remove forward history on full frame tree
Rename navigation to traversal where appropriate
check full tree for can go back/forward
simplify frame iter logic
remove FrameIterator
cleanup history iter
reduce amount of vec allocations
removed extra parenthesis
Remove history iterator
cleanup after rebasing
avoid recursive vec allocation
remove full_frame_tree
remove_forward_history_in_frame_tree -> clear_joint_session_future
Add style check and test for else braces
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Added a regex check to enforce project style guidelines. Added unit check. Catches:
```
}
else {
```
when it should be
`} else {`
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Implement non-visible pipeline and iframe visibility methods
This addresses #9566 and a good part of #9751, specifically:
* Pipeline has a notion of visibility
* IFrame setVisible/getVisible interface with IFrame's pipeline visibility
* IFrame mozbrowservisibilitychange responds to changes in visibility
* Pipeline visibility is used to limit animations (requestAnimationFrame does not tick animations when hidden) and to increase timer intervals (currently set to a minimum of 1 second while hidden)
Absent for now are any changes to the Document API and general implementation of the Page Visibility API, since the more interesting parts require knowledge of whether the user agent is minimized, OS screen locked, etc.
cc @paulrouget @jdm
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layers are bouncing back.
This fixes a very annoying issue whereby overscrolling would cause mouse
events to go to the wrong place until the layer was scrolled again.
This makes mouse events take the same code path, regardless of whether
WebRender is in use or not. This approach enables accurate
display-list-based hit testing when WebRender is in use.
Closes#11108.
Fix some build warnings.
- [x] `./mach build -d` does not report any errors
- [x] `./mach test-tidy` does not report any errors
- [x] These changes do not require tests because refactoring
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Remove CompositorEventListener trait
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WebRender.
This happens asynchronously, just as it does in non-WebRender mode.
This functionality is a prerequisite for doing proper display-list-based
hit testing in WebRender, since it moves the scroll offsets into Servo
(and, specifically, into the script thread, enabling iframe event
forwarding) instead of keeping them private to WebRender.
Requires servo/webrender_traits#55 and servo/webrender#277.
Partially addresses #11108.