stylo: support all overflow values
overflow:clip doesn't exist, it's just called clip internally. Renamed, and added the other missing values.
I also removed the overflow newtype -- no need for extra code bloat, and it's not protecting us from much.
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stylo: Add glue for contain property
In gecko, `size` and `content` values aren't implemented yet. So I had to disable these parts with mako. We will need to update the property and the glue once these are implemented in gecko.
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Introduce ComputeDistance trait, which implement compute_distance and
compute_squared_distance.
For vector, compute_squared_distance is necessary because we use Euclidean
distance as the distance between two values. The easier way to implement
compute_squared_distance is to square the result from compute_distance, but
for some property values, they may have many components, e.g. (v1, v2, v3).
If we just square the result from compute_distance, the computation is
(sqrt(v1^2 + v2^2 + v3^2))^2. There are two redundant operators:
"square-root" and then "square". In order to avoid this, we should
implement compute_squared_distance separately for these types.
MozReview-Commit-ID: LmmrUXYlDb6
This version enables [struct field reordering][1] which brings the size
of the types for specified values of some CSS properties under the threshold
such that they shouldn’t be boxed anymore, making unit tests fail.
Simply unboxing them moves the test failure to Stylo’s unit tests,
since the stable compiler used in that case does not do field re-ordering.
Therefore, we manually reorder a couple fields to effectively bring this
optimization to older compilers for a few specific types.
[1]: https://github.com/rust-lang/rust/pull/40377
stylo: Implement shape-outside property
shape-outside property implemented.
r=Manishearth in bugzilla
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To make it possible to check the rule type when parsing lengths, we need to pass
the `ParserContext` down through many layers to the place where length units are
parsed.
This change leaves it unused, so it's only to prepare for the next change.
MozReview-Commit-ID: 70YwtcCxnWw
First, we need to make Servo's image-orientation parser to be agreed with Gecko's.
Numbers without any AngleUnit, including unitless 0 angle, should be invalid
for image-orientation. However, rotate() and skew() for transform properties
accept unitless 0 angle. In order to make all these properties work properly,
I fixed Angle::parse() to match Gecko. For the existing users of Angle::parse(),
I create Angle::parse_with_unitless() and use it as an alternative for them.
Once https://github.com/w3c/csswg-drafts/issues/1162 is resolved, we shall be
able to use an unified version of Angle::parse() then.
The parser of image-orientation is also fixed to report parsing errors on
empty string.
Then, with the newly added binding functions support in Gecko side, we shall
reuse the same methods from Gecko to pass the computed value from Servo to Gecko.
Gecko bug: Bug 1341758
animation_type takes following values:
animation_type="none" for non-animatable properties
animation_type="normal" for animatable properties
animation_type="discrete" for animatable but discrete type of animations
We use string value to distinguish the case where no animation_type is
specified.
animation_type="discrete" will be used in a subsequent patch to make a property
animatable as discrete type.
Implement serialization for transform functions.
Preserve more information from transform function parsing.
Preserve angle unit while parsing.
Simplify SpecifiedMatrix.
Use the write! macro for formatting with a helper called Css.
Implement ToCss for &T if T implements ToCss.
Add some tests and update others.
closes#15194
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Preserve more information from transform function parsing.
Preserve angle unit while parsing.
Simplify SpecifiedMatrix.
Use the write! macro for formatting with a helper called Css.
Implement ToCss for &T if T implements ToCss.
Add some tests and update others.
closes#15194
Gecko's timing function (nsTimingFunction) needs to be specified
each control points if timing function can be represented as cubic-bezier
function. To avoid scattering control points values (e.g. 0.25, 0.1, ...)
we convert specified value to computed value and then use control points
values of the computed value.
Parse perspective property as non negative and add tests
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