a separate `ClipDisplayItem`.
We push down clipping areas during absolute position calculation. This
makes display items into a flat list, improving cache locality. It
dramatically simplifies the code all around.
Because we need to push down clip rects even for absolutely-positioned
children of non-absolutely-positioned flows, this patch alters the
parallel traversal to compute absolute positions for
absolutely-positioned children at the same time it computes absolute
positions for other children. This doesn't seem to break anything either
in theory (since the overall order remains correct) or in practice. It
simplifies the parallel traversal code quite a bit.
See the relevant Gecko bug:
https://bugzilla.mozilla.org/show_bug.cgi?id=615734
The page_rect passed to DisplayListOptimizer is relative to the
RenderLayer origin, but the display list components are relative to the
page origin. Before passing the page rect to the display list, we
translate it by the RenderLayer position.