Paul Rouget
1758207393
Glutin update: dependencies update
2019-05-25 07:15:30 -04:00
Josh Matthews
60688da71a
Revert "Glutin update: dependencies update"
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This reverts commit 30fb18e711
.
2019-05-22 14:18:38 -04:00
Paul Rouget
30fb18e711
Glutin update: dependencies update
2019-05-22 09:55:38 +02:00
Manish Goregaokar
f98143d60b
Add GetGamepadsForDisplay message for initializing inputs
2019-05-03 14:37:41 -07:00
Manish Goregaokar
c1a8605c3d
Allow webvr thread consumers to request input data
2019-05-03 14:37:41 -07:00
Manish Goregaokar
623507187b
Update webvr
2019-05-03 14:37:41 -07:00
Peter Hall
8bfd4dc1e2
#8539 Config preferences backend restructure
2019-03-20 15:01:26 +00:00
Alan Jeffrey
cc2d203151
Use a test VRDisplay that renders to a GL window
2019-03-05 12:54:12 -06:00
Alan Jeffrey
8ddde7eacc
Pass the GL context to the VRDisplay when rendering
2019-02-27 08:57:02 -06:00
bors-servo
ec7a5f21c8
Auto merge of #22938 - asajeffrey:webvr-future-frame-data, r=paulrouget
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Use webvr future_frame_data to avoid blocking the WebGL thread
<!-- Please describe your changes on the following line: -->
This PR fixes a potential deadlock caused by the WebGL thread being blocked on a VR device. Rather than blocking on the VR device, it forwards a future to the script thread, and then then script thread blocks.
---
<!-- Thank you for contributing to Servo! Please replace each `[ ]` by `[X]` when the step is complete, and replace `___` with appropriate data: -->
- [X] `./mach build -d` does not report any errors
- [X] `./mach test-tidy` does not report any errors
- [X] These changes do not require tests because it's fixing a potential deadlock
<!-- Also, please make sure that "Allow edits from maintainers" checkbox is checked, so that we can help you if you get stuck somewhere along the way.-->
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---
This change is [<img src="https://reviewable.io/review_button.svg " height="34" align="absmiddle" alt="Reviewable"/>](https://reviewable.io/reviews/servo/servo/22938 )
<!-- Reviewable:end -->
2019-02-27 02:20:30 -05:00
Alan Jeffrey
c9087013b1
Use webvr future_frame_data to avoid blocking the WebGL thread
2019-02-26 11:07:42 -06:00
Alan Jeffrey
d6c064e9a9
Call start_present and stop_present on VRDisplay
2019-02-25 12:53:09 -06:00
Alan Jeffrey
a062c40567
Allow the embedder to register their own VRServices
2019-02-14 08:36:03 -06:00
Paul Rouget
c055b74e13
Support for ExternalVR implementation
2019-02-07 06:15:11 +01:00
Shotaro Yamada
c44a2febe6
Remove redundant .clone()
s
2018-12-11 10:43:51 +09:00
Jan Andre Ikenmeyer
1d6fe65401
Update MPL license to https (part 4)
2018-11-19 14:47:27 +01:00
Bastien Orivel
9a7eeb349a
Update crossbeam-channel to 0.3
2018-11-18 19:33:19 +01:00
Simon Sapin
2012be4a8b
cargo fix --edition-idioms
2018-11-08 09:28:00 +01:00
Pyfisch
9e92eb205a
Reorder imports
2018-11-06 22:35:07 +01:00
Pyfisch
cb07debcb6
Format remaining files
2018-11-06 22:30:31 +01:00
Simon Sapin
9f9bf8f6bc
Switch most crates to the 2018 edition
2018-11-06 16:12:04 +01:00
Simon Sapin
45f7199eee
cargo fix --edition
2018-11-06 15:26:02 +01:00
Simon Sapin
2a996fbc8f
Replace mpsc with crossbeam/servo channel, update ipc-channel
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Co-authored-by: Gregory Terzian <gterzian@users.noreply.github.com>
2018-09-12 13:33:32 +08:00
chansuke
2da096c141
Format component of webvr #21373
2018-09-04 10:14:45 +09:00
Paul Rouget
0d9161dd7b
WR update
2018-08-06 07:22:24 +02:00
Bastien Orivel
9e446971a8
Update euclid to 0.18
2018-07-18 09:27:24 +02:00
Bastien Orivel
0918ac8cc7
Bump env_logger to 0.5 and log to 0.4 in every servo crate
2018-03-28 19:50:58 +02:00
Anthony Ramine
ce81420bef
Use ByteBuf for the canvas messages
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The type Vec<u8> is super unefficient to work with in Serde if all you want
to represent is a simple blob.
2018-03-26 20:48:02 +02:00
Bastien Orivel
570d865065
Bump ipc-channel and bincode
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This required bumping uuid too which unfortunately duplicated rand.
2018-03-21 13:05:47 +01:00
Bastien Orivel
c28dcbc3e5
Bump euclid to 0.17
2018-02-28 09:46:59 +01:00
Simon Sapin
e17697fb0e
Update euclid, azure, skia, offscreen_gl_context, plane-split, webrender
2017-12-08 14:32:28 +01:00
Glenn Watson
4469f39f3f
Update WR (details below):
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* Add support for clip masks on text runs.
* Fix atomic ordering of items with multiple shadows.
* Update to bincode + ipc-channel with optimizations.
* Fix some plane splitting precision errors.
* Improve the anti-aliasing quality significantly.
* Add internal ClipChain support.
* Fix diacritic glyphs on Linux.
2017-10-16 16:33:24 +10:00
Imanol Fernandez
e93130026a
Implement Gradle flavors
2017-09-30 14:31:22 +02:00
Imanol Fernandez
714fe3b88a
Update rust-webvr to 0.8
2017-08-31 01:24:54 +02:00
Anthony Ramine
676f2c8acf
Revert "Auto merge of #18114 - emilio:revert-webgl-refactor, r=nox"
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This reverts commit 4d10d39e8f
, reversing
changes made to ee94e2b7c0
.
2017-08-16 23:23:18 +02:00
Emilio Cobos Álvarez
cfe22e3979
Revert "Auto merge of #17891 - MortimerGoro:webgl_move, r=glennw,emilio"
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This reverts commit 90f55ea458
, reversing
changes made to 2e60b27a21
.
2017-08-16 16:42:13 +02:00
Imanol Fernandez
703962fe61
Improve WebGL architecture.
2017-08-15 22:14:32 +02:00
Martin Robinson
e58e8ab42e
Upgrade to the latest version of WebRender
2017-07-13 07:44:08 +10:00
Bastien Orivel
76d8573393
Bump serde to 1.0
2017-06-16 13:31:18 +02:00
Glenn Watson
c879584a19
Update WR (new groove/ridge border path, mix-blend-mode optimizations)
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A few other minor additions too.
2017-04-26 14:34:07 +10:00
Imanol Fernandez
0158b5b2af
Implement Gamepad API
2017-04-12 15:43:14 +02:00
Anthony Ramine
f8467a26c4
Kill serde_codegen 💣
2017-02-28 19:31:25 +01:00
Anthony Ramine
661ade376d
Remove unused features from webvr traits
2017-02-21 11:00:03 +01:00
Anthony Ramine
fe3f4ff0c2
Update serde to 0.9 ( fixes #15325 )
2017-02-18 21:09:46 +01:00
Anthony Ramine
85e2648ffc
Update ipc-channel to 0.6.3
2017-02-16 12:04:32 +01:00
Imanol Fernandez
c5705bff50
WebVR API Implementation, r=larsbergstrom
2017-01-09 12:44:39 +01:00