add_child / remove_child aren't called when a node character data changed. This
is important for finer grained invalidation.
The only test that tests this is now wallpapered, but won't be after #19164.
Added implementation for itemprop and itemtype along with test files
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Created test file
Added the stub methods for itemprop and itemscope
Resolved html5ever dependency, added ItemScope and ItemProp attr
Resolving dependency
Added pref override on metadata attributes
Resetting to original state due to change in requirement
Reverted adding attributes
1. add a customized implementation of parse_plain_attribute
2. add the following methods to HTMLElement.webidl
added itemprop and itemtype, enabled pref in test
Added initial implementation for getting itemprop property values
Adding the wireframe for testing
Implemented function to handle itemType
Corrected typo
Fixed typo bug in code
Handling duplicates for itemtype attribute values
Added the test suite structure
Added test for extra space
Added test for regular test values
Added test cases for Single property values
Test cases to check absence of itemtype and itemprop attributes
Added code to handle absence of itemtype or itemprop attributes
Added shell script to run all test cases
cleared up Cargo file
Tidying up
Removed the local test file
Removed new line for test-tidy
Ordered key in prefs.json
Fixes for test-tidy
Enabled test preferences
Created test using wpt
Creating WPT Tests for Regular and Single Prop Types
Fixed the Regular type test
Fixed tests
Removed old test case metadata
Incorporate review changes from PR
Updated MANIFEST to sync test cases
Making changed suggested in review
Removed editor folding
Removed unnecessary code
Resolving cargo conflicts
Updated PropertyNames and itemtypes implementation
Trying different data in test case
Updated manifest
Updated code based on reviews
Add WebGL conformance 2.0.0 tests
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This PR includes WebGL conformance 2.0.0 tests. For now I have disabled three folders in the new suite:
- `Conformance`: Tests WebGL 1.0 API like the current 1.0.3 suite we are using, but it includes a lot more tests and many expectations have to be updated. This is better to do in a separate PR because it will require to update github intermittent paths again and maybe detect new intermittents.
- `Conformance2\textures`: It causes a lot of timeouts because of using videos, svgs, and other complicated formats.
- `deqp`: It's a extra GPU testing suite included in the Khronos 2.0.0 suite. Disabled for now because it causes some timeouts.
So in a nutshell, it uses part of the 2.0.0 suite to test webgl 2.0 and keeps using 1.0.3 in order to test WebGL 1.0. It's good enough to enable TDD for the new WebGL 2.0 features
We can create follow-up issues for the next steps:
* deprecate 1.0.3 and use the new 'conformance' folder in 2.0.0 in order to test WebGL 1.0
* Enable `conformance2/textures` and 'deqp' tests once WebGL 2.0 implementation is more advanced or the timeouts are monitored in more detail.
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- [ ] These changes do not require tests because _____
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Add support for filtering WebGL extensions based on WebGL version
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Add support for filtering WebGL extensions based on WebGL version
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added time to interactive metrics
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Added time to interactive metrics and refactored metrics/lib
I need to write tests, but wanted to submit the PR for review
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Fix Const IDL value compilation errors in codegen
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I found that some const WebIDL values fail at rust compile time.
Example:
const long long TIMEOUT_IGNORED = -1;
```
906 | ConstantSpec { name: b"TIMEOUT_IGNORED\0", value: ConstantVal::DoubleVal(-1) }]
| ^^ expected f64, found integral variable
|
= note: expected type `f64`
found type `{integer}`
```
I added a explicit cast to to fix the problem in conversions that may fail to compile.
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Update concept of node filter algorithm
Implement new [filter](https://dom.spec.whatwg.org/#concept-node-filter) algorithm from specification
---
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- [X] `./mach test-tidy` does not report any errors
- [X] These changes fix#18218 (github issue number if applicable).
- [X] These changes do not require tests because changes are minimal and the error was triggered by a test
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Remove unnecessary Result::ok calls
- [x] `./mach build -d` does not report any errors
- [x] `./mach test-tidy` does not report any errors
- [x] These changes do not require tests because they are code cleanup only
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Use try syntax for Option where appropriate
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- [x] These changes do not require tests because they are refactoring only
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Made fire_mouse_event take an enum for event_name
Added an enum with the mouse event options for `fire_mouse_event` and refactored the `event_name` parameter to take the enum as argument.
I also added two options (Leave and Enter) which are noted as todo in the comments.
- [x] `./mach build -d` does not report any errors
- [X] `./mach test-tidy` does not report any errors
- [X] These Changes fix#18943.
- [X] These changes do not require tests because the issue said a clean build suffices.
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Do not trace Rust values when thread is shutting down.
This addresses a paint point when using debug-mozjs builds. jonco says that it is considered a leak when objects stored in side tables in a SpiderMonkey embedding are traced right before shutting down. This PR adds a per-thread flag that controls whether to run the Rust-side trace hooks, which is automatically toggled before the final GC occurs when destroying a JS runtime.
---
- [x] `./mach build -d` does not report any errors
- [x] `./mach test-tidy` does not report any errors
- [x] These changes fix#18948 and fix#18947.
- [x] These changes do not require tests because we don't use debug-mozjs on CI
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