Add a flag to dump the computed style values
I used this to trace #11818 to a style bug, rather than a layout bug.
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stylo: Stop restyling display: none elements, remove the has_changed hack that made us use ReconstructFrame unconditionally.
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r? @bholley
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stylo: Improve restyling performance
This commit adds hooks to the Servo style traversal to avoid traversing all the
DOM for every restyle. Additionally it changes the behavior of the dirty flag to
be propagated top down, to prevent extra overhead when an element is dirtied.
This commit doesn't aim to change the behavior on Servo just yet, since Servo does extra job when dirtying the node related with DOM revision counters that might be necessary.
CC @asajeffrey for the DOM revision counters stuff. When a node is dirty, do all its descendants really need to increment the revision counter, or is this an unintended effect? My intuition is that this is hurting performance quite a lot for servo.
r? @bholley
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style: Remove the Mutex from new_animations_sender by moving it to the local StyleContext.
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As a follow-up, we could move all the data living under a mutex in the
SharedLayoutContext only in order to create the local context to the same place.
This should increase animation performance when there are multiple animations in
one page that happen to be on different threads.
r? @SimonSapin/@mbrubeck for the style/layout, @bholley for the geckolib changes
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As a follow-up, we could move all the data living under a mutex in the
SharedLayoutContext only in order to create the local context to the same place.
This should increase animation performance when there are multiple animations in
one page that happen to be on different threads.
There's a bit of flickering when unpausing where the node has the original
state, but I'm not totally sure where it comes from, posibly from
PropertyAnimation returning None due to no styles changing?
There's some maths I've done wrong, but it DOES animate some things, though
they're only triggered past the first restyle, and we probably have some
duplications where the animations arrive to layout.
Anyway, got to go.