Instead of simply creating a new FrameTree when an iframe starts a
load, update the existing FrameTree's pipeline. This prevents the
FrameTree from accumulating many extra children.
Notes:
* This adds `#![allow(missing_copy_implementations)]` to components/*/lib.rs. I'm not sure how to approach the missing Copy warnings (are there things for which Copy should NOT be implemented, and how can I tell?) so I stuck this in to make life easier when looking through the warnings. I can easily remove this if necessary.
* This leaves the following type of warnings, which I couldn't figure out how to approach (I'll investigate it later if no one else wants to).
```
css/matching.rs:72:23: 72:35 warning: use of deprecated item: Use overloaded core::cmp::PartialEq, #[warn(deprecated)] on by default
css/matching.rs:72 this_as_query.equiv(other)
^~~~~~~~~~~~
css/matching.rs:95:10: 95:49 warning: use of deprecated item: Use overloaded core::cmp::PartialEq, #[warn(deprecated)] on by default
css/matching.rs:95 impl<'a> Equiv<ApplicableDeclarationsCacheEntry> for ApplicableDeclarationsCacheQuery<'a> {
```
through display list building.
The old `flow_origin` concept was ill-defined (sometimes the border box
plus the flow origin, sometimes including horizontal margins and
sometimes not, sometimes including relative position and sometimes not),
leading to brittleness and test failures. This commit reworks the logic
to always pass border box origins in during display list building.
It is possible for a PaintTask to start exiting soon after sending new
buffers to the compositor. In that case, the compositor should return
the now unnecessary buffers to the PaintTask so that it can properly
free them.
To accomplish this, the compositor now keeps a hash map of paint task
channels per pipeline id. When a PaintTask exists, the constellation
informs the compositor that it can forget about it. Additionally, the
PaintTask should not wait for any buffers when the engine is doing a
complete shutdown. In that case, the compositor is already halted and
has simply let all buffers leak. We pipe through the shutdown type when
destroying the pipeline to make this decision.
Fixes#2641.
The rendering is still wrong beause of #2795, but at least we get a rendering.
(This test change is just for readability, it should be equivalent to before.)
r? @mbrubeck
The rendering is still wrong beause of #2795, but at least we get a rendering.
(This test change is just for readability, it should be equivalent to before.)