* Update wgpu and revamp RenderPass
* Set good expectations
* Set one bad expectation
* send_render_command
* small fixups
* docs
* doc
* Put RenderPass inside PassState
* Use Pass enum for ComputePass too
* fix docs
* device lost promise should be init at creation of device object
* device lost impl
* lock for device poll
workaround for wgpu deadlocks
* expect
* Less lost reason reasoning in script
* Prepare errorscopes logic in wgpu_thread
* remove scope_id from ipc
* new GPUErrors per spec
* remove cotent timeline error_scope
* fixup poperrorscope types
* device_scope -> gpu_error and nice errors
* Handle errors detection more elegantly
* good expectations
* new expectations
* Make error_scope.errors Vec as per spec
* Update wgpu to 0.20
* good expectations
* Throw TypeError in configure on unsupported format instead of panic
* Expect
* `into_command_buffer_id`,`into_command_encoder_id`
* Update WebGPU CTS to ae15a59832
* Add internal to GPUErrorFilter to make more test work
* No crash in CreateRenderBundleEncoder
* getCompilationInfo
* Update expectations