Commit graph

118 commits

Author SHA1 Message Date
Martin Robinson
a7a58e47a0 Expand DisplayList layer bounds to whole pixels
Before passing these layers to the paint task, expand them to pixel
boundaries. This ensures that subpixel edges of the layer will not be
clipped away and helps prevent rounding issues with layer contents.

Fixes #8166.
2015-10-28 18:11:59 -07:00
Martin Robinson
ac5525aeeb Integrate iframes into the display list
Instead of always promoting iframes to StackingContexts, integrate them
into the display list. This prevents stacking bugs when
non-stacking-context elements should be drawn on top of iframes.

To accomplish this, we add another step to ordering layer creation,
where LayeredItems in the DisplayList are added to layers described by
the LayerInfo structures collected at the end of the DisplayList.
Unlayered items that follow these layered items are added to
synthesized layers.

Another result of this change is that iframe layers can be positioned
directly at the location of the iframe fragment, eliminating the need
for the SubpageLayerInfo struct entirely.

Iframes are the first type of content treated this way, but this change
opens up the possibility to properly order canvas and all other layered
content that does not create a stacking context.

Fixes #7566.
Fixes #7796.
2015-10-20 07:29:06 -07:00
Martin Robinson
fb80e51bd1 Properly size synthesized layers
Layers that are composed of several stacking contexts that need to be
rendered on top of other layered content need synthesized layers.
Previously, these layers were placed into a stacking context that was
the same size as their parent. This patch creates a new type of
PaintLayer which simply holds a display list. The layer is sized to the
bounds of the DisplayList and its children are positioned relative to
the parent stacking context.

This will also be useful in the future, when items outside of
StackingContexts are given their own layer for render order purposes.
2015-10-07 15:12:36 -07:00
bors-servo
098bdb5f22 Auto merge of #7807 - glennw:pid, r=jdm
Make it possible for iframes to create their own pipeline ID.

This doesn't change any functionality, but it's the first step towards removing SubpageId.

Adding this change now will allow us to gradually change over code referencing subpage id rather than in one massive PR.

Introduces a namespace for pipeline ID generation - there is a namespace for the constellation thread, and one per script thread.

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2015-10-06 01:08:32 -06:00
Glenn Watson
5645dba1fa Make it possible for iframes to create their own pipeline ID.
This doesn't change any functionality, but it's the first step towards removing SubpageId.

Adding this change now will allow us to gradually change over code referencing subpage id rather than in one massive PR.

Introduces a namespace for pipeline ID generation - there is a namespace for the constellation thread, and one per script thread.
2015-10-06 17:06:53 +10:00
Martin Robinson
553f1fc192 Rework how StackingContexts are dynamically added to layers
StackingContexts are added to layers when it is necessary to maintain
their ordering on top of other layered StackingContexts. Instead of
tracking the information about a layer scattered around into different
structs, combine it all into LayerInfo. LayerInfo will be used in the
future to hold layer information for DisplayItems that are layerized
independently of StackingContexts.
2015-10-05 13:35:31 -07:00
Glenn Watson
339a3f869b Split Au type into separate crate, with minimal dependencies. 2015-10-01 07:16:11 +10:00
Patrick Walton
c72d0c2ed0 layout: Make the compositor rather than layout determine the position of
each iframe.

The old code that attempted to do this during layout wasn't able to work
for multiple reasons: it couldn't know where the iframe was going to be
on the page (because of nested iframes), and at the time it was building
the display list for a fragment it couldn't know where that fragment was
going to be in page coordinates.

This patch rewrites that code so that both the sizes and positions of
iframes are determined by the compositor. Layout layerizes all iframes
and marks the iframe layers with the appropriate pipeline and subpage
IDs so that the compositor can place them correctly. This approach is
similar in spirit to Gecko's `RefLayer` infrastructure. The logic that
determines when it is time to take the screenshot for reftests has been
significantly revamped to deal with this change in delegation of
responsibility.

Additionally, this code removes the infrastructure that sends layout
data back to the layout task to be destroyed, since it is now all
thread-safe and can be destroyed on the script task.

The failing tests now fail because of a pre-existing bug related to
intrinsic heights and borders on inline replaced elements. They happened
to pass before because we never rendered the iframes at all, which meant
they never had a chance to draw the red border the tests expect to not
render!

Closes #7377.
2015-09-29 09:47:28 -07:00
bors-servo
09b970af4a Auto merge of #7710 - mrobinson:small-dl-refactor, r=pcwalton
A few small bits of refactoring to prepare for more advanced DisplayList layerization

This will be useful when PaintLayers that contain DisplayLists instead
of StackingContexts need to draw themselves. This is a simple
preparatory refactoring and doesn't change any behavior.

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2015-09-23 17:22:31 -06:00
Ravi Shankar
889eec364b sorted the extern crate, mod & use declarations 2015-09-24 02:12:45 +05:30
Martin Robinson
71b83d6e99 Pass PaintTile to painting threads
This will be useful because in the future, PaintTiles might hold simple
DisplayLists instead of StackingContexts.
2015-09-22 11:29:15 -07:00
Brandon Fairchild
de3547e401 Fix reported test-tidy errors for unmerged import blocks
This merges import blocks that were reported by tidy as unmerged.
2015-09-19 12:50:14 -04:00
Martin Robinson
30963d76be Improve printing of DisplayLists
Use box tree characters to make DisplayLists easier to scan when
printing them out.
2015-09-16 12:31:38 -07:00
Mathieu Rheaume
7320433cca Remove 'get_*' on getters as per RFC 0344 on various components 2015-09-12 20:14:01 -04:00
Martin Robinson
4ca93c39d6 Have PaintLayers own StackingContexts instead of the opposite
Previously, StackingContexts might have a PaintLayer. We switch the
ownership, for several reasons:

   * We want PaintLayers to potentially contain something other
     than a StackingContext soon.
   * We want to delay the creation of PaintLayers until the last
     minute, so that we can synthesize new layers for sandwiched
     content.

This commit also implements the second goal. Instead of creating
PaintLayers during layout itself, wait until we are sorting and
layerizing a completed DisplayList.
2015-09-04 15:07:09 -07:00
bors-servo
fa5ad1c6b4 Auto merge of #7392 - mrobinson:layered-separate, r=pcwalton
Split out layered child stacking contexts in display lists

This patch is in preparation for more dynamic layerization of the
pieces of display lists. It also prevents having to sort the children
by z-index multiple times.

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2015-08-26 11:38:34 -06:00
Martin Robinson
1c09b1d8aa Split out layered child stacking contexts in display lists
This patch is in preparation for more dynamic layerization of the
pieces of display lists. It also prevents having to sort the children
by z-index multiple times.
2015-08-26 10:20:28 -07:00
Patrick Walton
5c51a6214e layout: Fix calculation of overflow for stacking contexts that contain
`position: relative` fragments.

Fixes placement of the header on espn.go.com.
2015-08-25 15:08:28 -07:00
Johann Tuffe
ec07178b6f sort all uses 2015-08-20 20:47:12 +08:00
Patrick Walton
277cbf407e gfx: Sort layers according to their Z-index value before handing them
off to the compositor.

Closes #7166.
2015-08-19 16:30:44 -07:00
João Oliveira
067a22a868 Replace uses of for foo in bar.iter(),
and `for foo in bar.iter_mut(), and for foo in bar.into_iter()
(continuation of #7197)
2015-08-18 01:46:11 +01:00
Josh Matthews
8bb853f643 Fix existing syntactics nits. 2015-08-16 10:30:43 -04:00
João Oliveira
0038580abf Replace uses of for foo in bar.iter() and for foo in bar.iter_mut()
closes #7197
2015-08-15 02:27:39 +01:00
Patrick Walton
bf26a2373f layout: Carry out some minor style cleanups. 2015-08-10 21:27:05 -07:00
Patrick Walton
df4acbac04 layout: Implement basic overflow: scroll functionality.
Known issues:

* Display list optimization can sometimes optimize out elements that
  should be shown. This affects the Enyo demo.

* The `overflow: scroll` container doesn't clip the inner layer properly
  when borders, border radius, etc. are present.

* `overflow-x: scroll` and `overflow-y: scroll` don't work individually;
  elements are scrolled all at once.

* Scrolling only works on absolutely-positioned elements.
2015-08-10 21:27:04 -07:00
Ms2ger
bf3ecaa901 Create a run_with_memory_reporting method to reduce the boilerplate associated with registering memory reporters. 2015-08-06 15:24:27 +02:00
Glenn Watson
11b1c19b05 Support transforms for display list optimization. Prevents clipping in #6643. 2015-08-05 11:48:07 +10:00
Patrick Walton
3be5bbbaa3 gfx: Split the paint messages into layout and chrome messages, and make
the layout messages serializable.
2015-07-31 08:42:29 -07:00
Martin Robinson
813d435e6d Update to the latest skia
Now GLRasteizationContexts require having an active GLContext. This will
allow preserving GLContexts and possibly framebuffers between
rasterization sessions, improving GL Rasterization performance.

Linux Before:
+ Painting Per Tile    4.5559    4.3392  1.6920  18.5548 74
Painting             170.1554  151.8353  0.0008 350.1093 28

Linux After:
+ Painting Per Tile    3.8726    3.1299  1.5848  12.6732 62
Painting              13.5480   10.8947  0.0029  39.1198 23
2015-07-30 06:24:00 -07:00
Patrick Walton
bb99b2f3c8 script: Make most of 2D canvas and WebGL run over IPC.
To actually make the multiprocess communication work, we'll need to
reroute the task creation to the pipeline or the compositor. But this
works as a first step.
2015-07-25 00:50:12 -07:00
bors-servo
f778e0eecf Auto merge of #6629 - pcwalton:profiler-ipc, r=jdm
profile: Make the time and memory profilers run over IPC.

Uses a couple of extra threads to work around the lack of cross-process
boxed trait objects.

r? @nnethercote

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2015-07-24 18:55:05 -06:00
Patrick Walton
f10c076180 profile: Make the time and memory profilers run over IPC.
Uses the `Router` abstraction inside `ipc-channel` to avoid spawning new
threads.
2015-07-24 17:02:17 -07:00
Martin Robinson
1aedead955 Have BufferMap store NativeSurfaces and rename to SurfaceMap
We currently store LayerBuffers, because previously NativeSurfaces did
not record their own size. Now we can store NativeSurfaces directly,
which saves a bit of space in the surface cache and allows us to create
LayerBuffers only in the PaintTask.

This also means that instead of sending cached LayerBuffers, the
compositor can just send cached NativeSurfaces to the PaintTask.
2015-07-24 11:12:39 -07:00
Nicholas Nethercote
f6525b8009 Register/unregister memory reporters in a better place.
By doing this on either side of the call to the relevant tasks' start()
method, we don't need to store the mem::ProfilerChan or the reporter
name in the task itself.
2015-07-20 16:19:51 -07:00
Patrick Walton
6eacb0c995 gfx: Make display lists serializable using serde.
This commit introduces the `serde` dependency, which we will use to
serialize messages going between processes in multiprocess Servo.

This also adds a new debugging flag, `-Z print-display-list-json`,
allowing the output of display list serialization to be visualized.
This will be useful for our experiments with alternate rasterizers.
2015-07-15 19:04:17 -07:00
Martin Robinson
efdf2cd601 Update to latest rust-layers, azure, and skia
GLRasterizationContext is now responsible for doing GPU rasterization.
It can coexist with its target NativeSurface, so we don't have to
continually recreate NativeSurfaces when doing GPU rasterization.
2015-07-14 17:48:50 -07:00
Martin Robinson
e115c3d3c4 Move LayerBuffer cache to the compositor
Now that NativeDisplay can be shared between the compositor and the
paint task, we can move the LayerBuffer cache to the compositor. This
allows surfaces to be potentially reused between different paint tasks
and will eventually allow OpenGL contexts to be preserved between
instances of GL rasterization.
2015-07-08 08:05:11 -07:00
Martin Robinson
0f27bd6c4b Update to latest rust-layers
The compositing context, painting context and display metadata have all
been collapsed into a single NativeDisplay class.
2015-06-30 21:58:54 -07:00
Martin Robinson
5f9c3b0b67 Update to latest rust-layers 2015-06-26 18:14:29 -07:00
Glenn Watson
39ddbbb0e1 Implement enough of 3d transforms spec to run the CSS FPS demo. 2015-06-23 14:10:44 +10:00
ecoal95
8cbfb3482c Use euclid from crates.io 2015-06-19 00:04:24 +02:00
Corey Farwell
5c408d2be9 rust-geom API changes
https://github.com/servo/rust-geom/pull/81
2015-06-13 12:28:21 -07:00
Glenn Watson
899ab226de Updates for changes in rust-geom and rust-layers 2015-06-11 07:19:58 +10:00
Patrick Walton
e42011cd53 Revert "Updates for changes in rust-geom and rust-layers" 2015-06-10 14:14:51 -07:00
Glenn Watson
8fb29c91e6 Updates for changes in rust-geom and rust-layers 2015-06-11 07:05:56 +10:00
bors-servo
05212b702d Auto merge of #6214 - glennw:parse-transforms, r=pcwalton
* Add parser support for 3d transforms.
 * Change ComputedMatrix to a representation that suits interpolation.
 * Switch stacking contexts to use 4x4 matrices.

The transforms themselves are still converted to 2d and handled by azure for now, but this is a small standalone part that can be landed now to make it easier to review.

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2015-06-02 19:56:17 -05:00
Corey Farwell
435e551753 Remove get_ prefix on getters
Part of #6224

I certainly didn't remove all of them; I avoided `unsafe` areas and also `components/script`
2015-06-02 08:54:44 -04:00
Glenn Watson
f47ba6fd33 First step towards 3d transforms.
* Add parser support for 3d transforms.
 * Change ComputedMatrix to a representation that suits interpolation.
 * Switch stacking contexts to use 4x4 matrices.

The transforms themselves are still converted to 2d and handled by azure for now, but this is a small standalone part that can be landed now to make it easier to review.
2015-05-29 09:47:38 +10:00
Nicholas Nethercote
a21f6c407c Measure paint task buffer maps in the memory profiler.
Example output from the memory profiler:

```
|       1.04 MiB -- url(http://en.wikipedia.org/wiki/Main_Page)
|          0.26 MiB -- display-list
|          0.78 MiB -- paint-task       # new output line
|             0.78 MiB -- buffer-map    # new output line
```

The buffer maps aren't huge, but they're worth measuring, and it's good
to get the memory profiler plumbing into PaintTask.
2015-05-27 18:27:18 -07:00
Corey Farwell
8e3f4bba85 Reduce max line length from 150 to 120 characters
Part of https://github.com/servo/servo/issues/6041
2015-05-24 00:01:49 -04:00