Currently pseudo-elements, like the fragments created for ::before and
::after, with layers will have the same LayerId as the body of their
owning fragments. Instead all LayerIds should be unique.
Fixes#2010.
Current implementation is taking <number> type as parameter so skew()
does not work properly. Let the skew() to get <angle> as specification
described.
Fixes#6237.
Have PaintLayers own StackingContexts instead of the opposite
Previously, StackingContexts might have a PaintLayer. We switch the
ownership, for several reasons:
* We want PaintLayers to potentially contain something other
than a StackingContext soon.
* We want to delay the creation of PaintLayers until the last
minute, so that we can synthesize new layers for sandwiched
content.
This commit also implements the second goal. Instead of creating
PaintLayers during layout itself, wait until we are sorting and
layerizing a completed DisplayList.
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Previously, StackingContexts might have a PaintLayer. We switch the
ownership, for several reasons:
* We want PaintLayers to potentially contain something other
than a StackingContext soon.
* We want to delay the creation of PaintLayers until the last
minute, so that we can synthesize new layers for sandwiched
content.
This commit also implements the second goal. Instead of creating
PaintLayers during layout itself, wait until we are sorting and
layerizing a completed DisplayList.
margins.
* The code that attempted to strip out borders that span multiple
fragments in the same element could go wrong if fragments were
stripped out due to text clumping or whitespace stripping. This patch
rewrites that code to maintain flags in the inline fragment context
specifying whether the node is the beginning or end of the element.
Not only is this easier to maintain, it's closer in spirit to what roc
originally suggested two years ago: it's isomorphic to "begin element,
end element" markers for inline layout.
* Padding and margins for spans containing inline-blocks are now
properly handled via a division of labor between the `InlineBlock`
fragment and the `BlockFlow` that represents the inline-block.
* Unscanned text fragments may not be joined together into a text run if
borders, padding, or margins separate them.
Because Servo now matches the rendering of Gecko and WebKit on the
`input_button_margins_a` reftest, I had to modify it to add some
vertical alignment.
The combined effect of all of these fixes places "Advertising" on the
right place on google.com.
account.
This necessitated changing overflow to be calculated by the parent flow
if relatively positioned children are present. That is because the
overflow regions cannot be calculated without knowing relative offsets,
which themselves cannot be calculated without knowing the parent size
(because of percentages). To accomplish this without sacrificing
parallelism in the non-relative case, this patch splits overflow into
"early" and "late" computation. Late overflow computation cannot be
parallelized across children, while early overflow computation can.
Makes the "Apple Music" text show up over the full-bleed promotional
background on apple.com.
layers in the fragment, so that it can be activated when we're forcing
the creation of extra layers due to positioned descendants that
themselves have layers.
The newly failing tests were tests that accidentally passed due to
incorrect stacking order.
Closes#7281.
Known issues:
* Display list optimization can sometimes optimize out elements that
should be shown. This affects the Enyo demo.
* The `overflow: scroll` container doesn't clip the inner layer properly
when borders, border radius, etc. are present.
* `overflow-x: scroll` and `overflow-y: scroll` don't work individually;
elements are scrolled all at once.
* Scrolling only works on absolutely-positioned elements.
At this point the only thing it does is to try to avoid adding display
items that are outside the root scrollable area, which is both wrong
(since it's incompatible with having scrollable areas outside the root)
and is useless (because we have displayports now).
To actually make the multiprocess communication work, we'll need to
reroute the task creation to the pipeline or the compositor. But this
works as a first step.
The idea here is to land this before making images and canvas IPC-safe,
because this will shake out bugs relating to the shared memory. There
are currently test timeouts that are preventing multiprocess images and
canvas from landing, and I believe those are due to the inefficiency of
sending large amounts of data in the unoptimized builds we test with. By
moving to shared memory, this should drastically reduce the number of
copies and `serde` serialization.
Under the hood, this uses Mach OOL messages on Mac and temporary
memory-mapped files on Linux.
This commit introduces the `serde` dependency, which we will use to
serialize messages going between processes in multiprocess Servo.
This also adds a new debugging flag, `-Z print-display-list-json`,
allowing the output of display list serialization to be visualized.
This will be useful for our experiments with alternate rasterizers.
* Add parser support for 3d transforms.
* Change ComputedMatrix to a representation that suits interpolation.
* Switch stacking contexts to use 4x4 matrices.
The transforms themselves are still converted to 2d and handled by azure for now, but this is a small standalone part that can be landed now to make it easier to review.
image fragments.
This also changes the way the placeholder is handled in the image cache
task to decode it up front instead of each time an image fails to load,
both because it was more convenient to implement that way and because
it saves CPU cycles to do so.
This matches the behavior of Gecko and WebKit. It improves the look of
our cached copy of Wikipedia.