Previously, after a layout was finished (or skipped in the case of
repaint-only layout), both the stacking context tree and display list
were built. In the case of repaint-only layout, we should be able to
skip the reconstruction of the stacking context tree and only do display
list building.
This change does that, also generally cleaning and up and clarifying the
data structure used during this phase of layout. This opens up the
possibility of a new kind of incremental layout that does both repaint
and a rebuild of the stacking context tree.
On the blaster.html test case[^1], this reduces tightly-measured layout
time from ~45-50 milliseconds to ~25-30 milliseconds on my M3.
[^1]: https://gist.github.com/mrobinson/44ec87d028c0198917a7715a06dd98a0
Testing: There are currently no performance tests for layout. :( This
should
not modify the results of WPT tests.
Signed-off-by: Martin Robinson <mrobinson@igalia.com>
Co-authored-by: Oriol Brufau <obrufau@igalia.com>
These two traits both exposed different parts of the compositing API,
but now that the compositor doesn't depend directly on `script` any
longer and the `script_traits` crate has been split into the
`constellation_traits` crate, this can be finally be cleaned up without
causing circular dependencies. In addition, some unit tests for the
`IOPCompositor`'s scroll node tree are also moved into
`compositing_traits` as well.
Testing: This just combines two crates, so no new tests are necessary.
Fixes: #35984.
Signed-off-by: Martin Robinson <mrobinson@igalia.com>
Signed-off-by: Martin Robinson <mrobinson@igalia.com>