* Add DOM interface for AbstractRange
* Add DOM interface for StaticRange
* Update WPT tests for StaticRange-constructor.html
* Fix formatting
* Add AbstractRange & StaticRange in interfaces.html
* rebased the code and fixed the failures
Signed-off-by: Cathie Chen <cathiechen@igalia.com>
* update the expected result in idlharness.window.js.ini file
* Addressed the code review comments
* updae the test result of legacy layout
---------
Signed-off-by: Cathie Chen <cathiechen@igalia.com>
Co-authored-by: Nipun Garg <nipung271@gmail.com>
* Allow noidl files in script/dom/webidls
* Upgrade wgpu to 0.16 and refresh whole webgpu implementation
* Update WebGPU test expectations
* misc
* MutNullableDom -> DomRefCell<Option<Dom for GPUTexture
* Direct use of GPUTextureDescriptor
* Remove config from GPUCanvasContext
* misc
* finally blue color
* gpubuffer "handle" error
* GPU object have non-null label
* gpu limits and info
* use buffer_size
* fix warnings
* Cleanup
* device destroy
* fallback adapter
* mach update-webgpu write webgpu commit hash in file
* Mising deps in CI for webgpu tests
* Updated expectations
* Fixups
* early reject
* DomRefCell<Option<Dom -> MutNullableDom for GPUTexture
Introduce dynamic module
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- [x] `./mach build -d` does not report any errors
- [x] `./mach test-tidy` does not report any errors
- [x] These changes fix#25439
- [x] There are tests for these changes
Implemented the `mapReadAsync` and fixed the `unmap` functions of `GPUBuffer`.
Added `mapped` internal slot for tracking the ArrayBuffer/Promise.
Added more states to the `GPUBufferState` enum.
Restructure Blob, structured serialization
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FIX#24052 and also address the "cloning" half of FIX#23917
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Added the WebIDL bindigs for GPUDevice, GPUObjectDescriptorBase, GPUDeviceDescriptor, GPUObjectBase
Implemented the `requestDevice` function of `GPUAdapter`